Implement Helicopter::VTable0xe4 (#243)

Clean up parent classes
This commit is contained in:
Nathan M Gilbert
2023-10-24 08:37:02 -04:00
committed by GitHub
parent 74329d681b
commit af1745db18
19 changed files with 513 additions and 162 deletions

View File

@@ -1,8 +1,10 @@
#include "helicopter.h"
#include "act3.h"
#include "legoomni.h"
#include "legoanimationmanager.h"
#include "legocontrolmanager.h"
#include "legogamestate.h"
#include "legoomni.h"
#include "legoutil.h"
#include "legoworld.h"
DECOMP_SIZE_ASSERT(Helicopter, 0x230)
@@ -40,4 +42,35 @@ void Helicopter::GetState()
{
m_state = (HelicopterState *)GameState()->GetState("HelicopterState");
if (!m_state) m_state = (HelicopterState *)GameState()->CreateState("HelicopterState");
}
}
// OFFSET: LEGO1 0x10003360
void Helicopter::VTable0xe4()
{
if (!GameState()->GetUnknown10()) {
VTable0xe8(0x28, TRUE, 7);
}
IslePathActor::VTable0xe4();
if (!GameState()->GetUnknown10()) {
GameState()->SetUnknown424(0x3c);
if (GetCurrentVehicle()) {
if (GetCurrentVehicle()->IsA("IslePathActor")) {
((IslePathActor *)GetCurrentVehicle())->VTable0xe8(0x37, TRUE, 7);
}
}
}
m_state->SetUnknown8(0);
FUN_1003ee00(m_unk22c, 0x16);
FUN_1003ee00(m_unk22c, 0x17);
FUN_1003ee00(m_unk22c, 0x18);
FUN_1003ee00(m_unk22c, 0x19);
FUN_1003ee00(m_unk22c, 0x1a);
FUN_1003ee00(m_unk22c, 0x1b);
FUN_1003ee00(m_unk22c, 0x1c);
FUN_1003ee00(m_unk22c, 0x1d);
FUN_1003ee00(m_unk22c, 0x1e);
FUN_1003ee00(m_unk22c, 0x1f);
AnimationManager()->FUN_1005f6d0(TRUE);
ControlManager()->Unregister(this);
}