mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-22 16:04:17 +00:00
Introduce clang-format (#240)
This commit is contained in:

committed by
GitHub

parent
e928fc9425
commit
b449da1fa3
25
.clang-format
Normal file
25
.clang-format
Normal file
@@ -0,0 +1,25 @@
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BasedOnStyle: Microsoft
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AccessModifierOffset: -4
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AlignAfterOpenBracket: BlockIndent
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AllowAllArgumentsOnNextLine: false
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AllowAllParametersOfDeclarationOnNextLine: false
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AllowShortFunctionsOnASingleLine: InlineOnly
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AlwaysBreakTemplateDeclarations: Yes
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BinPackArguments: false
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BinPackParameters: false
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BracedInitializerIndentWidth: 4
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BraceWrapping:
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AfterClass: false
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AfterControlStatement: Never
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AfterEnum: false
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AfterStruct: false
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ConstructorInitializerIndentWidth: 4
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ContinuationIndentWidth: 4
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IncludeBlocks: Regroup
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IndentAccessModifiers: false
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IndentWidth: 4
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PointerAlignment: Left
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SpaceAfterCStyleCast: true
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TabWidth: 4
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UseTab: ForContinuationAndIndentation
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@@ -1,7 +1,13 @@
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root = true
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[*.{cpp,h,py,txt,editorconfig}]
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[*.{py,txt,editorconfig}]
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indent_style = space
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indent_size = 2
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insert_final_newline = true
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trim_trailing_whitespace = true
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[*.{cpp,h}]
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indent_style = tab
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tab_width = 4
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insert_final_newline = true
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trim_trailing_whitespace = true
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20
.github/workflows/format.yml
vendored
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20
.github/workflows/format.yml
vendored
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@@ -0,0 +1,20 @@
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name: Format
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on: [push, pull_request]
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jobs:
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clang-format:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v3
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- name: Run clang-format
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run: |
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pipx run "clang-format>=17,<18" \
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--Werror \
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--dry-run \
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--style=file \
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ISLE/*.cpp ISLE/*.h \
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LEGO1/*.cpp LEGO1/*.h \
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LEGO1/realtime/*.cpp LEGO1/realtime/*.h
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134
ISLE/isleapp.cpp
134
ISLE/isleapp.cpp
@@ -1,8 +1,6 @@
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#include "isleapp.h"
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#include "define.h"
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#include <dsound.h>
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#include "legoanimationmanager.h"
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#include "legobuildingmanager.h"
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#include "legogamestate.h"
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@@ -22,9 +20,10 @@
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#include "mxticklemanager.h"
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#include "mxtimer.h"
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#include "mxtransitionmanager.h"
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#include "res/resource.h"
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#include <dsound.h>
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// OFFSET: ISLE 0x401000
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IsleApp::IsleApp()
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{
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@@ -129,7 +128,9 @@ BOOL IsleApp::SetupLegoOmni()
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char mediaPath[256];
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GetProfileStringA("LEGO Island", "MediaPath", "", mediaPath, sizeof(mediaPath));
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BOOL failure = Lego()->Create(MxOmniCreateParam(mediaPath, (struct HWND__ *) m_windowHandle, m_videoParam, MxOmniCreateFlags())) == FAILURE;
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BOOL failure =
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Lego()->Create(MxOmniCreateParam(mediaPath, (struct HWND__*) m_windowHandle, m_videoParam, MxOmniCreateFlags())
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) == FAILURE;
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if (!failure) {
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VariableTable()->SetVariable("ACTOR_01", "");
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TickleManager()->SetClientTickleInterval(VideoManager(), 10);
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@@ -140,9 +141,17 @@ BOOL IsleApp::SetupLegoOmni()
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}
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// OFFSET: ISLE 0x401560
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void IsleApp::SetupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
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BOOL using8bit, BOOL using16bit, BOOL param_6, BOOL param_7,
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BOOL wideViewAngle, char *deviceId)
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void IsleApp::SetupVideoFlags(
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BOOL fullScreen,
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BOOL flipSurfaces,
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BOOL backBuffers,
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BOOL using8bit,
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BOOL using16bit,
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BOOL param_6,
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BOOL param_7,
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BOOL wideViewAngle,
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char* deviceId
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)
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{
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m_videoParam.flags().SetFullScreen(fullScreen);
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m_videoParam.flags().SetFlipSurfaces(flipSurfaces);
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@@ -183,8 +192,13 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
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// Throw error if sound unavailable
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if (!soundReady) {
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MessageBoxA(NULL, "\"LEGO\xAE Island\" is not detecting a DirectSound compatible sound card. Please quit all other applications and try again.",
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"Lego Island Error", MB_OK);
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MessageBoxA(
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NULL,
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"\"LEGO\xAE Island\" is not detecting a DirectSound compatible sound card. Please quit all other "
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"applications and try again.",
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"Lego Island Error",
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MB_OK
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);
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return 0;
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}
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@@ -193,7 +207,12 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
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// Create window
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if (g_isle->SetupWindow(hInstance, lpCmdLine) != SUCCESS) {
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MessageBoxA(NULL, "\"LEGO\xAE Island\" failed to start. Please quit all other applications and try again.", "LEGO\xAE Island Error", MB_OK);
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MessageBoxA(
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NULL,
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"\"LEGO\xAE Island\" failed to start. Please quit all other applications and try again.",
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"LEGO\xAE Island Error",
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MB_OK
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);
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return 0;
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}
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@@ -203,12 +222,12 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
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window = g_isle->m_windowHandle;
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}
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// Load accelerators (this call actually achieves nothing - there is no "AppAccel" resource in the original - but we'll keep this for authenticity)
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// This line may actually be here because it's in DFVIEW, an example project that ships with
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// MSVC420, and was such a clean example of a Win32 app, that it was later adapted
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// into an "ExeSkeleton" sample for MSVC600. It's quite possible Mindscape derived
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// this app from that example since they no longer had the luxury of the
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// MFC AppWizard which we know they used for the frontend used during development (ISLEMFC.EXE, MAIN.EXE, et al.)
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// Load accelerators (this call actually achieves nothing - there is no "AppAccel" resource in the original - but
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// we'll keep this for authenticity) This line may actually be here because it's in DFVIEW, an example project that
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// ships with MSVC420, and was such a clean example of a Win32 app, that it was later adapted into an "ExeSkeleton"
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// sample for MSVC600. It's quite possible Mindscape derived this app from that example since they no longer had the
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// luxury of the MFC AppWizard which we know they used for the frontend used during development (ISLEMFC.EXE,
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// MAIN.EXE, et al.)
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LoadAcceleratorsA(hInstance, "AppAccel");
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MSG msg;
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@@ -230,11 +249,8 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
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}
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MSG nextMsg;
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if (!g_isle
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|| !g_isle->m_windowHandle
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|| msg.message != WM_MOUSEMOVE
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|| !PeekMessageA(&nextMsg, NULL, 0, 0, PM_NOREMOVE)
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|| nextMsg.message != WM_MOUSEMOVE) {
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if (!g_isle || !g_isle->m_windowHandle || msg.message != WM_MOUSEMOVE ||
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!PeekMessageA(&nextMsg, NULL, 0, 0, PM_NOREMOVE) || nextMsg.message != WM_MOUSEMOVE) {
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TranslateMessage(&msg);
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DispatchMessageA(&msg);
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}
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@@ -309,9 +325,14 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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case WM_ACTIVATEAPP:
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if (g_isle) {
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if ((wParam != 0) && (g_isle->m_fullScreen)) {
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MoveWindow(hWnd, g_windowRect.left, g_windowRect.top,
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MoveWindow(
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hWnd,
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g_windowRect.left,
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g_windowRect.top,
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(g_windowRect.right - g_windowRect.left) + 1,
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(g_windowRect.bottom - g_windowRect.top) + 1, TRUE);
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(g_windowRect.bottom - g_windowRect.top) + 1,
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TRUE
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);
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}
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g_isle->m_windowActive = wParam;
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}
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@@ -346,7 +367,8 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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PostMessageA(g_isle->m_windowHandle, WM_CLOSE, 0, 0);
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return 0;
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}
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} else if (g_isle && g_isle->m_fullScreen && (wParam == SC_MOVE || wParam == SC_KEYMENU)) {
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}
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else if (g_isle && g_isle->m_fullScreen && (wParam == SC_MOVE || wParam == SC_KEYMENU)) {
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return 0;
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}
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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@@ -364,7 +386,8 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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}
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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case WM_DISPLAYCHANGE:
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if (g_isle && VideoManager() && g_isle->m_fullScreen && VideoManager()->GetDirect3D() && VideoManager()->GetDirect3D()->GetDeviceModeFinder()) {
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if (g_isle && VideoManager() && g_isle->m_fullScreen && VideoManager()->GetDirect3D() &&
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VideoManager()->GetDirect3D()->GetDeviceModeFinder()) {
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int targetWidth = LOWORD(lParam);
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int targetHeight = HIWORD(lParam);
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int targetDepth = wParam;
