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Implement LegoRaceCar::FUN_10012ff0()
, refactoring (#1063)
* Implement `LegoRaceCar::FUN_10012ff0()`, refactor based on BETA10 * Add BETA10 annotations * Rename functions and variables based on BETA10 assertions * Address issues raised by linter * Rename variable, add BETA10 vtables * Rename legoracecar files to legoracers --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -15,6 +15,10 @@ struct LegoAnimActorStruct {
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float GetUnknown0x00() { return m_unk0x00; }
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// FUNCTION: BETA10 0x10012210
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LegoAnim* GetAnimTreePtr() { return m_AnimTreePtr; }
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// TODO: Possibly private
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float m_unk0x00; // 0x00
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LegoAnim* m_AnimTreePtr; // 0x04
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LegoROI** m_roiMap; // 0x08
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