Introduce clang-format (#240)

This commit is contained in:
Christian Semmler
2023-10-24 19:38:27 -04:00
committed by GitHub
parent e928fc9425
commit b449da1fa3
408 changed files with 12434 additions and 12813 deletions

25
.clang-format Normal file
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@@ -0,0 +1,25 @@
BasedOnStyle: Microsoft
AccessModifierOffset: -4
AlignAfterOpenBracket: BlockIndent
AllowAllArgumentsOnNextLine: false
AllowAllParametersOfDeclarationOnNextLine: false
AllowShortFunctionsOnASingleLine: InlineOnly
AlwaysBreakTemplateDeclarations: Yes
BinPackArguments: false
BinPackParameters: false
BracedInitializerIndentWidth: 4
BraceWrapping:
AfterClass: false
AfterControlStatement: Never
AfterEnum: false
AfterStruct: false
ConstructorInitializerIndentWidth: 4
ContinuationIndentWidth: 4
IncludeBlocks: Regroup
IndentAccessModifiers: false
IndentWidth: 4
PointerAlignment: Left
SpaceAfterCStyleCast: true
TabWidth: 4
UseTab: ForContinuationAndIndentation

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@@ -1,7 +1,13 @@
root = true
[*.{cpp,h,py,txt,editorconfig}]
[*.{py,txt,editorconfig}]
indent_style = space
indent_size = 2
insert_final_newline = true
trim_trailing_whitespace = true
[*.{cpp,h}]
indent_style = tab
tab_width = 4
insert_final_newline = true
trim_trailing_whitespace = true

20
.github/workflows/format.yml vendored Normal file
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@@ -0,0 +1,20 @@
name: Format
on: [push, pull_request]
jobs:
clang-format:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Run clang-format
run: |
pipx run "clang-format>=17,<18" \
--Werror \
--dry-run \
--style=file \
ISLE/*.cpp ISLE/*.h \
LEGO1/*.cpp LEGO1/*.h \
LEGO1/realtime/*.cpp LEGO1/realtime/*.h

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@@ -1,7 +1,7 @@
#include "define.h"
// 0x410030
IsleApp *g_isle = 0;
IsleApp* g_isle = 0;
// 0x410034
unsigned char g_mousedown = 0;

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@@ -6,7 +6,7 @@
class IsleApp;
extern IsleApp *g_isle;
extern IsleApp* g_isle;
extern int g_closed;
// 0x4101c4
#define WNDCLASS_NAME "Lego Island MainNoM App"