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@@ -463,8 +486,17 @@ MxResult IsleApp::SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine)
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LoadConfig();
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SetupVideoFlags(m_fullScreen, m_flipSurfaces, m_backBuffersInVram, m_using8bit,
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m_using16bit, m_unk24, FALSE, m_wideViewAngle, m_deviceId);
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SetupVideoFlags(
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m_fullScreen,
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m_flipSurfaces,
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m_backBuffersInVram,
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m_using8bit,
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m_using16bit,
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m_unk24,
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FALSE,
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m_wideViewAngle,
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m_deviceId
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);
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MxOmni::SetSound3D(m_use3dSound);
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@@ -501,9 +533,13 @@ MxResult IsleApp::SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine)
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g_windowRect.top,
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g_windowRect.right - g_windowRect.left + 1,
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g_windowRect.bottom - g_windowRect.top + 1,
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NULL, NULL, hInstance, NULL
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NULL,
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NULL,
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hInstance,
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NULL
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);
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} else {
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}
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else {
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AdjustWindowRectEx(&g_windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW);
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m_windowHandle = CreateWindowExA(
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@@ -515,7 +551,10 @@ MxResult IsleApp::SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine)
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CW_USEDEFAULT,
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g_windowRect.right - g_windowRect.left + 1,
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g_windowRect.bottom - g_windowRect.top + 1,
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NULL, NULL, hInstance, NULL
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NULL,
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NULL,
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hInstance,
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NULL
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);
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}
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@@ -524,7 +563,14 @@ MxResult IsleApp::SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine)
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}
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if (m_fullScreen) {
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MoveWindow(m_windowHandle, g_windowRect.left, g_windowRect.top, (g_windowRect.right - g_windowRect.left) + 1, (g_windowRect.bottom - g_windowRect.top) + 1, TRUE);
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MoveWindow(
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m_windowHandle,
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g_windowRect.left,
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g_windowRect.top,
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(g_windowRect.right - g_windowRect.left) + 1,
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(g_windowRect.bottom - g_windowRect.top) + 1,
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TRUE
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);
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}
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ShowWindow(m_windowHandle, SW_SHOWNORMAL);
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@@ -563,7 +609,14 @@ MxResult IsleApp::SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine)
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}
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}
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if (m_fullScreen) {
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MoveWindow(m_windowHandle, g_windowRect.left, g_windowRect.top, (g_windowRect.right - g_windowRect.left) + 1, (g_windowRect.bottom - g_windowRect.top) + 1, TRUE);
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MoveWindow(
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m_windowHandle,
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g_windowRect.left,
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g_windowRect.top,
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(g_windowRect.right - g_windowRect.left) + 1,
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(g_windowRect.bottom - g_windowRect.top) + 1,
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TRUE
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);
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}
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ShowWindow(m_windowHandle, SW_SHOWNORMAL);
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UpdateWindow(m_windowHandle);
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@@ -664,7 +717,8 @@ void IsleApp::LoadConfig()
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if (ReadRegInt("Display Bit Depth", &bitDepth)) {
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if (bitDepth == 8) {
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m_using8bit = TRUE;
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} else if (bitDepth == 16) {
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}
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else if (bitDepth == 16) {
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m_using16bit = TRUE;
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}
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}
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@@ -698,9 +752,12 @@ inline void IsleApp::Tick(BOOL sleepIfNotNextFrame)
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return;
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}
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if (!Lego()) return;
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if (!TickleManager()) return;
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if (!Timer()) return;
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if (!Lego())
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return;
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if (!TickleManager())
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return;
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if (!Timer())
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return;
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MxLong currentTime = Timer()->GetRealTime();
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if (currentTime < g_lastFrameTime) {
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@@ -742,7 +799,8 @@ inline void IsleApp::Tick(BOOL sleepIfNotNextFrame)
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if (Start(&ds) != SUCCESS) {
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return;
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}
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} else {
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}
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else {
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ds.SetAtomId(stream->GetAtom());
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ds.SetUnknown24(-1);
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ds.SetObjectId(0);
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@@ -1,13 +1,12 @@
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#ifndef ISLEAPP_H
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#define ISLEAPP_H
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#include <windows.h>
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#include "mxtypes.h"
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#include "mxvideoparam.h"
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class IsleApp
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{
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#include <windows.h>
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class IsleApp {
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public:
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IsleApp();
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~IsleApp();
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@@ -15,9 +14,17 @@ public:
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void Close();
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BOOL SetupLegoOmni();
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void SetupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
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BOOL using8bit, BOOL using16bit, BOOL param_6, BOOL param_7,
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BOOL wideViewAngle, char *deviceId);
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void SetupVideoFlags(
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BOOL fullScreen,
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BOOL flipSurfaces,
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BOOL backBuffers,
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BOOL using8bit,
|
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BOOL using16bit,
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BOOL param_6,
|
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BOOL param_7,
|
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BOOL wideViewAngle,
|
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char* deviceId
|
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);
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MxResult SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine);
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BOOL ReadReg(LPCSTR name, LPSTR outValue, DWORD outSize);
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|
@@ -5,4 +5,3 @@ Act1State::Act1State()
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{
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// TODO
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}
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|
@@ -5,8 +5,7 @@
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// VTABLE 0x100d7028
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// SIZE 0x26c
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class Act1State : public LegoState
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{
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class Act1State : public LegoState {
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public:
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Act1State();
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|
@@ -5,8 +5,7 @@
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// VTABLE 0x100d9b60
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// SIZE 0x194
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class Act2Brick : public LegoPathActor
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{
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class Act2Brick : public LegoPathActor {
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public:
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Act2Brick();
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virtual ~Act2Brick() override; // vtable+0x0
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@@ -26,7 +25,6 @@ public:
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{
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return !strcmp(Act2Brick::ClassName(), name) || LegoEntity::IsA(name);
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}
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};
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#endif // ACT2BRICK_H
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|
@@ -5,8 +5,7 @@
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// VTABLE 0x100d53a8
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// SIZE 0x68
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class Act2PoliceStation : public LegoEntity
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{
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class Act2PoliceStation : public LegoEntity {
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public:
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virtual MxLong Notify(MxParam& p) override; // vtable+0x4
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|
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|
@@ -5,8 +5,7 @@
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|
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// VTABLE 0x100d9628
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// SIZE 0x4274
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class Act3 : public LegoWorld
|
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{
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class Act3 : public LegoWorld {
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public:
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Act3();
|
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|
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@@ -26,11 +25,11 @@ public:
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}
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inline void SetUnkown420c(MxEntity* p_entity) { m_unk420c = p_entity; }
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|
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protected:
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undefined m_unkf8[0x4114];
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MxEntity* m_unk420c;
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undefined m_unk4210[0x64];
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};
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|
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#endif // ACT3_H
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|
@@ -3,8 +3,7 @@
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|
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// FIXME: Uncertain location. There are three vtables which eventually call this
|
||||
// class' ClassName() function, but none of them call it directly.
|
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class Act3Actor
|
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{
|
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class Act3Actor {
|
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public:
|
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// OFFSET: LEGO1 0x100431b0
|
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inline virtual const char* ClassName() override
|
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@@ -12,7 +11,6 @@ public:
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// 0x100f03ac
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return "Act3Actor";
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}
|
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|
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};
|
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|
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#endif // ACT3ACTOR_H
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|
@@ -4,8 +4,7 @@
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#include "legoanimactor.h"
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|
||||
// VTABLE 0x100d7920
|
||||
class Act3Shark : public LegoAnimActor
|
||||
{
|
||||
class Act3Shark : public LegoAnimActor {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x100430c0
|
||||
inline virtual const char* ClassName() const override
|
||||
|
@@ -5,13 +5,9 @@
|
||||
|
||||
// VTABLE 0x100d4fc8
|
||||
// SIZE 0xc
|
||||
class Act3State : public LegoState
|
||||
{
|
||||
class Act3State : public LegoState {
|
||||
public:
|
||||
inline Act3State()
|
||||
{
|
||||
m_unk08 = 0;
|
||||
}
|
||||
inline Act3State() { m_unk08 = 0; }
|
||||
|
||||
// OFFSET: LEGO1 0x1000e300
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
@@ -31,7 +27,6 @@ public:
|
||||
private:
|
||||
// FIXME: May be part of LegoState? Uncertain...
