Implement/match Act3Brickster::HitActor (#1212)

* Implement/match `Act3Brickster::HitActor`

* Fixes

* Fixes

* Fixes

* Add `Act3Cop::VTable0x9c`

* Fix
This commit is contained in:
Christian Semmler
2024-12-12 09:10:44 -07:00
committed by GitHub
parent fe57a94416
commit aceba71fbb
25 changed files with 166 additions and 78 deletions

View File

@@ -39,9 +39,9 @@ public:
float p_f1,
float p_f2,
Vector3& p_v3
) override; // vtable+0x6c
void VTable0x70(float p_time) override; // vtable+0x70
MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
) override; // vtable+0x6c
void VTable0x70(float p_time) override; // vtable+0x70
MxResult HitActor(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
override; // vtable+0x98
MxResult VTable0x9c() override; // vtable+0x9c