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Implement/match Lego3DSound::SetDistance and Reset (#984)
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@@ -37,7 +37,7 @@ public:
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MxResult FUN_10006a30(const char* p_str, MxBool);
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void FUN_10006b80();
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void FUN_10006be0();
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void FUN_10006cb0(undefined4 p_und1, undefined4 p_und2);
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void SetDistance(MxS32 p_min, MxS32 p_max);
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// SYNTHETIC: LEGO1 0x10006610
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// LegoCacheSound::`scalar deleting destructor'
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@@ -47,7 +47,7 @@ private:
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LPDIRECTSOUNDBUFFER m_dsBuffer; // 0x08
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undefined m_unk0xc[4]; // 0x0c
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Lego3DSound m_unk0x10; // 0x10
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Lego3DSound m_sound; // 0x10
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undefined* m_unk0x40; // 0x40
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undefined4 m_unk0x44; // 0x44
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MxString m_string0x48; // 0x48
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