|
||||
MxU32 m_unk08;
|
||||
|
||||
};
|
||||
|
||||
#endif // ACT3STATE_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d71a8
|
||||
// SIZE 0x184
|
||||
class Ambulance : public IslePathActor
|
||||
{
|
||||
class Ambulance : public IslePathActor {
|
||||
public:
|
||||
Ambulance();
|
||||
|
||||
@@ -22,6 +21,7 @@ public:
|
||||
{
|
||||
return !strcmp(name, Ambulance::ClassName()) || IslePathActor::IsA(name);
|
||||
}
|
||||
|
||||
private:
|
||||
// TODO: Ambulance fields
|
||||
undefined m_unk160[4];
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d72a0
|
||||
// SIZE 0x24
|
||||
class AmbulanceMissionState : public LegoState
|
||||
{
|
||||
class AmbulanceMissionState : public LegoState {
|
||||
public:
|
||||
AmbulanceMissionState();
|
||||
|
||||
@@ -25,16 +24,22 @@ public:
|
||||
|
||||
inline MxU16 GetColor(MxU8 id)
|
||||
{
|
||||
switch (id)
|
||||
{
|
||||
case 1: return m_color1;
|
||||
case 2: return m_color2;
|
||||
case 3: return m_color3;
|
||||
case 4: return m_color4;
|
||||
case 5: return m_color5;
|
||||
default: return 0;
|
||||
switch (id) {
|
||||
case 1:
|
||||
return m_color1;
|
||||
case 2:
|
||||
return m_color2;
|
||||
case 3:
|
||||
return m_color3;
|
||||
case 4:
|
||||
return m_color4;
|
||||
case 5:
|
||||
return m_color5;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
undefined m_unk8[0x12];
|
||||
MxU16 m_color1;
|
||||
@@ -44,5 +49,4 @@ protected:
|
||||
MxU16 m_color5;
|
||||
};
|
||||
|
||||
|
||||
#endif // AMBULANCEMISSIONSTATE_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d8d80
|
||||
// SIZE 0x1c
|
||||
class AnimState : public LegoState
|
||||
{
|
||||
class AnimState : public LegoState {
|
||||
public:
|
||||
AnimState();
|
||||
virtual ~AnimState() override; // vtable+0x0
|
||||
@@ -23,7 +22,6 @@ public:
|
||||
{
|
||||
return !strcmp(name, AnimState::ClassName()) || LegoState::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // ANIMSTATE_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d4a18
|
||||
// SIZE 0x68
|
||||
class BeachHouseEntity : public BuildingEntity
|
||||
{
|
||||
class BeachHouseEntity : public BuildingEntity {
|
||||
public:
|
||||
virtual MxLong Notify(MxParam& p) override; // vtable+04
|
||||
|
||||
|
@@ -9,4 +9,3 @@ Bike::Bike()
|
||||
this->m_unk150 = 3.0;
|
||||
this->m_unk148 = 1;
|
||||
}
|
||||
|
||||
|
@@ -6,8 +6,7 @@
|
||||
|
||||
// VTABLE 0x100d9808
|
||||
// SIZE 0x164
|
||||
class Bike : public IslePathActor
|
||||
{
|
||||
class Bike : public IslePathActor {
|
||||
public:
|
||||
Bike();
|
||||
|
||||
@@ -23,10 +22,10 @@ public:
|
||||
{
|
||||
return !strcmp(name, Bike::ClassName()) || IslePathActor::IsA(name);
|
||||
}
|
||||
|
||||
private:
|
||||
// TODO: Bike fields
|
||||
undefined m_unk160[4];
|
||||
};
|
||||
|
||||
|
||||
#endif // BIKE_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d5c88
|
||||
// SIZE <= 0x68, hard to tell because it's always constructed as a derivative
|
||||
class BuildingEntity : public LegoEntity
|
||||
{
|
||||
class BuildingEntity : public LegoEntity {
|
||||
public:
|
||||
BuildingEntity();
|
||||
virtual ~BuildingEntity() override; // vtable+0x0
|
||||
|
@@ -5,8 +5,7 @@
|
||||
#include "mxtypes.h"
|
||||
|
||||
// VTABLE 0x100d6790
|
||||
class BumpBouy : public LegoAnimActor
|
||||
{
|
||||
class BumpBouy : public LegoAnimActor {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x100274e0
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d5e50
|
||||
// SIZE 0x154
|
||||
class CarRace : public LegoRace
|
||||
{
|
||||
class CarRace : public LegoRace {
|
||||
public:
|
||||
CarRace();
|
||||
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d4b70
|
||||
// SIZE 0x2c
|
||||
class CarRaceState : public RaceState
|
||||
{
|
||||
class CarRaceState : public RaceState {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000dd30
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
|
@@ -20,7 +20,10 @@
|
||||
#pragma warning(disable : 4786)
|
||||
// To really remove *all* of the warnings, we have to employ the following,
|
||||
// obscure workaround from https://www.earthli.com/news/view_article.php?id=376
|
||||
static class msVC6_4786WorkAround { public: msVC6_4786WorkAround() {} } msVC6_4786WorkAround;
|
||||
static class msVC6_4786WorkAround {
|
||||
public:
|
||||
msVC6_4786WorkAround() {}
|
||||
} msVC6_4786WorkAround;
|
||||
|
||||
#define MSVC420_VERSION 1020
|
||||
|
||||
|
@@ -2,7 +2,11 @@
|
||||
#define DECOMP_H
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#define DECOMP_STATIC_ASSERT(V) namespace { typedef int foo[(V)?1:-1]; }
|
||||
#define DECOMP_STATIC_ASSERT(V) \
|
||||
namespace \
|
||||
{ \
|
||||
typedef int foo[(V) ? 1 : -1]; \
|
||||
}
|
||||
#define DECOMP_SIZE_ASSERT(T, S) DECOMP_STATIC_ASSERT(sizeof(T) == S)
|
||||
#else
|
||||
#define DECOMP_STATIC_ASSERT(V)
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d4788
|
||||
// SIZE 0x1f8
|
||||
class Doors : public LegoPathActor
|
||||
{
|
||||
class Doors : public LegoPathActor {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000e430
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
@@ -22,5 +21,4 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
#endif // DOORS_H
|
||||
|
@@ -6,8 +6,7 @@
|
||||
|
||||
// VTABLE 0x100d8f98
|
||||
// SIZE 0x16c
|
||||
class DuneBuggy : public IslePathActor
|
||||
{
|
||||
class DuneBuggy : public IslePathActor {
|
||||
public:
|
||||
DuneBuggy();
|
||||
|
||||
@@ -23,6 +22,7 @@ public:
|
||||
{
|
||||
return !strcmp(name, DuneBuggy::ClassName()) || IslePathActor::IsA(name);
|
||||
}
|
||||
|
||||
private:
|
||||
// TODO: Double check DuneBuggy field types
|
||||
undefined4 m_unk160;
|
||||
|
@@ -4,8 +4,7 @@
|
||||
#include "legoworld.h"
|
||||
|
||||
// VTABLE 0x100d5f20
|
||||
class ElevatorBottom : public LegoWorld
|
||||
{
|
||||
class ElevatorBottom : public LegoWorld {
|
||||
public:
|
||||
ElevatorBottom();
|
||||
virtual ~ElevatorBottom() override; // vtable+0x0
|
||||
@@ -24,7 +23,6 @@ public:
|
||||
{
|
||||
return !strcmp(name, ElevatorBottom::ClassName()) || LegoWorld::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // ELEVATORBOTTOM_H
|
||||
|
@@ -3,8 +3,7 @@
|
||||
|
||||
// Items related to the Extra string of key-value pairs found in MxOb
|
||||
|
||||
enum ExtraActionType
|
||||
{
|
||||
enum ExtraActionType {
|
||||
ExtraActionType_opendisk = 1,
|
||||
ExtraActionType_openram = 2,
|
||||
ExtraActionType_close = 3,
|
||||
|
@@ -6,8 +6,7 @@
|
||||
// VTABLE 0x100d4650
|
||||
// SIZE 0x128
|
||||
// Radio variable at 0x46, in constructor
|
||||
class GasStation : public LegoWorld
|
||||
{
|
||||
class GasStation : public LegoWorld {
|
||||
public:
|
||||
GasStation();
|
||||
virtual ~GasStation() override; // vtable+0x0
|
||||
@@ -27,7 +26,6 @@ public:
|
||||
{
|
||||
return !strcmp(name, GasStation::ClassName()) || LegoWorld::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // GASSTATION_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d5258
|
||||
// SIZE 0x68
|
||||
class GasStationEntity : public BuildingEntity
|
||||
{
|
||||
class GasStationEntity : public BuildingEntity {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000eb20
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d46e0
|
||||
// SIZE 0x24
|
||||
class GasStationState : public LegoState
|
||||
{
|
||||
class GasStationState : public LegoState {
|
||||
public:
|
||||
GasStationState();
|
||||
|
||||
|
@@ -4,11 +4,10 @@
|
||||
#include "decomp.h"
|
||||
#include "mxtypes.h"
|
||||
|
||||
#include <ddraw.h>
|
||||
#include <d3drmobj.h>
|
||||
#include <ddraw.h>
|
||||
|
||||
struct GifData
|
||||
{
|
