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Implement/match Pizza::PlayAction (#1123)
* Implement/match Pizza::PlayAction * Remove unused header
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@@ -1,7 +1,6 @@
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#ifndef LEGOANIMATIONMANAGER_H
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#define LEGOANIMATIONMANAGER_H
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#include "actionsfwd.h"
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#include "decomp.h"
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#include "legolocations.h"
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#include "legostate.h"
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@@ -161,7 +160,7 @@ public:
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void FUN_10060570(MxBool p_unk0x1a);
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MxResult StartEntityAction(MxDSAction& p_dsAction, LegoEntity* p_entity);
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MxResult FUN_10060dc0(
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IsleScript::Script p_objectId,
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MxU32 p_objectId,
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MxMatrix* p_matrix,
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MxBool p_param3,
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MxBool p_param4,
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