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implement/match ScoreState vtable (#220)
* implement/match ScoreState vtable * add size assert for ScoreState
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@@ -1 +1,15 @@
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#include "scorestate.h"
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DECOMP_SIZE_ASSERT(ScoreState, 0x0C);
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// OFFSET: LEGO1 0x1000de20
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MxBool ScoreState::VTable0x14() {
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return FALSE;
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}
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// OFFSET: LEGO1 0x1000de30
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MxBool ScoreState::VTable0x18()
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{
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m_unk0x08 = TRUE;
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return TRUE;
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}
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