||||
struct GifData {
|
||||
public:
|
||||
const char* m_name;
|
||||
LPDIRECTDRAWSURFACE m_surface;
|
||||
@@ -17,8 +16,7 @@ public:
|
||||
MxU8* m_data;
|
||||
};
|
||||
|
||||
struct GifMapEntry
|
||||
{
|
||||
struct GifMapEntry {
|
||||
public:
|
||||
GifMapEntry* m_right;
|
||||
GifMapEntry* m_parent;
|
||||
@@ -27,12 +25,12 @@ public:
|
||||
GifData* m_value;
|
||||
};
|
||||
|
||||
class GifMap
|
||||
{
|
||||
class GifMap {
|
||||
public:
|
||||
GifMapEntry* FindNode(const char*& string);
|
||||
|
||||
inline GifData *Get(const char *string) {
|
||||
inline GifData* Get(const char* string)
|
||||
{
|
||||
GifData* ret = NULL;
|
||||
GifMapEntry* entry = FindNode(string);
|
||||
if (((m_unk4 == entry || strcmp(string, entry->m_key) > 0) ? m_unk4 : entry) != entry)
|
||||
@@ -45,8 +43,7 @@ public:
|
||||
};
|
||||
|
||||
// VTABLE 0x100d86d4
|
||||
class GifManagerBase
|
||||
{
|
||||
class GifManagerBase {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1005a310 STUB
|
||||
virtual ~GifManagerBase() {} // vtable+00
|
||||
@@ -60,8 +57,7 @@ protected:
|
||||
};
|
||||
|
||||
// VTABLE 0x100d86fc
|
||||
class GifManager : public GifManagerBase
|
||||
{
|
||||
class GifManager : public GifManagerBase {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1005a580 STUB
|
||||
virtual ~GifManager() {} // vtable+00
|
||||
|
@@ -1,4 +1,5 @@
|
||||
#include "helicopter.h"
|
||||
|
||||
#include "act3.h"
|
||||
#include "legoanimationmanager.h"
|
||||
#include "legocontrolmanager.h"
|
||||
@@ -32,7 +33,8 @@ MxResult Helicopter::InitFromMxDSObject(MxDSObject &p_dsObject)
|
||||
((Act3*) GetWorld())->SetUnkown420c(this);
|
||||
}
|
||||
world = GetWorld();
|
||||
if (world) world->VTable0x58(this);
|
||||
if (world)
|
||||
world->VTable0x58(this);
|
||||
GetState();
|
||||
return result;
|
||||
}
|
||||
@@ -41,7 +43,8 @@ MxResult Helicopter::InitFromMxDSObject(MxDSObject &p_dsObject)
|
||||
void Helicopter::GetState()
|
||||
{
|
||||
m_state = (HelicopterState*) GameState()->GetState("HelicopterState");
|
||||
if (!m_state) m_state = (HelicopterState *)GameState()->CreateState("HelicopterState");
|
||||
if (!m_state)
|
||||
m_state = (HelicopterState*) GameState()->CreateState("HelicopterState");
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10003360
|
||||
@@ -73,4 +76,3 @@ void Helicopter::VTable0xe4()
|
||||
AnimationManager()->FUN_1005f6d0(TRUE);
|
||||
ControlManager()->Unregister(this);
|
||||
}
|
||||
|
||||
|
@@ -7,8 +7,7 @@
|
||||
|
||||
// VTABLE 0x100d40f8
|
||||
// SIZE 0x230
|
||||
class Helicopter : public IslePathActor
|
||||
{
|
||||
class Helicopter : public IslePathActor {
|
||||
public:
|
||||
Helicopter();
|
||||
|
||||
|
@@ -6,8 +6,7 @@
|
||||
|
||||
// VTABLE 0x100d5418
|
||||
// SIZE 0xc
|
||||
class HelicopterState : public LegoState
|
||||
{
|
||||
class HelicopterState : public LegoState {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000e0d0
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
@@ -23,6 +22,7 @@ public:
|
||||
}
|
||||
|
||||
inline void SetUnknown8(undefined4 p_unk8) { m_unk8 = p_unk8; }
|
||||
|
||||
protected:
|
||||
undefined4 m_unk8;
|
||||
};
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100da328
|
||||
// SIZE 0x3e4
|
||||
class HistoryBook : public LegoWorld
|
||||
{
|
||||
class HistoryBook : public LegoWorld {
|
||||
public:
|
||||
HistoryBook();
|
||||
virtual ~HistoryBook() override; // vtable+0x0
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d9730
|
||||
// SIZE 0x12c
|
||||
class Hospital : public LegoWorld
|
||||
{
|
||||
class Hospital : public LegoWorld {
|
||||
public:
|
||||
Hospital();
|
||||
virtual ~Hospital() override; // vtable+0x0
|
||||
@@ -25,7 +24,6 @@ public:
|
||||
{
|
||||
return !strcmp(name, Hospital::ClassName()) || LegoWorld::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // HOSPITAL_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d5068
|
||||
// SIZE 0x68
|
||||
class HospitalEntity : public BuildingEntity
|
||||
{
|
||||
class HospitalEntity : public BuildingEntity {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000ec40
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
@@ -20,7 +19,6 @@ public:
|
||||
{
|
||||
return !strcmp(name, HospitalEntity::ClassName()) || BuildingEntity::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // HOSPITALENTITY_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d97a0
|
||||
// SIZE 0x18
|
||||
class HospitalState : public LegoState
|
||||
{
|
||||
class HospitalState : public LegoState {
|
||||
public:
|
||||
HospitalState();
|
||||
|
||||
@@ -22,7 +21,6 @@ public:
|
||||
{
|
||||
return !strcmp(name, HospitalState::ClassName()) || LegoState::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // HOSPITALSTATE_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d9338
|
||||
// SIZE 0x1d8
|
||||
class Infocenter : public LegoWorld
|
||||
{
|
||||
class Infocenter : public LegoWorld {
|
||||
public:
|
||||
Infocenter();
|
||||
virtual ~Infocenter() override;
|
||||
@@ -26,7 +25,6 @@ public:
|
||||
{
|
||||
return !strcmp(name, Infocenter::ClassName()) || LegoWorld::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // INFOCENTER_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d72d8
|
||||
// SIZE 0xfc
|
||||
class InfocenterDoor : public LegoWorld
|
||||
{
|
||||
class InfocenterDoor : public LegoWorld {
|
||||
public:
|
||||
InfocenterDoor();
|
||||
virtual ~InfocenterDoor(); // vtable+0x0
|
||||
@@ -25,7 +24,6 @@ public:
|
||||
{
|
||||
return !strcmp(name, InfocenterDoor::ClassName()) || LegoWorld::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // INFOCENTERDOOR_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d4b90
|
||||
// SIZE 0x68
|
||||
class InfoCenterEntity : public BuildingEntity
|
||||
{
|
||||
class InfoCenterEntity : public BuildingEntity {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000ea00
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
@@ -20,7 +19,6 @@ public:
|
||||
{
|
||||
return !strcmp(name, InfoCenterEntity::ClassName()) || BuildingEntity::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // INFOCENTERENTITY_H
|
||||
|
@@ -13,4 +13,3 @@ InfocenterState::~InfocenterState()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
|
@@ -1,14 +1,12 @@
|
||||
#ifndef INFOCENTERSTATE_H
|
||||
#define INFOCENTERSTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
#include "decomp.h"
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE 0x100d93a8
|
||||
// SIZE 0x94
|
||||
class InfocenterState : public LegoState
|
||||
{
|
||||
class InfocenterState : public LegoState {
|
||||
public:
|
||||
InfocenterState();
|
||||
virtual ~InfocenterState();
|
||||
|
@@ -6,8 +6,7 @@
|
||||
// VTABLE 0x100d6fb8
|
||||
// SIZE 0x140
|
||||
// Radio at 0x12c
|
||||
class Isle : public LegoWorld
|
||||
{
|
||||
class Isle : public LegoWorld {
|
||||
public:
|
||||
Isle();
|
||||
|
||||
|
@@ -4,8 +4,7 @@
|
||||
#include "legoactor.h"
|
||||
|
||||
// VTABLE 0x100d5178
|
||||
class IsleActor : public LegoActor
|
||||
{
|
||||
class IsleActor : public LegoActor {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000e660
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
|
@@ -44,7 +44,8 @@ IslePathActor::IslePathActor()
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1001a280
|
||||
MxResult IslePathActor::InitFromMxDSObject(MxDSObject &p_dsObject) {
|
||||
MxResult IslePathActor::InitFromMxDSObject(MxDSObject& p_dsObject)
|
||||
{
|
||||
return MxEntity::InitFromMxDSObject(p_dsObject);
|
||||
}
|
||||
|
||||
|
@@ -7,8 +7,7 @@
|
||||
|
||||
// VTABLE 0x100d4398
|
||||
// SIZE 0x160
