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Implement/match Act3Brickster::HitActor (#1212)
* Implement/match `Act3Brickster::HitActor` * Fixes * Fixes * Fixes * Add `Act3Cop::VTable0x9c` * Fix
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@@ -68,6 +68,8 @@ public:
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MxU32 IsBit5() { return m_ammoFlag & c_bit5; }
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MxFloat GetUnknown0x158() { return m_unk0x158; }
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void SetUnknown0x158(MxFloat p_unk0x158) { m_unk0x158 = p_unk0x158; }
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