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@@ -1,8 +1,6 @@
#include "isleapp.h"
#include "define.h"
#include <dsound.h>
#include "legoanimationmanager.h"
#include "legobuildingmanager.h"
#include "legogamestate.h"
@@ -22,9 +20,10 @@
#include "mxticklemanager.h"
#include "mxtimer.h"
#include "mxtransitionmanager.h"
#include "res/resource.h"
#include <dsound.h>
// OFFSET: ISLE 0x401000
IsleApp::IsleApp()
{
@@ -71,19 +70,19 @@ IsleApp::~IsleApp()
}
if (m_hdPath) {
delete [] m_hdPath;
delete[] m_hdPath;
}
if (m_cdPath) {
delete [] m_cdPath;
delete[] m_cdPath;
}
if (m_deviceId) {
delete [] m_deviceId;
delete[] m_deviceId;
}
if (m_savePath) {
delete [] m_savePath;
delete[] m_savePath;
}
}
@@ -129,7 +128,9 @@ BOOL IsleApp::SetupLegoOmni()
char mediaPath[256];
GetProfileStringA("LEGO Island", "MediaPath", "", mediaPath, sizeof(mediaPath));
BOOL failure = Lego()->Create(MxOmniCreateParam(mediaPath, (struct HWND__ *) m_windowHandle, m_videoParam, MxOmniCreateFlags())) == FAILURE;
BOOL failure =
Lego()->Create(MxOmniCreateParam(mediaPath, (struct HWND__*) m_windowHandle, m_videoParam, MxOmniCreateFlags())
) == FAILURE;
if (!failure) {
VariableTable()->SetVariable("ACTOR_01", "");
TickleManager()->SetClientTickleInterval(VideoManager(), 10);
@@ -140,9 +141,17 @@ BOOL IsleApp::SetupLegoOmni()
}
// OFFSET: ISLE 0x401560
void IsleApp::SetupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
BOOL using8bit, BOOL using16bit, BOOL param_6, BOOL param_7,
BOOL wideViewAngle, char *deviceId)
void IsleApp::SetupVideoFlags(
BOOL fullScreen,
BOOL flipSurfaces,
BOOL backBuffers,
BOOL using8bit,
BOOL using16bit,
BOOL param_6,
BOOL param_7,
BOOL wideViewAngle,
char* deviceId
)
{
m_videoParam.flags().SetFullScreen(fullScreen);
m_videoParam.flags().SetFlipSurfaces(flipSurfaces);
@@ -183,8 +192,13 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
// Throw error if sound unavailable
if (!soundReady) {
MessageBoxA(NULL, "\"LEGO\xAE Island\" is not detecting a DirectSound compatible sound card. Please quit all other applications and try again.",
"Lego Island Error", MB_OK);
MessageBoxA(
NULL,
"\"LEGO\xAE Island\" is not detecting a DirectSound compatible sound card. Please quit all other "
"applications and try again.",
"Lego Island Error",
MB_OK
);
return 0;
}
@@ -193,7 +207,12 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
// Create window
if (g_isle->SetupWindow(hInstance, lpCmdLine) != SUCCESS) {
MessageBoxA(NULL, "\"LEGO\xAE Island\" failed to start. Please quit all other applications and try again.", "LEGO\xAE Island Error", MB_OK);
MessageBoxA(
NULL,
"\"LEGO\xAE Island\" failed to start. Please quit all other applications and try again.",
"LEGO\xAE Island Error",
MB_OK
);
return 0;
}
@@ -203,12 +222,12 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
window = g_isle->m_windowHandle;
}
// Load accelerators (this call actually achieves nothing - there is no "AppAccel" resource in the original - but we'll keep this for authenticity)
// This line may actually be here because it's in DFVIEW, an example project that ships with
// MSVC420, and was such a clean example of a Win32 app, that it was later adapted
// into an "ExeSkeleton" sample for MSVC600. It's quite possible Mindscape derived
// this app from that example since they no longer had the luxury of the
// MFC AppWizard which we know they used for the frontend used during development (ISLEMFC.EXE, MAIN.EXE, et al.)
// Load accelerators (this call actually achieves nothing - there is no "AppAccel" resource in the original - but
// we'll keep this for authenticity) This line may actually be here because it's in DFVIEW, an example project that
// ships with MSVC420, and was such a clean example of a Win32 app, that it was later adapted into an "ExeSkeleton"
// sample for MSVC600. It's quite possible Mindscape derived this app from that example since they no longer had the
// luxury of the MFC AppWizard which we know they used for the frontend used during development (ISLEMFC.EXE,
// MAIN.EXE, et al.)
LoadAcceleratorsA(hInstance, "AppAccel");
MSG msg;
@@ -230,11 +249,8 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
}
MSG nextMsg;
if (!g_isle
|| !g_isle->m_windowHandle
|| msg.message != WM_MOUSEMOVE
|| !PeekMessageA(&nextMsg, NULL, 0, 0, PM_NOREMOVE)
|| nextMsg.message != WM_MOUSEMOVE) {
if (!g_isle || !g_isle->m_windowHandle || msg.message != WM_MOUSEMOVE ||
!PeekMessageA(&nextMsg, NULL, 0, 0, PM_NOREMOVE) || nextMsg.message != WM_MOUSEMOVE) {
TranslateMessage(&msg);
DispatchMessageA(&msg);
}
@@ -309,13 +325,18 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
case WM_ACTIVATEAPP:
if (g_isle) {
if ((wParam != 0) && (g_isle->m_fullScreen)) {
MoveWindow(hWnd, g_windowRect.left, g_windowRect.top,
MoveWindow(
hWnd,
g_windowRect.left,
g_windowRect.top,
(g_windowRect.right - g_windowRect.left) + 1,
(g_windowRect.bottom - g_windowRect.top) + 1, TRUE);
(g_windowRect.bottom - g_windowRect.top) + 1,
TRUE
);
}
g_isle->m_windowActive = wParam;
}
return DefWindowProcA(hWnd,uMsg,wParam,lParam);
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
case WM_CLOSE:
if (!g_closed && g_isle) {
if (g_isle) {
@@ -325,7 +346,7 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
g_closed = TRUE;
return 0;
}
return DefWindowProcA(hWnd,uMsg,wParam,lParam);
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
case WM_GETMINMAXINFO:
((MINMAXINFO*) lParam)->ptMaxTrackSize.x = (g_windowRect.right - g_windowRect.left) + 1;
((MINMAXINFO*) lParam)->ptMaxTrackSize.y = (g_windowRect.bottom - g_windowRect.top) + 1;
@@ -333,7 +354,7 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
((MINMAXINFO*) lParam)->ptMinTrackSize.y = (g_windowRect.bottom - g_windowRect.top) + 1;
return 0;
case WM_ENTERMENULOOP:
return DefWindowProcA(hWnd,uMsg,wParam,lParam);
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
case WM_SYSCOMMAND:
if (wParam == SC_SCREENSAVE) {
