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Implement LegoPathActor::VTable0x88 (#787)
* Implement LegoPathActor::VTable0x88 * Implement FUN_1002ddc0 * Fixes and match * refac --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -1,6 +1,7 @@
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#ifndef __LEGOEDGE_H
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#define __LEGOEDGE_H
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#include "misc/legotypes.h"
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#include "realtime/vector.h"
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class LegoWEEdge;
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@@ -16,6 +17,8 @@ struct LegoEdge {
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Vector3* GetOpposingPoint(LegoWEEdge* face);
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Vector3* GetPoint(LegoWEEdge* face);
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LegoResult FUN_1002ddc0(LegoWEEdge* p_face, Vector3& p_point);
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// SYNTHETIC: LEGO1 0x1009a4a0
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// LegoEdge::`scalar deleting destructor'
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