Implement LegoPathActor::VTable0x88 (#787)

* Implement LegoPathActor::VTable0x88

* Implement FUN_1002ddc0

* Fixes and match

* refac

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Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Nathan M Gilbert
2024-04-11 07:35:15 -04:00
committed by GitHub
parent 507cd0cff4
commit ada83989b1
13 changed files with 164 additions and 16 deletions

View File

@@ -15,6 +15,7 @@ public:
LegoResult VTable0x04() override; // vtable+0x04
inline LegoU32 GetFlag0x10() { return m_unk0x0c & 0x10 ? FALSE : TRUE; }
inline Mx4DPointFloat* GetUnknown0x14() { return &m_unk0x14; }
inline Mx4DPointFloat* GetEdgeNormal(int index) { return &m_edgeNormals[index]; }
// SYNTHETIC: LEGO1 0x1009a7e0