return 0;
@@ -346,10 +367,11 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
PostMessageA(g_isle->m_windowHandle, WM_CLOSE, 0, 0);
return 0;
}
} else if (g_isle && g_isle->m_fullScreen && (wParam == SC_MOVE || wParam == SC_KEYMENU)) {
}
else if (g_isle && g_isle->m_fullScreen && (wParam == SC_MOVE || wParam == SC_KEYMENU)) {
return 0;
}
return DefWindowProcA(hWnd,uMsg,wParam,lParam);
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
case WM_EXITMENULOOP:
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
case WM_MOVING:
@@ -364,7 +386,8 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
}
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
case WM_DISPLAYCHANGE:
if (g_isle && VideoManager() && g_isle->m_fullScreen && VideoManager()->GetDirect3D() && VideoManager()->GetDirect3D()->GetDeviceModeFinder()) {
if (g_isle && VideoManager() && g_isle->m_fullScreen && VideoManager()->GetDirect3D() &&
VideoManager()->GetDirect3D()->GetDeviceModeFinder()) {
int targetWidth = LOWORD(lParam);
int targetHeight = HIWORD(lParam);
int targetDepth = wParam;
@@ -432,7 +455,7 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
}
break;
default:
return DefWindowProcA(hWnd,uMsg,wParam,lParam);
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
}
if (g_isle) {
@@ -448,7 +471,7 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
if (y >= 480) {
y = 479;
}
VideoManager()->MoveCursor(x,y);
VideoManager()->MoveCursor(x, y);
}
}
@@ -463,8 +486,17 @@ MxResult IsleApp::SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine)
LoadConfig();
SetupVideoFlags(m_fullScreen, m_flipSurfaces, m_backBuffersInVram, m_using8bit,
m_using16bit, m_unk24, FALSE, m_wideViewAngle, m_deviceId);
SetupVideoFlags(
m_fullScreen,
m_flipSurfaces,
m_backBuffersInVram,
m_using8bit,
m_using16bit,
m_unk24,
FALSE,
m_wideViewAngle,
m_deviceId
);
MxOmni::SetSound3D(m_use3dSound);
@@ -501,9 +533,13 @@ MxResult IsleApp::SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine)
g_windowRect.top,
g_windowRect.right - g_windowRect.left + 1,
g_windowRect.bottom - g_windowRect.top + 1,
NULL, NULL, hInstance, NULL
NULL,
NULL,
hInstance,
NULL
);
} else {
}
else {
AdjustWindowRectEx(&g_windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW);
m_windowHandle = CreateWindowExA(
@@ -515,7 +551,10 @@ MxResult IsleApp::SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine)
CW_USEDEFAULT,
g_windowRect.right - g_windowRect.left + 1,
g_windowRect.bottom - g_windowRect.top + 1,
NULL, NULL, hInstance, NULL
NULL,
NULL,
hInstance,
NULL
);
}
@@ -524,7 +563,14 @@ MxResult IsleApp::SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine)
}
if (m_fullScreen) {
MoveWindow(m_windowHandle, g_windowRect.left, g_windowRect.top, (g_windowRect.right - g_windowRect.left) + 1, (g_windowRect.bottom - g_windowRect.top) + 1, TRUE);
MoveWindow(
m_windowHandle,
g_windowRect.left,
g_windowRect.top,
(g_windowRect.right - g_windowRect.left) + 1,
(g_windowRect.bottom - g_windowRect.top) + 1,
TRUE
);
}
ShowWindow(m_windowHandle, SW_SHOWNORMAL);
@@ -551,7 +597,7 @@ MxResult IsleApp::SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine)
int uVar1 = (m_islandTexture == 0);
LegoModelPresenter::configureLegoModelPresenter(uVar1);
LegoPartPresenter::configureLegoPartPresenter(uVar1,iVar10);
LegoPartPresenter::configureLegoPartPresenter(uVar1, iVar10);
LegoWorldPresenter::configureLegoWorldPresenter(m_islandQuality);
LegoBuildingManager::configureLegoBuildingManager(m_islandQuality);
LegoROI::configureLegoROI(iVar10);
@@ -563,7 +609,14 @@ MxResult IsleApp::SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine)
}
}
if (m_fullScreen) {
MoveWindow(m_windowHandle, g_windowRect.left, g_windowRect.top, (g_windowRect.right - g_windowRect.left) + 1, (g_windowRect.bottom - g_windowRect.top) + 1, TRUE);
MoveWindow(
m_windowHandle,
g_windowRect.left,
g_windowRect.top,
(g_windowRect.right - g_windowRect.left) + 1,
(g_windowRect.bottom - g_windowRect.top) + 1,
TRUE
);
}
ShowWindow(m_windowHandle, SW_SHOWNORMAL);
UpdateWindow(m_windowHandle);
@@ -591,7 +644,7 @@ BOOL IsleApp::ReadReg(LPCSTR name, LPSTR outValue, DWORD outSize)
}
// OFFSET: ISLE 0x4027b0
int IsleApp::ReadRegBool(LPCSTR name, BOOL *out)
int IsleApp::ReadRegBool(LPCSTR name, BOOL* out)
{
char buffer[256];
@@ -613,7 +666,7 @@ int IsleApp::ReadRegBool(LPCSTR name, BOOL *out)
}
// OFFSET: ISLE 0x402880
int IsleApp::ReadRegInt(LPCSTR name, int *out)
int IsleApp::ReadRegInt(LPCSTR name, int* out)
{
char buffer[256];
@@ -656,7 +709,7 @@ void IsleApp::LoadConfig()
ReadRegBool("Draw Cursor", &m_drawCursor);
int backBuffersInVRAM;
if (ReadRegBool("Back Buffers in Video RAM",&backBuffersInVRAM)) {
if (ReadRegBool("Back Buffers in Video RAM", &backBuffersInVRAM)) {
m_backBuffersInVram = !backBuffersInVRAM;
}
@@ -664,7 +717,8 @@ void IsleApp::LoadConfig()
if (ReadRegInt("Display Bit Depth", &bitDepth)) {
if (bitDepth == 8) {
m_using8bit = TRUE;
} else if (bitDepth == 16) {
}
else if (bitDepth == 16) {
m_using16bit = TRUE;
}
}
@@ -698,9 +752,12 @@ inline void IsleApp::Tick(BOOL sleepIfNotNextFrame)
return;
}
if (!Lego()) return;
if (!TickleManager()) return;
if (!Timer()) return;
if (!Lego())
return;
if (!TickleManager())
return;
if (!Timer())
return;
MxLong currentTime = Timer()->GetRealTime();
if (currentTime < g_lastFrameTime) {
@@ -725,7 +782,7 @@ inline void IsleApp::Tick(BOOL sleepIfNotNextFrame)
LegoOmni::GetInstance()->CreateBackgroundAudio();
BackgroundAudioManager()->Enable(this->m_useMusic);
MxStreamController *stream = Streamer()->Open("\\lego\\scripts\\isle\\isle", 0);
MxStreamController* stream = Streamer()->Open("\\lego\\scripts\\isle\\isle", 0);
MxDSAction ds;
if (!stream) {
@@ -742,7 +799,8 @@ inline void IsleApp::Tick(BOOL sleepIfNotNextFrame)
if (Start(&ds) != SUCCESS) {
return;
}
} else {
}
else {
ds.SetAtomId(stream->GetAtom());
ds.SetUnknown24(-1);
ds.SetObjectId(0);

