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Introduce clang-format (#240)
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commit
b449da1fa3
@@ -1,28 +1,24 @@
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#ifndef MXVARIABLETABLE_H
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#define MXVARIABLETABLE_H
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#include "mxtypes.h"
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#include "mxhashtable.h"
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#include "mxtypes.h"
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#include "mxvariable.h"
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// VTABLE 0x100dc1c8
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// SIZE 0x28
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class MxVariableTable : public MxHashTable<MxVariable>
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{
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class MxVariableTable : public MxHashTable<MxVariable> {
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public:
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MxVariableTable() {
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m_customDestructor = Destroy;
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}
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__declspec(dllexport) void SetVariable(const char *key, const char *value);
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__declspec(dllexport) void SetVariable(MxVariable *var);
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__declspec(dllexport) const char * GetVariable(const char *key);
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MxVariableTable() { m_customDestructor = Destroy; }
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__declspec(dllexport) void SetVariable(const char* key, const char* value);
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__declspec(dllexport) void SetVariable(MxVariable* var);
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__declspec(dllexport) const char* GetVariable(const char* key);
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// OFFSET: LEGO1 0x100afdb0
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static void Destroy(MxVariable *p_obj) { p_obj->Destroy(); }
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// OFFSET: LEGO1 0x100afdb0
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static void Destroy(MxVariable* p_obj) { p_obj->Destroy(); }
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virtual MxS8 Compare(MxVariable *, MxVariable *); // +0x14
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virtual MxU32 Hash(MxVariable *); // +0x18
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virtual MxS8 Compare(MxVariable*, MxVariable*); // +0x14
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virtual MxU32 Hash(MxVariable*); // +0x18
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};
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#endif // MXVARIABLETABLE_H
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