Implement LegoRaceCar::FUN_10012ff0(), refactoring (#1063)

* Implement `LegoRaceCar::FUN_10012ff0()`, refactor based on BETA10

* Add BETA10 annotations
* Rename functions and variables based on BETA10 assertions

* Address issues raised by linter

* Rename variable, add BETA10 vtables

* Rename legoracecar files to legoracers

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
jonschz
2024-07-07 14:10:46 +02:00
committed by GitHub
parent a75ace8a53
commit afa5b90117
18 changed files with 102 additions and 22 deletions

View File

@@ -15,6 +15,10 @@ struct LegoAnimActorStruct {
float GetUnknown0x00() { return m_unk0x00; }
// FUNCTION: BETA10 0x10012210
LegoAnim* GetAnimTreePtr() { return m_AnimTreePtr; }
// TODO: Possibly private
float m_unk0x00; // 0x00
LegoAnim* m_AnimTreePtr; // 0x04
LegoROI** m_roiMap; // 0x08