|
||||
class IslePathActor : public LegoPathActor
|
||||
{
|
||||
class IslePathActor : public LegoPathActor {
|
||||
public:
|
||||
IslePathActor();
|
||||
|
||||
@@ -27,10 +26,7 @@ public:
|
||||
|
||||
// OFFSET: LEGO1 0x10002ff0 TEMPLATE
|
||||
// IslePathActor::`scalar deleting destructor'
|
||||
inline virtual ~IslePathActor() override
|
||||
{
|
||||
IslePathActor::Destroy(TRUE);
|
||||
}
|
||||
inline virtual ~IslePathActor() override { IslePathActor::Destroy(TRUE); }
|
||||
|
||||
virtual MxResult InitFromMxDSObject(MxDSObject& p_dsObject) override; // vtable+0x18
|
||||
virtual void VTable0xcc(); // vtable+0xcc
|
||||
|
@@ -6,8 +6,7 @@
|
||||
|
||||
// VTABLE 0x100d9ec8
|
||||
// SIZE 0x164
|
||||
class Jetski : public IslePathActor
|
||||
{
|
||||
class Jetski : public IslePathActor {
|
||||
public:
|
||||
Jetski();
|
||||
|
||||
@@ -23,10 +22,10 @@ public:
|
||||
{
|
||||
return !strcmp(name, Jetski::ClassName()) || IslePathActor::IsA(name);
|
||||
}
|
||||
|
||||
private:
|
||||
// TODO: Jetski fields
|
||||
undefined m_unk160[4];
|
||||
};
|
||||
|
||||
|
||||
#endif // JETSKI_H
|
||||
|
@@ -5,10 +5,8 @@
|
||||
|
||||
// VTABLE 0x100d4fe8
|
||||
// SIZE 0x144
|
||||
class JetskiRace : public LegoRace
|
||||
{
|
||||
class JetskiRace : public LegoRace {
|
||||
public:
|
||||
|
||||
// OFFSET: LEGO1 0x1000daf0
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d4fa8
|
||||
// SIZE 0x2c
|
||||
class JetskiRaceState : public RaceState
|
||||
{
|
||||
class JetskiRaceState : public RaceState {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000dc40
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
@@ -20,7 +19,6 @@ public:
|
||||
{
|
||||
return !strcmp(name, JetskiRaceState::ClassName()) || RaceState::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // JETSKIRACESTATE_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d8958
|
||||
// SIZE 0x104
|
||||
class JukeBox : public LegoWorld
|
||||
{
|
||||
class JukeBox : public LegoWorld {
|
||||
public:
|
||||
JukeBox();
|
||||
|
||||
@@ -22,7 +21,6 @@ public:
|
||||
{
|
||||
return !strcmp(name, JukeBox::ClassName()) || LegoWorld::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // JUKEBOX_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100da8a0
|
||||
// SIZE 0x6c
|
||||
class JukeBoxEntity : public LegoEntity
|
||||
{
|
||||
class JukeBoxEntity : public LegoEntity {
|
||||
public:
|
||||
JukeBoxEntity();
|
||||
virtual ~JukeBoxEntity() override; // vtable+0x0
|
||||
@@ -23,7 +22,6 @@ public:
|
||||
{
|
||||
return !strcmp(name, JukeBoxEntity::ClassName()) || LegoEntity::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // JUKEBOXENTITY_H
|
||||
|
@@ -1,6 +1,7 @@
|
||||
#include "jukeboxstate.h"
|
||||
|
||||
// OFFSET: LEGO1 0x1000f300
|
||||
MxBool JukeBoxState::VTable0x14() {
|
||||
MxBool JukeBoxState::VTable0x14()
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d4a90
|
||||
// SIZE 0x10
|
||||
class JukeBoxState : public LegoState
|
||||
{
|
||||
class JukeBoxState : public LegoState {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000f310
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
@@ -22,7 +21,6 @@ public:
|
||||
}
|
||||
|
||||
virtual MxBool VTable0x14() override; // vtable+0x14
|
||||
|
||||
};
|
||||
|
||||
#endif // JUKEBOXSTATE_H
|
||||
|
@@ -3,8 +3,7 @@
|
||||
|
||||
#include "lego3dview.h"
|
||||
|
||||
class Lego3DManager
|
||||
{
|
||||
class Lego3DManager {
|
||||
public:
|
||||
inline Lego3DView* GetLego3DView() { return this->m_3dView; }
|
||||
|
||||
|
@@ -3,8 +3,7 @@
|
||||
|
||||
#include "viewmanager.h"
|
||||
|
||||
class Lego3DView
|
||||
{
|
||||
class Lego3DView {
|
||||
public:
|
||||
inline ViewManager* GetViewManager() { return this->m_viewManager; }
|
||||
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d52b0
|
||||
// SIZE 0xa0
|
||||
class Lego3DWavePresenter : public LegoWavePresenter
|
||||
{
|
||||
class Lego3DWavePresenter : public LegoWavePresenter {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000d890
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d4a70
|
||||
// SIZE 0x10
|
||||
class LegoAct2State : public LegoState
|
||||
{
|
||||
class LegoAct2State : public LegoState {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000df80
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
@@ -20,7 +19,6 @@ public:
|
||||
{
|
||||
return !strcmp(name, LegoAct2State::ClassName()) || LegoState::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // LEGOACT2STATE_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d5118
|
||||
// SIZE 0x68
|
||||
class LegoActionControlPresenter : public MxMediaPresenter
|
||||
{
|
||||
class LegoActionControlPresenter : public MxMediaPresenter {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000d0e0
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
|
@@ -6,8 +6,7 @@
|
||||
|
||||
// VTABLE 0x100d6d68
|
||||
// SIZE 0x78
|
||||
class LegoActor : public LegoEntity
|
||||
{
|
||||
class LegoActor : public LegoEntity {
|
||||
public:
|
||||
LegoActor();
|
||||
|
||||
@@ -33,7 +32,6 @@ public:
|
||||
|
||||
private:
|
||||
undefined unk68[0x10];
|
||||
|
||||
};
|
||||
|
||||
#endif // LEGOACTOR_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d5320
|
||||
// SIZE 0x50
|
||||
class LegoActorPresenter : public LegoEntityPresenter
|
||||
{
|
||||
class LegoActorPresenter : public LegoEntityPresenter {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000cb10
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
|
@@ -3,8 +3,7 @@
|
||||
|
||||
#include "legopathactor.h"
|
||||
|
||||
class LegoAnimActor : public LegoPathActor
|
||||
{
|
||||
class LegoAnimActor : public LegoPathActor {
|
||||
public:
|
||||
};
|
||||
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d8c18
|
||||
// SIZE 0x500
|
||||
class LegoAnimationManager : public MxCore
|
||||
{
|
||||
class LegoAnimationManager : public MxCore {
|
||||
public:
|
||||
LegoAnimationManager();
|
||||
virtual ~LegoAnimationManager() override; // vtable+0x0
|
||||
@@ -33,7 +32,6 @@ public:
|
||||
|
||||
private:
|
||||
void Init();
|
||||
|
||||
};
|
||||
|
||||
#endif // LEGOANIMATIONMANAGER_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d7de8
|
||||
// SIZE 0x74
|
||||
class LegoAnimMMPresenter : public MxCompositePresenter
|
||||
{
|
||||
class LegoAnimMMPresenter : public MxCompositePresenter {
|
||||
public:
|
||||
LegoAnimMMPresenter();
|
||||
|
||||
@@ -22,7 +21,6 @@ public:
|
||||
{
|
||||
return !strcmp(name, LegoAnimMMPresenter::ClassName()) || MxCompositePresenter::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // LEGOANIMMMPRESENTER_H
|
||||
|
@@ -4,8 +4,7 @@
|
||||
#include "mxvideopresenter.h"
|
||||
|
||||
// VTABLE 0x100d90c8
|
||||
class LegoAnimPresenter : public MxVideoPresenter
|
||||
{
|
||||
class LegoAnimPresenter : public MxVideoPresenter {
|
||||
public:
|
||||
LegoAnimPresenter();
|
||||
|
||||
@@ -24,7 +23,6 @@ public:
|
||||
|
||||
private:
|
||||
void Init();
|
||||
|
||||
};
|
||||
|
||||
#endif // LEGOANIMPRESENTER_H
|
||||
|
@@ -1,9 +1,9 @@
|
||||
#include "legobackgroundcolor.h"
|
||||
|
||||
#include "decomp.h"
|
||||
#include "legoomni.h"
|
||||
#include "legoutil.h"
|
||||
#include "legovideomanager.h"
|
||||
#include "decomp.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoBackgroundColor, 0x30)
|
||||
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d74a8
|
||||
// SIZE 0x30
|
||||
class LegoBackgroundColor : public MxVariable
|
||||
{
|
||||
class LegoBackgroundColor : public MxVariable {
|
||||
public:
|
||||
__declspec(dllexport) LegoBackgroundColor(const char* p_key, const char* p_value);
|