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@@ -1,13 +1,12 @@
#ifndef ISLEAPP_H
#define ISLEAPP_H
#include <windows.h>
#include "mxtypes.h"
#include "mxvideoparam.h"
class IsleApp
{
#include <windows.h>
class IsleApp {
public:
IsleApp();
~IsleApp();
@@ -15,14 +14,22 @@ public:
void Close();
BOOL SetupLegoOmni();
void SetupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
BOOL using8bit, BOOL using16bit, BOOL param_6, BOOL param_7,
BOOL wideViewAngle, char *deviceId);
void SetupVideoFlags(
BOOL fullScreen,
BOOL flipSurfaces,
BOOL backBuffers,
BOOL using8bit,
BOOL using16bit,
BOOL param_6,
BOOL param_7,
BOOL wideViewAngle,
char* deviceId
);
MxResult SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine);
BOOL ReadReg(LPCSTR name, LPSTR outValue, DWORD outSize);
int ReadRegBool(LPCSTR name, BOOL *out);
int ReadRegInt(LPCSTR name, int *out);
int ReadRegBool(LPCSTR name, BOOL* out);
int ReadRegInt(LPCSTR name, int* out);
void LoadConfig();
void Tick(BOOL sleepIfNotNextFrame);

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@@ -5,4 +5,3 @@ Act1State::Act1State()
{
// TODO
}

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@@ -5,20 +5,19 @@
// VTABLE 0x100d7028
// SIZE 0x26c
class Act1State : public LegoState
{
class Act1State : public LegoState {
public:
Act1State();
// OFFSET: LEGO1 0x100338a0
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0154
return "Act1State";
};
// OFFSET: LEGO1 0x100338b0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Act1State::ClassName()) || LegoState::IsA(name);
};

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@@ -13,7 +13,7 @@ Act2Brick::~Act2Brick()
}
// STUB OFFSET: LEGO1 0x1007a8c0 STUB
MxLong Act2Brick::Notify(MxParam &p)
MxLong Act2Brick::Notify(MxParam& p)
{
// TODO

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@@ -5,28 +5,26 @@
// VTABLE 0x100d9b60
// SIZE 0x194
class Act2Brick : public LegoPathActor
{
class Act2Brick : public LegoPathActor {
public:
Act2Brick();
virtual ~Act2Brick() override; // vtable+0x0
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x08
// OFFSET: LEGO1 0x1007a360
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0438
return "Act2Brick";
}
// OFFSET: LEGO1 0x1007a370
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(Act2Brick::ClassName(), name) || LegoEntity::IsA(name);
}
};
#endif // ACT2BRICK_H

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@@ -1,7 +1,7 @@
#include "act2policestation.h"
// OFFSET: LEGO1 0x1004e0e0 STUB
MxLong Act2PoliceStation::Notify(MxParam &p)
MxLong Act2PoliceStation::Notify(MxParam& p)
{
// TODO

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@@ -5,20 +5,19 @@
// VTABLE 0x100d53a8
// SIZE 0x68
class Act2PoliceStation : public LegoEntity
{
class Act2PoliceStation : public LegoEntity {
public:
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
// OFFSET: LEGO1 0x1000e200
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f03fc
return "Act2PoliceStation";
}
// OFFSET: LEGO1 0x1000e210
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Act2PoliceStation::ClassName()) || LegoEntity::IsA(name);
}

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@@ -5,32 +5,31 @@
// VTABLE 0x100d9628
// SIZE 0x4274
class Act3 : public LegoWorld
{
class Act3 : public LegoWorld {
public:
Act3();
virtual ~Act3() override; // vtable+00
// OFFSET: LEGO1 0x10072510
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f013c
return "Act3";
}
// OFFSET: LEGO1 0x10072520
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Act3::ClassName()) || LegoWorld::IsA(name);
}
inline void SetUnkown420c(MxEntity *p_entity) { m_unk420c = p_entity; }
protected:
inline void SetUnkown420c(MxEntity* p_entity) { m_unk420c = p_entity; }
protected:
undefined m_unkf8[0x4114];
MxEntity *m_unk420c;
MxEntity* m_unk420c;
undefined m_unk4210[0x64];
};
#endif // ACT3_H

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@@ -3,16 +3,14 @@
// FIXME: Uncertain location. There are three vtables which eventually call this
// class' ClassName() function, but none of them call it directly.
class Act3Actor
{
class Act3Actor {
public:
// OFFSET: LEGO1 0x100431b0
inline virtual const char *ClassName() override
inline virtual const char* ClassName() override
{
// 0x100f03ac
return "Act3Actor";
}
};
#endif // ACT3ACTOR_H

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@@ -4,11 +4,10 @@
#include "legoanimactor.h"
// VTABLE 0x100d7920
class Act3Shark : public LegoAnimActor
{
class Act3Shark : public LegoAnimActor {
public:
// OFFSET: LEGO1 0x100430c0
inline virtual const char *ClassName() const override
inline virtual const char* ClassName() const override
{
// 0x100f03a0
return "Act3Shark";

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@@ -5,23 +5,19 @@
// VTABLE 0x100d4fc8
// SIZE 0xc
class Act3State : public LegoState
{
class Act3State : public LegoState {
public:
inline Act3State()
{
m_unk08 = 0;
}
inline Act3State() { m_unk08 = 0; }
// OFFSET: LEGO1 0x1000e300
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f03f0
return "Act3State";
}
// OFFSET: LEGO1 0x1000e310
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Act3State::ClassName()) || LegoState::IsA(name);
}
@@ -31,7 +27,6 @@ public:
private:
// FIXME: May be part of LegoState? Uncertain...
MxU32 m_unk08;
};
#endif // ACT3STATE_H

