Implement/match Act3Brickster::HitActor (#1212)

* Implement/match `Act3Brickster::HitActor`

* Fixes

* Fixes

* Fixes

* Add `Act3Cop::VTable0x9c`

* Fix
This commit is contained in:
Christian Semmler
2024-12-12 09:10:44 -07:00
committed by GitHub
parent fe57a94416
commit aceba71fbb
25 changed files with 166 additions and 78 deletions

View File

@@ -91,7 +91,7 @@ public:
virtual MxU32 VTable0x90(float, Matrix4&) { return FALSE; } // vtable+0x90
// FUNCTION: LEGO1 0x10002d50
virtual MxResult VTable0x94(LegoPathActor*, MxBool) { return 0; } // vtable+0x94
virtual MxResult HitActor(LegoPathActor*, MxBool) { return 0; } // vtable+0x94
virtual void SwitchBoundary(
LegoPathBoundary*& p_boundary,