||||
virtual void SetValue(const char* p_colorString) override;
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d6f50
|
||||
// SIZE 0x30
|
||||
class LegoBuildingManager : public MxCore
|
||||
{
|
||||
class LegoBuildingManager : public MxCore {
|
||||
public:
|
||||
LegoBuildingManager();
|
||||
virtual ~LegoBuildingManager() override;
|
||||
@@ -22,7 +21,6 @@ public:
|
||||
|
||||
private:
|
||||
void Init();
|
||||
|
||||
};
|
||||
|
||||
#endif // LEGOBUILDINGMANAGER_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d4718
|
||||
// SIZE 0x88
|
||||
class LegoCacheSound : public MxCore
|
||||
{
|
||||
class LegoCacheSound : public MxCore {
|
||||
public:
|
||||
LegoCacheSound();
|
||||
virtual ~LegoCacheSound() override; // vtable+0x0
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d57b0
|
||||
// SIZE 0xc8
|
||||
class LegoCameraController : public MxCore
|
||||
{
|
||||
class LegoCameraController : public MxCore {
|
||||
public:
|
||||
LegoCameraController();
|
||||
virtual ~LegoCameraController() override; // vtable+0x0
|
||||
@@ -23,7 +22,6 @@ public:
|
||||
{
|
||||
return !strcmp(name, ClassName()) || MxCore::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // LEGOCAMERACONTROLLER_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d6658
|
||||
// SIZE 0x34c
|
||||
class LegoCarBuild : public LegoWorld
|
||||
{
|
||||
class LegoCarBuild : public LegoWorld {
|
||||
public:
|
||||
LegoCarBuild();
|
||||
virtual ~LegoCarBuild() override;
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d99e0
|
||||
// SIZE 0x150
|
||||
class LegoCarBuildAnimPresenter : public LegoAnimPresenter
|
||||
{
|
||||
class LegoCarBuildAnimPresenter : public LegoAnimPresenter {
|
||||
public:
|
||||
LegoCarBuildAnimPresenter();
|
||||
virtual ~LegoCarBuildAnimPresenter() override; // vtable+0x0
|
||||
|
@@ -4,8 +4,7 @@
|
||||
#include "legoraceactor.h"
|
||||
|
||||
// VTABLE 0x100da0d8
|
||||
class LegoCarRaceActor : public LegoRaceActor
|
||||
{
|
||||
class LegoCarRaceActor : public LegoRaceActor {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x10081650
|
||||
inline virtual const char* ClassName() const override // vtable+0x0c
|
||||
|
@@ -4,8 +4,7 @@
|
||||
#include "mxcore.h"
|
||||
|
||||
// VTABLE 0x100d6a80
|
||||
class LegoControlManager : public MxCore
|
||||
{
|
||||
class LegoControlManager : public MxCore {
|
||||
public:
|
||||
LegoControlManager();
|
||||
virtual ~LegoControlManager() override; // vtable+0x0
|
||||
|
@@ -1,8 +1,8 @@
|
||||
#include "legoentity.h"
|
||||
|
||||
#include "define.h"
|
||||
#include "legoomni.h"
|
||||
#include "legoutil.h"
|
||||
#include "define.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoEntity, 0x68)
|
||||
|
||||
@@ -60,8 +60,7 @@ void LegoEntity::Destroy(MxBool p_fromDestructor)
|
||||
void LegoEntity::AddToCurrentWorld()
|
||||
{
|
||||
LegoWorld* world = GetCurrentWorld();
|
||||
if (world != NULL && world != (LegoWorld*)this)
|
||||
{
|
||||
if (world != NULL && world != (LegoWorld*) this) {
|
||||
// TODO: world->vtable58(this);
|
||||
}
|
||||
}
|
||||
|
@@ -1,16 +1,15 @@
|
||||
#ifndef LEGOENTITY_H
|
||||
#define LEGOENTITY_H
|
||||
|
||||
#include "decomp.h"
|
||||
#include "extra.h"
|
||||
#include "mxdsobject.h"
|
||||
#include "mxentity.h"
|
||||
#include "mxvector.h"
|
||||
#include "extra.h"
|
||||
#include "decomp.h"
|
||||
#include "mxdsobject.h"
|
||||
|
||||
// VTABLE 0x100d4858
|
||||
// SIZE 0x68 (probably)
|
||||
class LegoEntity : public MxEntity
|
||||
{
|
||||
class LegoEntity : public MxEntity {
|
||||
public:
|
||||
// Inlined at 0x100853f7
|
||||
inline LegoEntity()
|
||||
|
@@ -4,8 +4,7 @@
|
||||
#include "mxcompositepresenter.h"
|
||||
|
||||
// VTABLE 0x100d8398
|
||||
class LegoEntityPresenter : public MxCompositePresenter
|
||||
{
|
||||
class LegoEntityPresenter : public MxCompositePresenter {
|
||||
public:
|
||||
LegoEntityPresenter();
|
||||
virtual ~LegoEntityPresenter() override; // vtable+0x0
|
||||
@@ -25,8 +24,6 @@ public:
|
||||
|
||||
private:
|
||||
void Init();
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif // LEGOENTITYPRESENTER_H
|
||||
|
@@ -4,8 +4,7 @@
|
||||
#include "legoanimactor.h"
|
||||
|
||||
// VTABLE 0x100d6c10
|
||||
class LegoExtraActor : public LegoAnimActor
|
||||
{
|
||||
class LegoExtraActor : public LegoAnimActor {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1002b7a0
|
||||
inline const char* ClassName() const override // vtable+0xc
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d89e0
|
||||
// SIZE 0x70
|
||||
class LegoFlcTexturePresenter : public MxFlcPresenter
|
||||
{
|
||||
class LegoFlcTexturePresenter : public MxFlcPresenter {
|
||||
public:
|
||||
LegoFlcTexturePresenter();
|
||||
|
||||
@@ -16,7 +15,6 @@ public:
|
||||
// 0x100f0634
|
||||
return "LegoFlcTexturePresenter";
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // LEGOFLCTEXTUREPRESENTER_H
|
||||
|
@@ -1,9 +1,9 @@
|
||||
#include "legofullscreenmovie.h"
|
||||
|
||||
#include "decomp.h"
|
||||
#include "legoomni.h"
|
||||
#include "legovideomanager.h"
|
||||
#include "mxtypes.h"
|
||||
#include "decomp.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoFullScreenMovie, 0x24)
|
||||
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d74b8
|
||||
// SIZE 0x24
|
||||
class LegoFullScreenMovie : public MxVariable
|
||||
{
|
||||
class LegoFullScreenMovie : public MxVariable {
|
||||
public:
|
||||
LegoFullScreenMovie(const char* p_key, const char* p_value);
|
||||
virtual void SetValue(const char* p_option) override;
|
||||
|
@@ -1,12 +1,12 @@
|
||||
#include "legogamestate.h"
|
||||
|
||||
#include "infocenterstate.h"
|
||||
#include "legoomni.h"
|
||||
#include "legostate.h"
|
||||
#include "infocenterstate.h"
|
||||
#include "legostream.h"
|
||||
#include "mxobjectfactory.h"
|
||||
#include "mxvariabletable.h"
|
||||
#include "mxstring.h"
|
||||
#include "mxvariabletable.h"
|
||||
|
||||
// Based on the highest dword offset (0x42c) referenced in the constructor.
|
||||
// There may be other members that come after.
|
||||
@@ -17,48 +17,20 @@ const char *g_fileExtensionGS = ".GS";
|
||||
|
||||
// GLOBAL OFFSET: LEGO1 0x100f3e58
|
||||
ColorStringStruct g_colorSaveData[43] = {
|
||||
{"c_dbbkfny0", "lego red"},
|
||||
{"c_dbbkxly0", "lego white"},
|
||||
{"c_chbasey0", "lego black"},
|
||||
{"c_chbacky0", "lego black"},
|
||||
{"c_chdishy0", "lego white"},
|
||||
{"c_chhorny0", "lego black"},
|
||||
{"c_chljety1", "lego black"},
|
||||
{"c_chrjety1", "lego black"},
|
||||
{"c_chmidly0", "lego black"},
|
||||
{"c_chmotry0", "lego blue"},
|
||||
{"c_chsidly0", "lego black"},
|
||||
{"c_chsidry0", "lego black"},
|
||||
{"c_chstuty0", "lego black"},
|
||||
{"c_chtaily0", "lego black"},
|
||||
{"c_chwindy1", "lego black"},
|
||||
{"c_dbfbrdy0", "lego red"},
|
||||
{"c_dbflagy0", "lego yellow"},
|
||||
{"c_dbfrfny4", "lego red"},
|
||||
{"c_dbfrxly0", "lego white"},
|
||||
{"c_dbhndly0", "lego white"},
|
||||
{"c_dbltbry0", "lego white"},
|
||||
{"c_jsdashy0", "lego white"},
|
||||
{"c_jsexhy0", "lego black"},
|
||||
{"c_jsfrnty5", "lego black"},
|
||||
{"c_jshndly0", "lego red"},
|
||||
{"c_jslsidy0", "lego black"},
|
||||
{"c_jsrsidy0", "lego black"},
|
||||
{"c_jsskiby0", "lego red"},
|
||||
{"c_jswnshy5", "lego white"},
|
||||
{"c_rcbacky6", "lego green"},
|
||||
{"c_rcedgey0", "lego green"},
|
||||
{"c_rcfrmey0", "lego red"},
|
||||
{"c_rcfrnty6", "lego green"},
|
||||
{"c_rcmotry0", "lego white"},
|
||||
{"c_rcsidey0", "lego green"},
|
||||
{"c_rcstery0", "lego white"},
|
||||
{"c_rcstrpy0", "lego yellow"},
|
||||
