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Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140 (#781)
* Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140 * Match functions, fixes * fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -2,9 +2,10 @@
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#include "mxdirectx/mxstopwatch.h"
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#include "tgl/d3drm/impl.h"
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#include "vec.h"
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#include "viewlod.h"
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#include <vec.h>
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DECOMP_SIZE_ASSERT(ViewManager, 0x1bc)
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// GLOBAL: LEGO1 0x100dbcd8
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@@ -372,8 +373,7 @@ void ViewManager::FUN_100a6b90()
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{
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flags &= ~c_bit2;
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// TODO: Should be signed, but worsens match
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unsigned int i, j, k;
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int i, j, k;
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for (i = 0; i < 8; i++) {
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for (j = 0; j < 3; j++) {
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