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Introduce clang-format (#240)
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@@ -4,21 +4,20 @@
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#include "legoraceactor.h"
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// VTABLE 0x100da0d8
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class LegoCarRaceActor : public LegoRaceActor
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{
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class LegoCarRaceActor : public LegoRaceActor {
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public:
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// OFFSET: LEGO1 0x10081650
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inline virtual const char *ClassName() const override // vtable+0x0c
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{
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// 0x100f0568
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return "LegoCarRaceActor";
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}
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// OFFSET: LEGO1 0x10081650
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// 0x100f0568
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return "LegoCarRaceActor";
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}
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// OFFSET: LEGO1 0x10081670
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inline virtual MxBool IsA(const char *name) const override // vtable+0x10
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{
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return !strcmp(name, LegoCarRaceActor::ClassName()) || LegoRaceActor::IsA(name);
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}
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// OFFSET: LEGO1 0x10081670
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, LegoCarRaceActor::ClassName()) || LegoRaceActor::IsA(name);
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}
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};
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#endif // LEGOCARRACEACTOR_H
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