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Implement/match Act3Brickster::HitActor (#1212)
* Implement/match `Act3Brickster::HitActor` * Fixes * Fixes * Fixes * Add `Act3Cop::VTable0x9c` * Fix
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@@ -103,7 +103,7 @@ void Act2Actor::FUN_10018980()
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// FUNCTION: LEGO1 0x100189f0
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// FUNCTION: BETA10 0x1000ca64
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MxResult Act2Actor::VTable0x94(LegoPathActor*, MxBool)
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MxResult Act2Actor::HitActor(LegoPathActor*, MxBool)
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{
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if (m_unk0x1f == FALSE) {
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m_unk0x1f = TRUE;
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@@ -117,7 +117,7 @@ MxResult Act2Actor::VTable0x94(LegoPathActor*, MxBool)
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// FUNCTION: LEGO1 0x10018a20
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MxResult Act2Actor::VTable0x9c()
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{
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if (m_grec && !(m_grec->m_flags & LegoPathEdgeContainer::c_bit1)) {
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if (m_grec && !m_grec->GetBit1()) {
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delete m_grec;
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m_grec = NULL;
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return SUCCESS;
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