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Implement/match MxDSParallelAction (#138)
* Implement/match MxDSParallelAction * Fix type * Remove space * Add neccessary MxDSMultiAction functions
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@@ -1,4 +1,5 @@
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#include "mxdsparallelaction.h"
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#include "mxdsmediaaction.h"
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DECOMP_SIZE_ASSERT(MxDSParallelAction, 0x9c)
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@@ -12,3 +13,74 @@ MxDSParallelAction::MxDSParallelAction()
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MxDSParallelAction::~MxDSParallelAction()
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{
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}
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// OFFSET: LEGO1 0x100cb090
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void MxDSParallelAction::CopyFrom(MxDSParallelAction &p_dsParallelAction)
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{
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}
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// OFFSET: LEGO1 0x100cb0a0
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MxDSParallelAction &MxDSParallelAction::operator=(MxDSParallelAction &p_dsParallelAction)
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{
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if (this == &p_dsParallelAction)
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return *this;
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MxDSMultiAction::operator=(p_dsParallelAction);
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this->CopyFrom(p_dsParallelAction);
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return *this;
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}
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// OFFSET: LEGO1 0x100cb0d0
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MxDSAction *MxDSParallelAction::Clone()
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{
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MxDSParallelAction *clone = new MxDSParallelAction();
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if (clone)
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*clone = *this;
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return clone;
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}
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// OFFSET: LEGO1 0x100cb160
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MxLong MxDSParallelAction::GetDuration()
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{
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if (this->m_duration)
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return this->m_duration;
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MxDSActionListCursor cursor(this->m_actions);
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MxDSAction *action;
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while (cursor.Next(action)) {
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if (!action)
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continue;
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MxLong duration = action->GetDuration();
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if (duration == -1) {
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this->m_duration = -1;
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break;
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}
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duration += action->GetStartTime();
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if (action->IsA("MxDSMediaAction")) {
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MxLong sustainTime = ((MxDSMediaAction*) action)->GetSustainTime();
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if (sustainTime == -1)
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duration = -1;
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else if (sustainTime)
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duration += sustainTime;
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}
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if (duration == -1) {
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this->m_duration = -1;
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break;
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}
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if (this->m_duration < duration)
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this->m_duration = duration;
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}
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if (this->IsBit3())
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this->m_duration *= this->m_loopCount;
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return this->m_duration;
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}
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