Implement/match Lego3DSound::SetDistance and Reset (#984)

This commit is contained in:
Christian Semmler
2024-06-01 13:45:22 -04:00
committed by GitHub
parent 919a3f5c49
commit ac4e8da662
8 changed files with 42 additions and 19 deletions

View File

@@ -20,8 +20,8 @@ public:
MxResult Create(LPDIRECTSOUNDBUFFER p_directSoundBuffer, const char* p_name, MxS32 p_volume);
void Destroy();
MxU32 UpdatePosition(LPDIRECTSOUNDBUFFER p_directSoundBuffer);
void FUN_10011ca0();
MxS32 FUN_10011cf0(undefined4, undefined4);
void Reset();
MxS32 SetDistance(MxS32 p_min, MxS32 p_max);
// SYNTHETIC: LEGO1 0x10011650
// Lego3DSound::`scalar deleting destructor'