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@@ -5,23 +5,23 @@
// VTABLE 0x100d71a8
// SIZE 0x184
class Ambulance : public IslePathActor
{
class Ambulance : public IslePathActor {
public:
Ambulance();
// OFFSET: LEGO1 0x10035fa0
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f03c4
return "Ambulance";
}
// OFFSET: LEGO1 0x10035fb0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Ambulance::ClassName()) || IslePathActor::IsA(name);
}
private:
// TODO: Ambulance fields
undefined m_unk160[4];

View File

@@ -5,36 +5,41 @@
// VTABLE 0x100d72a0
// SIZE 0x24
class AmbulanceMissionState : public LegoState
{
class AmbulanceMissionState : public LegoState {
public:
AmbulanceMissionState();
// OFFSET: LEGO1 0x10037600
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f00e8
return "AmbulanceMissionState";
}
// OFFSET: LEGO1 0x10037610
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, AmbulanceMissionState::ClassName()) || LegoState::IsA(name);
}
inline MxU16 GetColor(MxU8 id)
{
switch (id)
{
case 1: return m_color1;
case 2: return m_color2;
case 3: return m_color3;
case 4: return m_color4;
case 5: return m_color5;
default: return 0;
switch (id) {
case 1:
return m_color1;
case 2:
return m_color2;
case 3:
return m_color3;
case 4:
return m_color4;
case 5:
return m_color5;
default:
return 0;
}
}
protected:
undefined m_unk8[0x12];
MxU16 m_color1;
@@ -44,5 +49,4 @@ protected:
MxU16 m_color5;
};
#endif // AMBULANCEMISSIONSTATE_H

View File

@@ -5,25 +5,23 @@
// VTABLE 0x100d8d80
// SIZE 0x1c
class AnimState : public LegoState
{
class AnimState : public LegoState {
public:
AnimState();
virtual ~AnimState() override; // vtable+0x0
// OFFSET: LEGO1 0x10065070
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0460
return "AnimState";
}
// OFFSET: LEGO1 0x10065080
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, AnimState::ClassName()) || LegoState::IsA(name);
}
};
#endif // ANIMSTATE_H

View File

@@ -1,7 +1,7 @@
#include "beachhouseentity.h"
// OFFSET: LEGO1 0x100150a0 STUB
MxLong BeachHouseEntity::Notify(MxParam &p)
MxLong BeachHouseEntity::Notify(MxParam& p)
{
// TODO

View File

@@ -5,20 +5,19 @@
// VTABLE 0x100d4a18
// SIZE 0x68
class BeachHouseEntity : public BuildingEntity
{
class BeachHouseEntity : public BuildingEntity {
public:
virtual MxLong Notify(MxParam &p) override; // vtable+04
virtual MxLong Notify(MxParam& p) override; // vtable+04
// OFFSET: LEGO1 0x1000ee80
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0314
return "BeachHouseEntity";
}
// OFFSET: LEGO1 0x1000ee90
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(name);
}

View File

@@ -9,4 +9,3 @@ Bike::Bike()
this->m_unk150 = 3.0;
this->m_unk148 = 1;
}

View File

@@ -6,27 +6,26 @@
// VTABLE 0x100d9808
// SIZE 0x164
class Bike : public IslePathActor
{
class Bike : public IslePathActor {
public:
Bike();
// OFFSET: LEGO1 0x100766f0
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f03d0
return "Bike";
}
// OFFSET: LEGO1 0x10076700
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Bike::ClassName()) || IslePathActor::IsA(name);
}
private:
// TODO: Bike fields
undefined m_unk160[4];
};
#endif // BIKE_H

View File

@@ -5,21 +5,20 @@
// VTABLE 0x100d5c88
// SIZE <= 0x68, hard to tell because it's always constructed as a derivative
class BuildingEntity : public LegoEntity
{
class BuildingEntity : public LegoEntity {
public:
BuildingEntity();
virtual ~BuildingEntity() override; // vtable+0x0
// OFFSET: LEGO1 0x10014f20
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f07e8
return "BuildingEntity";
}
// OFFSET: LEGO1 0x10014f30
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, BuildingEntity::ClassName()) || LegoEntity::IsA(name);
}

View File

@@ -5,18 +5,17 @@
#include "mxtypes.h"
// VTABLE 0x100d6790
class BumpBouy : public LegoAnimActor
{
class BumpBouy : public LegoAnimActor {
public:
// OFFSET: LEGO1 0x100274e0
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0394
return "BumpBouy";
}
// OFFSET: LEGO1 0x10027500
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, BumpBouy::ClassName()) || LegoAnimActor::IsA(name);
}

View File

@@ -5,20 +5,19 @@
// VTABLE 0x100d5e50
// SIZE 0x154
class CarRace : public LegoRace
{
class CarRace : public LegoRace {
public:
CarRace();
// OFFSET: LEGO1 0x10016b20
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0528
return "CarRace";
}
// OFFSET: LEGO1 0x10016b30
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, CarRace::ClassName()) || LegoRace::IsA(name);
}

View File

@@ -5,18 +5,17 @@
// VTABLE 0x100d4b70
// SIZE 0x2c
class CarRaceState : public RaceState
{
class CarRaceState : public RaceState {
public:
// OFFSET: LEGO1 0x1000dd30
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f009c
return "CarRaceState";
}
// OFFSET: LEGO1 0x1000dd40
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, CarRaceState::ClassName()) || RaceState::IsA(name);
}

