Implement Helicopter::VTable0xe4 (#243)

Clean up parent classes
This commit is contained in:
Nathan M Gilbert
2023-10-24 08:37:02 -04:00
committed by GitHub
parent 74329d681b
commit af1745db18
19 changed files with 513 additions and 162 deletions

View File

@@ -2,6 +2,86 @@
DECOMP_SIZE_ASSERT(LegoPathActor, 0x154)
// Probably in header
// OFFSET: LEGO1 0x10002d20 STUB
void LegoPathActor::VTable0x78()
{
// TODO
}
// OFFSET: LEGO1 0x10002d30 STUB
void LegoPathActor::VTable0x7c()
{
// TODO
}
// OFFSET: LEGO1 0x10002d40 STUB
void LegoPathActor::VTable0x90()
{
// TODO
}
// OFFSET: LEGO1 0x10002d50 STUB
void LegoPathActor::VTable0x94()
{
// TODO
}
// OFFSET: LEGO1 0x10002d60 STUB
void LegoPathActor::VTable0xa0()
{
// TODO
}
// OFFSET: LEGO1 0x10002d70 STUB
void LegoPathActor::VTable0xac()
{
// TODO
}
// OFFSET: LEGO1 0x10002d80 STUB
void LegoPathActor::VTable0xb0()
{
// TODO
}
// OFFSET: LEGO1 0x10002d90 STUB
void LegoPathActor::VTable0xb4()
{
// TODO
}
// OFFSET: LEGO1 0x10002da0 STUB
void LegoPathActor::VTable0xb8()
{
// TODO
}
// OFFSET: LEGO1 0x10002db0 STUB
void LegoPathActor::VTable0xbc()
{
// TODO
}
// OFFSET: LEGO1 0x10002dc0 STUB
void LegoPathActor::VTable0xc0()
{
// TODO
}
// OFFSET: LEGO1 0x10002dd0 STUB
void LegoPathActor::VTable0xc4()
{
// TODO
}
// OFFSET: LEGO1 0x10002de0 STUB
void LegoPathActor::VTable0xc8()
{
// TODO
}
// End header
// OFFSET: LEGO1 0x1002d700 STUB
LegoPathActor::LegoPathActor()
{
@@ -13,3 +93,75 @@ LegoPathActor::~LegoPathActor()
{
// TODO
}
// OFFSET: LEGO1 0x1002d8d0 STUB
void LegoPathActor::VTable0x80()
{
// TODO
}
// OFFSET: LEGO1 0x1002d9c0 STUB
void LegoPathActor::VTable0x88()
{
// TODO
}
// OFFSET: LEGO1 0x1002de10 STUB
void LegoPathActor::VTable0x84()
{
// TODO
}
// OFFSET: LEGO1 0x1002e100 STUB
void LegoPathActor::VTable0x8c()
{
// TODO
}
// OFFSET: LEGO1 0x1002e740 STUB
void LegoPathActor::VTable0x74()
{
// TODO
}
// OFFSET: LEGO1 0x1002e790 STUB
void LegoPathActor::VTable0x70()
{
// TODO
}
// OFFSET: LEGO1 0x1002e8b0 STUB
void LegoPathActor::VTable0x98()
{
// TODO
}
// OFFSET: LEGO1 0x1002e8d0 STUB
void LegoPathActor::VTable0x6c()
{
// TODO
}
// OFFSET: LEGO1 0x1002ebe0 STUB
void LegoPathActor::VTable0x68()
{
// TODO
}
// OFFSET: LEGO1 0x1002f1b0 STUB
void LegoPathActor::VTable0x9c()
{
// TODO
}
// OFFSET: LEGO1 0x1002f650 STUB
void LegoPathActor::VTable0xa4()
{
// TODO
}
// OFFSET: LEGO1 0x1002f700 STUB
void LegoPathActor::VTable0xa8()
{
// TODO
}