{"c_rctailya", "lego white"},
|
||||
{"c_rcwhl1y0", "lego white"},
|
||||
{"c_rcwhl2y0", "lego white"},
|
||||
{"c_jsbasey0", "lego white"},
|
||||
{"c_chblady0", "lego black"},
|
||||
{"c_dbbkfny0", "lego red"}, {"c_dbbkxly0", "lego white"}, {"c_chbasey0", "lego black"},
|
||||
{"c_chbacky0", "lego black"}, {"c_chdishy0", "lego white"}, {"c_chhorny0", "lego black"},
|
||||
{"c_chljety1", "lego black"}, {"c_chrjety1", "lego black"}, {"c_chmidly0", "lego black"},
|
||||
{"c_chmotry0", "lego blue"}, {"c_chsidly0", "lego black"}, {"c_chsidry0", "lego black"},
|
||||
{"c_chstuty0", "lego black"}, {"c_chtaily0", "lego black"}, {"c_chwindy1", "lego black"},
|
||||
{"c_dbfbrdy0", "lego red"}, {"c_dbflagy0", "lego yellow"}, {"c_dbfrfny4", "lego red"},
|
||||
{"c_dbfrxly0", "lego white"}, {"c_dbhndly0", "lego white"}, {"c_dbltbry0", "lego white"},
|
||||
{"c_jsdashy0", "lego white"}, {"c_jsexhy0", "lego black"}, {"c_jsfrnty5", "lego black"},
|
||||
{"c_jshndly0", "lego red"}, {"c_jslsidy0", "lego black"}, {"c_jsrsidy0", "lego black"},
|
||||
{"c_jsskiby0", "lego red"}, {"c_jswnshy5", "lego white"}, {"c_rcbacky6", "lego green"},
|
||||
{"c_rcedgey0", "lego green"}, {"c_rcfrmey0", "lego red"}, {"c_rcfrnty6", "lego green"},
|
||||
{"c_rcmotry0", "lego white"}, {"c_rcsidey0", "lego green"}, {"c_rcstery0", "lego white"},
|
||||
{"c_rcstrpy0", "lego yellow"}, {"c_rctailya", "lego white"}, {"c_rcwhl1y0", "lego white"},
|
||||
{"c_rcwhl2y0", "lego white"}, {"c_jsbasey0", "lego white"}, {"c_chblady0", "lego black"},
|
||||
{"c_chseaty0", "lego white"},
|
||||
};
|
||||
|
||||
|
@@ -2,24 +2,22 @@
|
||||
#define LEGOGAMESTATE_H
|
||||
|
||||
#include "decomp.h"
|
||||
#include "mxtypes.h"
|
||||
#include "legobackgroundcolor.h"
|
||||
#include "legofullscreenmovie.h"
|
||||
#include "mxtypes.h"
|
||||
|
||||
class LegoState;
|
||||
class LegoStream;
|
||||
class MxVariable;
|
||||
class MxString;
|
||||
|
||||
struct ColorStringStruct
|
||||
{
|
||||
struct ColorStringStruct {
|
||||
const char* m_targetName;
|
||||
const char* m_colorName;
|
||||
};
|
||||
|
||||
// SIZE 0x430 (at least)
|
||||
class LegoGameState
|
||||
{
|
||||
class LegoGameState {
|
||||
public:
|
||||
__declspec(dllexport) LegoGameState();
|
||||
__declspec(dllexport) ~LegoGameState();
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d9278
|
||||
// SIZE 0xc4
|
||||
class LegoHideAnimPresenter : public LegoLoopingAnimPresenter
|
||||
{
|
||||
class LegoHideAnimPresenter : public LegoLoopingAnimPresenter {
|
||||
public:
|
||||
LegoHideAnimPresenter();
|
||||
|
||||
@@ -25,7 +24,6 @@ public:
|
||||
|
||||
private:
|
||||
void Init();
|
||||
|
||||
};
|
||||
|
||||
#endif // LEGOHIDEANIMPRESENTER_H
|
||||
|
@@ -1,7 +1,7 @@
|
||||
#include "legoinputmanager.h"
|
||||
|
||||
#include "legocontrolmanager.h"
|
||||
#include "legoomni.h"
|
||||
|
||||
#include "mxautolocker.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoInputManager, 0x338);
|
||||
@@ -105,7 +105,8 @@ MxResult LegoInputManager::GetJoystickId()
|
||||
joyinfoex.dwSize = 0x34;
|
||||
joyinfoex.dwFlags = 0xFF;
|
||||
|
||||
if (joyGetPosEx(joyid, &joyinfoex) == JOYERR_NOERROR && joyGetDevCaps(joyid, &m_joyCaps, 0x194) == JOYERR_NOERROR) {
|
||||
if (joyGetPosEx(joyid, &joyinfoex) == JOYERR_NOERROR &&
|
||||
joyGetDevCaps(joyid, &m_joyCaps, 0x194) == JOYERR_NOERROR) {
|
||||
m_joyid = joyid;
|
||||
return SUCCESS;
|
||||
}
|
||||
@@ -114,7 +115,8 @@ MxResult LegoInputManager::GetJoystickId()
|
||||
for (joyid = JOYSTICKID1; joyid < 16; joyid++) {
|
||||
joyinfoex.dwSize = 0x34;
|
||||
joyinfoex.dwFlags = 0xFF;
|
||||
if (joyGetPosEx(joyid, &joyinfoex) == JOYERR_NOERROR && joyGetDevCaps(joyid, &m_joyCaps, 0x194) == JOYERR_NOERROR) {
|
||||
if (joyGetPosEx(joyid, &joyinfoex) == JOYERR_NOERROR &&
|
||||
joyGetDevCaps(joyid, &m_joyCaps, 0x194) == JOYERR_NOERROR) {
|
||||
m_joyid = joyid;
|
||||
return SUCCESS;
|
||||
}
|
||||
@@ -125,7 +127,12 @@ MxResult LegoInputManager::GetJoystickId()
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1005c320
|
||||
MxResult LegoInputManager::GetJoystickState(MxU32 *joystick_x, MxU32 *joystick_y, DWORD *buttons_state, MxU32 *pov_position)
|
||||
MxResult LegoInputManager::GetJoystickState(
|
||||
MxU32* joystick_x,
|
||||
MxU32* joystick_y,
|
||||
DWORD* buttons_state,
|
||||
MxU32* pov_position
|
||||
)
|
||||
{
|
||||
if (m_useJoystick != FALSE) {
|
||||
if (m_joyid < 0 && GetJoystickId() == -1) {
|
||||
|
@@ -3,13 +3,12 @@
|
||||
|
||||
#include "decomp.h"
|
||||
#include "legoworld.h"
|
||||
#include "mxpresenter.h"
|
||||
#include "mxlist.h"
|
||||
#include "mxpresenter.h"
|
||||
|
||||
#include <dinput.h>
|
||||
|
||||
enum NotificationId
|
||||
{
|
||||
enum NotificationId {
|
||||
NONE = 0,
|
||||
KEYDOWN = 7,
|
||||
MOUSEUP = 8,
|
||||
@@ -22,8 +21,7 @@ class LegoControlManager;
|
||||
|
||||
// VTABLE 0x100d8760
|
||||
// SIZE 0x338
|
||||
class LegoInputManager : public MxPresenter
|
||||
{
|
||||
class LegoInputManager : public MxPresenter {
|
||||
public:
|
||||
LegoInputManager();
|
||||
virtual ~LegoInputManager() override;
|
||||
|
@@ -4,8 +4,7 @@
|
||||
#include "legojetskiraceactor.h"
|
||||
|
||||
// VTABLE 0x100d5a40
|
||||
class LegoJetski : public LegoJetskiRaceActor
|
||||
{
|
||||
class LegoJetski : public LegoJetskiRaceActor {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x10013e80
|
||||
inline const char* ClassName() const override // vtable+0xc
|
||||
@@ -19,8 +18,6 @@ public:
|
||||
{
|
||||
return !strcmp(name, LegoJetski::ClassName()) || LegoJetskiRaceActor::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif // LEGOJETSKI_H
|
||||
|
@@ -4,8 +4,7 @@
|
||||
#include "legocarraceactor.h"
|
||||
|
||||
// VTABLE 0x100da240
|
||||
class LegoJetskiRaceActor : public LegoCarRaceActor
|
||||
{
|
||||
class LegoJetskiRaceActor : public LegoCarRaceActor {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x10081d80
|
||||
inline const char* ClassName() const override // vtable+0xc
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d5fa8
|
||||
// SIZE 0x90
|
||||
class LegoLoadCacheSoundPresenter : public MxWavePresenter
|
||||
{
|
||||
class LegoLoadCacheSoundPresenter : public MxWavePresenter {
|
||||
public:
|
||||
LegoLoadCacheSoundPresenter();
|
||||
virtual ~LegoLoadCacheSoundPresenter() override;
|
||||
@@ -20,7 +19,6 @@ public:
|
||||
|
||||
private:
|
||||
void Init();
|
||||
|
||||
};
|
||||
|
||||
#endif // LEGOLOADCACHESOUNDPRESENTER_H
|
||||
|
@@ -4,8 +4,7 @@
|
||||
#include "legoloopinganimpresenter.h"
|
||||
|
||||
// VTABLE 0x100d9170
|
||||
class LegoLocomotionAnimPresenter : public LegoLoopingAnimPresenter
|
||||
{
|
||||
class LegoLocomotionAnimPresenter : public LegoLoopingAnimPresenter {
|
||||
public:
|
||||
LegoLocomotionAnimPresenter();
|
||||
|
||||
@@ -24,7 +23,6 @@ public:
|
||||
|
||||
private:
|
||||
void Init();
|
||||
|
||||
};
|
||||
|
||||
#endif // LEGOLOCOMOTIONANIMPRESENTER_H
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d4900
|
||||
// SIZE 0xc0 (discovered through inlined constructor at 0x10009ecd)
|
||||
class LegoLoopingAnimPresenter : public LegoAnimPresenter
|
||||
{
|
||||
class LegoLoopingAnimPresenter : public LegoAnimPresenter {
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000c9a0
|
||||
inline const char* ClassName() const override // vtable+0xc
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d7ac8
|
||||
// SIZE 0x94 (from 0x1000a163)
|
||||
class LegoMeterPresenter : public MxStillPresenter
|
||||
{
|
||||
class LegoMeterPresenter : public MxStillPresenter {
|
||||
public:
|
||||
// MxStillPresenter's `::ClassName` and `::IsA` are used.