View File

@@ -12,15 +12,18 @@
#endif
// DIsable "nonstandard extension used : 'bool'" warning spam
#pragma warning( disable : 4237 )
#pragma warning(disable : 4237)
// Disable "identifier was truncated to '255' characters" warning.
// Impossible to avoid this if using STL map or set.
// This removes most (but not all) occurrences of the warning.
#pragma warning( disable : 4786 )
#pragma warning(disable : 4786)
// To really remove *all* of the warnings, we have to employ the following,
// obscure workaround from https://www.earthli.com/news/view_article.php?id=376
static class msVC6_4786WorkAround { public: msVC6_4786WorkAround() {} } msVC6_4786WorkAround;
static class msVC6_4786WorkAround {
public:
msVC6_4786WorkAround() {}
} msVC6_4786WorkAround;
#define MSVC420_VERSION 1020

View File

@@ -2,7 +2,11 @@
#define DECOMP_H
#if defined(_MSC_VER)
#define DECOMP_STATIC_ASSERT(V) namespace { typedef int foo[(V)?1:-1]; }
#define DECOMP_STATIC_ASSERT(V) \
namespace \
{ \
typedef int foo[(V) ? 1 : -1]; \
}
#define DECOMP_SIZE_ASSERT(T, S) DECOMP_STATIC_ASSERT(sizeof(T) == S)
#else
#define DECOMP_STATIC_ASSERT(V)

View File

@@ -1,10 +1,10 @@
#include "define.h"
// 0x10101eac
const char *g_parseExtraTokens = ":;";
const char* g_parseExtraTokens = ":;";
// 0x10101edc
const char *g_strWORLD = "WORLD";
const char* g_strWORLD = "WORLD";
// 0x10102040
const char *g_strACTION = "ACTION";
const char* g_strACTION = "ACTION";

View File

@@ -1,8 +1,8 @@
#ifndef DEFINE_H
#define DEFINE_H
extern const char *g_parseExtraTokens;
extern const char *g_strWORLD;
extern const char *g_strACTION;
extern const char* g_parseExtraTokens;
extern const char* g_strWORLD;
extern const char* g_strACTION;
#endif // DEFINE_H

View File

@@ -5,22 +5,20 @@
// VTABLE 0x100d4788
// SIZE 0x1f8
class Doors : public LegoPathActor
{
class Doors : public LegoPathActor {
public:
// OFFSET: LEGO1 0x1000e430
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f03e8
return "Doors";
}
// OFFSET: LEGO1 0x1000e440
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Doors::ClassName()) || LegoPathActor::IsA(name);
}
};
#endif // DOORS_H

View File

@@ -6,23 +6,23 @@
// VTABLE 0x100d8f98
// SIZE 0x16c
class DuneBuggy : public IslePathActor
{
class DuneBuggy : public IslePathActor {
public:
DuneBuggy();
// OFFSET: LEGO1 0x10067c30
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0410
return "DuneBuggy";
}
// OFFSET: LEGO1 0x10067c40
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, DuneBuggy::ClassName()) || IslePathActor::IsA(name);
}
private:
// TODO: Double check DuneBuggy field types
undefined4 m_unk160;

View File

@@ -13,7 +13,7 @@ ElevatorBottom::~ElevatorBottom()
}
// OFFSET: LEGO1 0x10018150 STUB
MxLong ElevatorBottom::Notify(MxParam &p)
MxLong ElevatorBottom::Notify(MxParam& p)
{
// TODO

View File

@@ -4,27 +4,25 @@
#include "legoworld.h"
// VTABLE 0x100d5f20
class ElevatorBottom : public LegoWorld
{
class ElevatorBottom : public LegoWorld {
public:
ElevatorBottom();
virtual ~ElevatorBottom() override; // vtable+0x0
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
// OFFSET: LEGO1 0x10017f20
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f04ac
return "ElevatorBottom";
}
// OFFSET: LEGO1 0x10017f30
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, ElevatorBottom::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // ELEVATORBOTTOM_H

View File

@@ -3,8 +3,7 @@
// Items related to the Extra string of key-value pairs found in MxOb
enum ExtraActionType
{
enum ExtraActionType {
ExtraActionType_opendisk = 1,
ExtraActionType_openram = 2,
ExtraActionType_close = 3,

View File

@@ -13,7 +13,7 @@ GasStation::~GasStation()
}
// OFFSET: LEGO1 0x10004a60 STUB
MxLong GasStation::Notify(MxParam &p)
MxLong GasStation::Notify(MxParam& p)
{
// TODO

View File

@@ -6,28 +6,26 @@
// VTABLE 0x100d4650
// SIZE 0x128
// Radio variable at 0x46, in constructor
class GasStation : public LegoWorld
{
class GasStation : public LegoWorld {
public:
GasStation();
virtual ~GasStation() override; // vtable+0x0
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x8
// OFFSET: LEGO1 0x10004780
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0168
return "GasStation";
}
// OFFSET: LEGO1 0x10004790
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, GasStation::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // GASSTATION_H

View File

@@ -5,18 +5,17 @@
// VTABLE 0x100d5258
// SIZE 0x68
class GasStationEntity : public BuildingEntity
{
class GasStationEntity : public BuildingEntity {
public:
// OFFSET: LEGO1 0x1000eb20
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0348
return "GasStationEntity";
}
// OFFSET: LEGO1 0x1000eb30
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, GasStationEntity::ClassName()) || BuildingEntity::IsA(name);
}

View File

@@ -11,7 +11,7 @@ GasStationState::GasStationState()
m_unk0x1e = 0;
m_unk0x20 = 0;
undefined4 *unk = m_unk0x08;
undefined4* unk = m_unk0x08;
unk[0] = -1;
unk[1] = -1;
unk[2] = -1;

