Introduce clang-format (#240)

This commit is contained in:
Christian Semmler
2023-10-24 19:38:27 -04:00
committed by GitHub
parent e928fc9425
commit b449da1fa3
408 changed files with 12434 additions and 12813 deletions

View File

@@ -7,70 +7,87 @@
// VTABLE 0x100d85b8
// SIZE 0x70
class LegoNavController : public MxCore
{
class LegoNavController : public MxCore {
public:
__declspec(dllexport) static void GetDefaults(int *p_mouseDeadzone, float *p_movementMaxSpeed, float *p_turnMaxSpeed,
float *p_movementMaxAccel, float *p_turnMaxAccel, float *p_movementDecel,
float *p_turnDecel, float *p_movementMinAccel, float *p_turnMinAccel,
float *p_rotationSensitivity, MxBool *p_turnUseVelocity);
__declspec(dllexport) static void SetDefaults(int p_mouseDeadzone, float p_movementMaxSpeed, float p_turnMaxSpeed,
float p_movementMaxAccel, float p_turnMaxAccel, float p_movementDecel,
float p_turnDecel, float p_movementMinAccel, float p_turnMinAccel,
float p_rotationSensitivity, MxBool p_turnUseVelocity);
__declspec(dllexport) static void GetDefaults(
int* p_mouseDeadzone,
float* p_movementMaxSpeed,
float* p_turnMaxSpeed,
float* p_movementMaxAccel,
float* p_turnMaxAccel,
float* p_movementDecel,
float* p_turnDecel,
float* p_movementMinAccel,
float* p_turnMinAccel,
float* p_rotationSensitivity,
MxBool* p_turnUseVelocity
);
__declspec(dllexport) static void SetDefaults(
int p_mouseDeadzone,
float p_movementMaxSpeed,
float p_turnMaxSpeed,
float p_movementMaxAccel,
float p_turnMaxAccel,
float p_movementDecel,
float p_turnDecel,
float p_movementMinAccel,
float p_turnMinAccel,
float p_rotationSensitivity,
MxBool p_turnUseVelocity
);
LegoNavController();
// virtual ~LegoNavController(); // vtable+0x0
LegoNavController();
// virtual ~LegoNavController(); // vtable+0x0
// OFFSET: LEGO1 0x10054b80
inline const char *ClassName() const override // vtable+0xc
{
// 0x100f66d8
return "LegoNavController";
}
// OFFSET: LEGO1 0x10054b80
inline const char* ClassName() const override // vtable+0xc
{
// 0x100f66d8
return "LegoNavController";
}
// OFFSET: LEGO1 0x10054b90
inline MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, ClassName()) || MxCore::IsA(name);
}
// OFFSET: LEGO1 0x10054b90
inline MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, ClassName()) || MxCore::IsA(name);
}
void SetControlMax(int p_hMax, int p_vMax);
void ResetToDefault();
void SetTargets(int p_hPos, int p_vPos, MxBool p_accel);
float CalculateNewTargetSpeed(int p_pos, int p_center, float p_maxSpeed);
float CalculateNewAccel(int p_pos, int p_center, float p_maxAccel, int p_minAccel);
float CalculateNewVel(float p_targetVel, float p_currentVel, float p_accel, float p_time);
void SetControlMax(int p_hMax, int p_vMax);
void ResetToDefault();
void SetTargets(int p_hPos, int p_vPos, MxBool p_accel);
float CalculateNewTargetSpeed(int p_pos, int p_center, float p_maxSpeed);
float CalculateNewAccel(int p_pos, int p_center, float p_maxAccel, int p_minAccel);
float CalculateNewVel(float p_targetVel, float p_currentVel, float p_accel, float p_time);
private:
int m_hMax;
int m_vMax;
int m_mouseDeadzone;
float m_zeroThreshold;
float unk_18;
float unk_1C;
float m_targetMovementSpeed;
float m_targetTurnSpeed;
float m_movementMaxSpeed;
float m_turnMaxSpeed;
float m_movementAccel;
float m_turnAccel;
float m_movementMaxAccel;
float m_turnMaxAccel;
float m_movementMinAccel;
float m_turnMinAccel;
float m_movementDecel;
float m_turnDecel;
float m_turnSensitivity;
MxBool m_turnUseVelocity;
int m_time;
MxBool m_trackDefault;
MxBool m_unk5D;
char m_unk5E[2];
int m_unk60;
int m_unk64;
int m_unk68;
MxBool m_unk6C;
int m_hMax;
int m_vMax;
int m_mouseDeadzone;
float m_zeroThreshold;
float unk_18;
float unk_1C;
float m_targetMovementSpeed;
float m_targetTurnSpeed;
float m_movementMaxSpeed;
float m_turnMaxSpeed;
float m_movementAccel;
float m_turnAccel;
float m_movementMaxAccel;
float m_turnMaxAccel;
float m_movementMinAccel;
float m_turnMinAccel;
float m_movementDecel;
float m_turnDecel;
float m_turnSensitivity;
MxBool m_turnUseVelocity;
int m_time;
MxBool m_trackDefault;
MxBool m_unk5D;
char m_unk5E[2];
int m_unk60;
int m_unk64;
int m_unk68;
MxBool m_unk6C;
};
#endif // LEGONAVCONTROLLER_H