|
||||
};
|
||||
|
@@ -5,8 +5,7 @@
|
||||
|
||||
// VTABLE 0x100d4e50
|
||||
// SIZE 0x6c (discovered through inline constructor at 0x10009ae6)
|
||||
class LegoModelPresenter : public MxVideoPresenter
|
||||
{
|
||||
class LegoModelPresenter : public MxVideoPresenter {
|
||||
public:
|
||||
__declspec(dllexport) static void configureLegoModelPresenter(int param_1);
|
||||
|
||||
|
@@ -1,8 +1,8 @@
|
||||
#include "legonavcontroller.h"
|
||||
|
||||
#include "legoomni.h"
|
||||
#include "legovideomanager.h"
|
||||
#include "legoutil.h"
|
||||
#include "legovideomanager.h"
|
||||
|
||||
// 0x100f4c28
|
||||
int g_mouseDeadzone = 40;
|
||||
@@ -30,10 +30,19 @@ float g_turnSensitivity = 0.4f;
|
||||
MxBool g_turnUseVelocity = FALSE;
|
||||
|
||||
// OFFSET: LEGO1 0x10054d40
|
||||
void LegoNavController::GetDefaults(int *p_mouseDeadzone, float *p_movementMaxSpeed, float *p_turnMaxSpeed,
|
||||
float *p_movementMaxAccel, float *p_turnMaxAccel, float *p_movementDecel,
|
||||
float *p_turnDecel, float *p_movementMinAccel, float *p_turnMinAccel,
|
||||
float *p_turnSensitivity, MxBool *p_turnUseVelocity)
|
||||
void LegoNavController::GetDefaults(
|
||||
int* p_mouseDeadzone,
|
||||
float* p_movementMaxSpeed,
|
||||
float* p_turnMaxSpeed,
|
||||
float* p_movementMaxAccel,
|
||||
float* p_turnMaxAccel,
|
||||
float* p_movementDecel,
|
||||
float* p_turnDecel,
|
||||
float* p_movementMinAccel,
|
||||
float* p_turnMinAccel,
|
||||
float* p_turnSensitivity,
|
||||
MxBool* p_turnUseVelocity
|
||||
)
|
||||
{
|
||||
*p_mouseDeadzone = g_mouseDeadzone;
|
||||
*p_movementMaxSpeed = g_movementMaxSpeed;
|
||||
@@ -49,10 +58,19 @@ void LegoNavController::GetDefaults(int *p_mouseDeadzone, float *p_movementMaxSp
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10054dd0
|
||||
void LegoNavController::SetDefaults(int p_mouseDeadzone, float p_movementMaxSpeed, float p_turnMaxSpeed,
|
||||
float p_movementMaxAccel, float p_turnMaxAccel, float p_movementDecel,
|
||||
float p_turnDecel, float p_movementMinAccel, float p_turnMinAccel,
|
||||
float p_turnSensitivity, MxBool p_turnUseVelocity)
|
||||
void LegoNavController::SetDefaults(
|
||||
int p_mouseDeadzone,
|
||||
float p_movementMaxSpeed,
|
||||
float p_turnMaxSpeed,
|
||||
float p_movementMaxAccel,
|
||||
float p_turnMaxAccel,
|
||||
float p_movementDecel,
|
||||
float p_turnDecel,
|
||||
float p_movementMinAccel,
|
||||
float p_turnMinAccel,
|
||||
float p_turnSensitivity,
|
||||
MxBool p_turnUseVelocity
|
||||
)
|
||||
{
|
||||
g_mouseDeadzone = p_mouseDeadzone;
|
||||
g_movementMaxSpeed = p_movementMaxSpeed;
|
||||
@@ -138,9 +156,16 @@ void LegoNavController::SetTargets(int p_hPos, int p_vPos, MxBool p_accel)
|
||||
|
||||
if (p_accel != FALSE) {
|
||||
this->m_targetTurnSpeed = CalculateNewTargetSpeed(p_hPos, this->m_hMax / 2, this->m_turnMaxSpeed);
|
||||
this->m_targetMovementSpeed = CalculateNewTargetSpeed(this->m_vMax - p_vPos, this->m_vMax / 2, this->m_movementMaxSpeed);
|
||||
this->m_turnAccel = CalculateNewAccel(p_hPos, this->m_hMax / 2, this->m_turnMaxAccel, (int)this->m_turnMinAccel);
|
||||
this->m_movementAccel = CalculateNewAccel(this->m_vMax - p_vPos, this->m_vMax / 2, this->m_movementMaxAccel, (int)this->m_movementMinAccel);
|
||||
this->m_targetMovementSpeed =
|
||||
CalculateNewTargetSpeed(this->m_vMax - p_vPos, this->m_vMax / 2, this->m_movementMaxSpeed);
|
||||
this->m_turnAccel =
|
||||
CalculateNewAccel(p_hPos, this->m_hMax / 2, this->m_turnMaxAccel, (int) this->m_turnMinAccel);
|
||||
this->m_movementAccel = CalculateNewAccel(
|
||||
this->m_vMax - p_vPos,
|
||||
this->m_vMax / 2,
|
||||
this->m_movementMaxAccel,
|
||||
(int) this->m_movementMinAccel
|
||||
);
|
||||
}
|
||||
else {
|
||||
this->m_targetTurnSpeed = 0.0f;
|
||||
|
@@ -7,17 +7,34 @@
|
||||
|
||||
// VTABLE 0x100d85b8
|
||||
// SIZE 0x70
|
||||
class LegoNavController : public MxCore
|
||||
{
|
||||
class LegoNavController : public MxCore {
|
||||
public:
|
||||
__declspec(dllexport) static void GetDefaults(int *p_mouseDeadzone, float *p_movementMaxSpeed, float *p_turnMaxSpeed,
|
||||
float *p_movementMaxAccel, float *p_turnMaxAccel, float *p_movementDecel,
|
||||
float *p_turnDecel, float *p_movementMinAccel, float *p_turnMinAccel,
|
||||
float *p_rotationSensitivity, MxBool *p_turnUseVelocity);
|
||||
__declspec(dllexport) static void SetDefaults(int p_mouseDeadzone, float p_movementMaxSpeed, float p_turnMaxSpeed,
|
||||
float p_movementMaxAccel, float p_turnMaxAccel, float p_movementDecel,
|
||||
float p_turnDecel, float p_movementMinAccel, float p_turnMinAccel,
|
||||
float p_rotationSensitivity, MxBool p_turnUseVelocity);
|
||||
__declspec(dllexport) static void GetDefaults(
|
||||
int* p_mouseDeadzone,
|
||||
float* p_movementMaxSpeed,
|
||||
float* p_turnMaxSpeed,
|
||||
float* p_movementMaxAccel,
|
||||
float* p_turnMaxAccel,
|
||||
float* p_movementDecel,
|
||||
float* p_turnDecel,
|
||||
float* p_movementMinAccel,
|
||||
float* p_turnMinAccel,
|
||||
float* p_rotationSensitivity,
|
||||
MxBool* p_turnUseVelocity
|
||||
);
|
||||
__declspec(dllexport) static void SetDefaults(
|
||||
int p_mouseDeadzone,
|
||||
float p_movementMaxSpeed,
|
||||
float p_turnMaxSpeed,
|
||||
float p_movementMaxAccel,
|
||||
float p_turnMaxAccel,
|
||||
float p_movementDecel,
|
||||
float p_turnDecel,
|
||||
float p_movementMinAccel,
|
||||
float p_turnMinAccel,
|
||||
float p_rotationSensitivity,
|
||||
MxBool p_turnUseVelocity
|
||||
);
|
||||
|
||||
LegoNavController();
|
||||
// virtual ~LegoNavController(); // vtable+0x0
|
||||
|
@@ -1,7 +1,7 @@
|
||||
#include "legoobjectfactory.h"
|
||||
|
||||
#include "infocenterstate.h"
|
||||
#include "decomp.h"
|
||||
#include "infocenterstate.h"
|
||||
|
||||
// TODO: Uncomment once we have all the relevant types ready
|
||||
// DECOMP_SIZE_ASSERT(LegoObjectFactory, 0x1c8);
|
||||
@@ -19,7 +19,11 @@ MxCore *LegoObjectFactory::Create(const char *p_name)
|
||||
{
|
||||
MxAtomId atom(p_name, LookupMode_Exact);
|
||||
|
||||
#define X(V) if (this->m_id##V == atom) { return new V; } else
|
||||
#define X(V) \
|
||||
if (this->m_id##V == atom) { \
|
||||
return new V; \
|
||||
} \
|
||||
else
|
||||
FOR_LEGOOBJECTFACTORY_OBJECTS(X)
|
||||
#undef X
|
||||
{
|
||||
|
@@ -3,12 +3,10 @@
|
||||
|
||||
#include "mxobjectfactory.h"
|
||||
|
||||
#define FOR_LEGOOBJECTFACTORY_OBJECTS(X) \
|
||||
X(InfocenterState)
|
||||
#define FOR_LEGOOBJECTFACTORY_OBJECTS(X) X(InfocenterState)
|
||||
|
||||
// VTABLE 0x100d4768
|
||||
class LegoObjectFactory : public MxObjectFactory
|
||||
{
|
||||
class LegoObjectFactory : public MxObjectFactory {
|
||||
public:
|
||||
LegoObjectFactory();
|
||||
virtual MxCore* Create(const char* p_name) override; // vtable 0x14
|
||||
|
@@ -1,12 +1,12 @@
|
||||
#include "legoomni.h"
|
||||
|
||||
#include "legogamestate.h"
|
||||
#include "legoinputmanager.h"
|
||||
#include "legoobjectfactory.h"
|
||||
#include "legoutil.h"
|
||||
#include "legoworld.h"
|
||||
#include "mxbackgroundaudiomanager.h"
|
||||
#include "mxdsfile.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legoutil.h"
|
||||
#include "legoobjectfactory.h"
|
||||
#include "legoinputmanager.h"
|
||||
#include "legoworld.h"
|
||||
|
||||
// 0x100f4588
|
||||
MxAtomId* g_nocdSourceName = NULL;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user