View File

@@ -5,20 +5,19 @@
// VTABLE 0x100d46e0
// SIZE 0x24
class GasStationState : public LegoState
{
class GasStationState : public LegoState {
public:
GasStationState();
// OFFSET: LEGO1 0x100061d0
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0174
return "GasStationState";
}
// OFFSET: LEGO1 0x100061e0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, GasStationState::ClassName()) || LegoState::IsA(name);
}

View File

@@ -6,13 +6,13 @@ DECOMP_SIZE_ASSERT(GifMap, 0x08);
DECOMP_SIZE_ASSERT(GifManagerBase, 0x14);
DECOMP_SIZE_ASSERT(GifManager, 0x30);
GifMapEntry *DAT_100f0100;
GifMapEntry* DAT_100f0100;
// OFFSET: LEGO1 0x10001cc0
GifMapEntry *GifMap::FindNode(const char *&string)
GifMapEntry* GifMap::FindNode(const char*& string)
{
GifMapEntry *ret = m_unk4;
GifMapEntry *current = ret->m_parent;
GifMapEntry* ret = m_unk4;
GifMapEntry* current = ret->m_parent;
while (current != DAT_100f0100) {
if (strcmp(current->m_key, string) <= 0) {
ret = current;

View File

@@ -4,54 +4,51 @@
#include "decomp.h"
#include "mxtypes.h"
#include <ddraw.h>
#include <d3drmobj.h>
#include <ddraw.h>
struct GifData
{
struct GifData {
public:
const char *m_name;
const char* m_name;
LPDIRECTDRAWSURFACE m_surface;
LPDIRECTDRAWPALETTE m_palette;
LPDIRECT3DRMTEXTURE2 m_texture;
MxU8 *m_data;
MxU8* m_data;
};
struct GifMapEntry
{
struct GifMapEntry {
public:
GifMapEntry *m_right;
GifMapEntry *m_parent;
GifMapEntry *m_left;
const char *m_key;
GifData *m_value;
GifMapEntry* m_right;
GifMapEntry* m_parent;
GifMapEntry* m_left;
const char* m_key;
GifData* m_value;
};
class GifMap
{
class GifMap {
public:
GifMapEntry *FindNode(const char *&string);
GifMapEntry* FindNode(const char*& string);
inline GifData *Get(const char *string) {
GifData *ret = NULL;
GifMapEntry *entry = FindNode(string);
inline GifData* Get(const char* string)
{
GifData* ret = NULL;
GifMapEntry* entry = FindNode(string);
if (((m_unk4 == entry || strcmp(string, entry->m_key) > 0) ? m_unk4 : entry) != entry)
ret = entry->m_value;
return ret;
}
undefined4 m_unk0;
GifMapEntry *m_unk4;
GifMapEntry* m_unk4;
};
// VTABLE 0x100d86d4
class GifManagerBase
{
class GifManagerBase {
public:
// OFFSET: LEGO1 0x1005a310 STUB
virtual ~GifManagerBase() {} // vtable+00
inline GifData *Get(const char *name) { return m_unk8.Get(name); }
inline GifData* Get(const char* name) { return m_unk8.Get(name); }
protected:
undefined4 m_unk0;
@@ -60,8 +57,7 @@ protected:
};
// VTABLE 0x100d86fc
class GifManager : public GifManagerBase
{
class GifManager : public GifManagerBase {
public:
// OFFSET: LEGO1 0x1005a580 STUB
virtual ~GifManager() {} // vtable+00

View File

@@ -1,4 +1,5 @@
#include "helicopter.h"
#include "act3.h"
#include "legoanimationmanager.h"
#include "legocontrolmanager.h"
@@ -23,16 +24,17 @@ Helicopter::~Helicopter()
}
// OFFSET: LEGO1 0x100032c0
MxResult Helicopter::InitFromMxDSObject(MxDSObject &p_dsObject)
MxResult Helicopter::InitFromMxDSObject(MxDSObject& p_dsObject)
{
MxResult result = IslePathActor::InitFromMxDSObject(p_dsObject);
LegoWorld *world = GetCurrentWorld();
LegoWorld* world = GetCurrentWorld();
SetWorld(world);
if (world->IsA("Act3")) {
((Act3 *)GetWorld())->SetUnkown420c(this);
((Act3*) GetWorld())->SetUnkown420c(this);
}
world = GetWorld();
if (world) world->VTable0x58(this);
if (world)
world->VTable0x58(this);
GetState();
return result;
}
@@ -40,8 +42,9 @@ MxResult Helicopter::InitFromMxDSObject(MxDSObject &p_dsObject)
// OFFSET: LEGO1 0x10003320
void Helicopter::GetState()
{
m_state = (HelicopterState *)GameState()->GetState("HelicopterState");
if (!m_state) m_state = (HelicopterState *)GameState()->CreateState("HelicopterState");
m_state = (HelicopterState*) GameState()->GetState("HelicopterState");
if (!m_state)
m_state = (HelicopterState*) GameState()->CreateState("HelicopterState");
}
// OFFSET: LEGO1 0x10003360
@@ -55,7 +58,7 @@ void Helicopter::VTable0xe4()
GameState()->SetUnknown424(0x3c);
if (GetCurrentVehicle()) {
if (GetCurrentVehicle()->IsA("IslePathActor")) {
((IslePathActor *)GetCurrentVehicle())->VTable0xe8(0x37, TRUE, 7);
((IslePathActor*) GetCurrentVehicle())->VTable0xe8(0x37, TRUE, 7);
}
}
}
@@ -73,4 +76,3 @@ void Helicopter::VTable0xe4()
AnimationManager()->FUN_1005f6d0(TRUE);
ControlManager()->Unregister(this);
}

View File

@@ -7,25 +7,24 @@
// VTABLE 0x100d40f8
// SIZE 0x230
class Helicopter : public IslePathActor
{
class Helicopter : public IslePathActor {
public:
Helicopter();
// OFFSET: LEGO1 0x10003070
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0130
return "Helicopter";
}
// OFFSET: LEGO1 0x10003080
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Helicopter::ClassName()) || IslePathActor::IsA(name);
}
virtual MxResult InitFromMxDSObject(MxDSObject &p_dsObject) override; // vtable+0x18
virtual MxResult InitFromMxDSObject(MxDSObject& p_dsObject) override; // vtable+0x18
virtual void VTable0xe4() override;
// OFFSET: LEGO1 0x10003210 TEMPLATE
@@ -39,7 +38,7 @@ protected:
MxVector4Data m_unk1f4;
MxVector4Data m_unk20c;
undefined4 m_unk224;
HelicopterState *m_state;
HelicopterState* m_state;
MxAtomId m_unk22c;
private:

View File

@@ -6,24 +6,24 @@
// VTABLE 0x100d5418
// SIZE 0xc
class HelicopterState : public LegoState
{
class HelicopterState : public LegoState {
public:
// OFFSET: LEGO1 0x1000e0d0
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0144
return "HelicopterState";
}
// OFFSET: LEGO1 0x1000e0e0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, HelicopterState::ClassName()) || LegoState::IsA(name);
}
inline void SetUnknown8(undefined4 p_unk8) { m_unk8 = p_unk8; }
protected:
protected:
undefined4 m_unk8;
};

View File

@@ -13,7 +13,7 @@ HistoryBook::~HistoryBook()
}
// OFFSET: LEGO1 0x10082680 STUB
MxLong HistoryBook::Notify(MxParam &p)
MxLong HistoryBook::Notify(MxParam& p)
{
// TODO

View File

@@ -5,23 +5,22 @@
// VTABLE 0x100da328
// SIZE 0x3e4
class HistoryBook : public LegoWorld
{
class HistoryBook : public LegoWorld {
public:
HistoryBook();
virtual ~HistoryBook() override; // vtable+0x0
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
// OFFSET: LEGO1 0x10082390
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f04bc
return "HistoryBook";
}
// OFFSET: LEGO1 0x100823a0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, HistoryBook::ClassName()) || LegoWorld::IsA(name);
}

View File

@@ -13,7 +13,7 @@ Hospital::~Hospital()
}
// OFFSET: LEGO1 0x10074990 STUB
MxLong Hospital::Notify(MxParam &p)
MxLong Hospital::Notify(MxParam& p)
{
// TODO

View File

@@ -5,27 +5,25 @@
// VTABLE 0x100d9730
// SIZE 0x12c
class Hospital : public LegoWorld
{
class Hospital : public LegoWorld {
public:
Hospital();
virtual ~Hospital() override; // vtable+0x0
virtual MxLong Notify(MxParam &p) override; // vtable+0x04
virtual MxLong Notify(MxParam& p) override; // vtable+0x04
// OFFSET: LEGO1 0x100746b0
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0490
return "Hospital";
}
// OFFSET: LEGO1 0x100746c0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Hospital::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // HOSPITAL_H

View File

@@ -5,22 +5,20 @@
// VTABLE 0x100d5068
// SIZE 0x68
class HospitalEntity : public BuildingEntity
{
class HospitalEntity : public BuildingEntity {
public:
// OFFSET: LEGO1 0x1000ec40
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0338
return "HospitalEntity";
}
// OFFSET: LEGO1 0x1000ec50
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, HospitalEntity::ClassName()) || BuildingEntity::IsA(name);
}
};
#endif // HOSPITALENTITY_H

View File

@@ -5,24 +5,22 @@
// VTABLE 0x100d97a0
// SIZE 0x18
class HospitalState : public LegoState
{
class HospitalState : public LegoState {
public:
HospitalState();
// OFFSET: LEGO1 0x10076400
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0480
return "HospitalState";
}
// OFFSET: LEGO1 0x10076410
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, HospitalState::ClassName()) || LegoState::IsA(name);
}
};
#endif // HOSPITALSTATE_H

View File

@@ -13,7 +13,7 @@ Infocenter::~Infocenter()
}
// OFFSET: LEGO1 0x1006ef10 STUB
MxLong Infocenter::Notify(MxParam &p)
MxLong Infocenter::Notify(MxParam& p)
{
// TODO

View File

@@ -5,28 +5,26 @@
// VTABLE 0x100d9338
// SIZE 0x1d8
class Infocenter : public LegoWorld
{
class Infocenter : public LegoWorld {
public:
Infocenter();
virtual ~Infocenter() override;
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x8
// OFFSET: LEGO1 0x1006eb40
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f04ec
return "Infocenter";
}
// OFFSET: LEGO1 0x1006eb50
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Infocenter::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // INFOCENTER_H

View File

@@ -13,7 +13,7 @@ InfocenterDoor::~InfocenterDoor()
}
// OFFSET: LEGO1 0x100379e0 STUB
MxLong InfocenterDoor::Notify(MxParam &p)
MxLong InfocenterDoor::Notify(MxParam& p)
{
// TODO

View File

@@ -5,27 +5,25 @@
// VTABLE 0x100d72d8
// SIZE 0xfc
class InfocenterDoor : public LegoWorld
{
class InfocenterDoor : public LegoWorld {
public:
InfocenterDoor();
virtual ~InfocenterDoor(); // vtable+0x0
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
// OFFSET: LEGO1 0x100377b0
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f049c
return "InfocenterDoor";
}
// OFFSET: LEGO1 0x100377c0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, InfocenterDoor::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // INFOCENTERDOOR_H

View File

@@ -5,22 +5,20 @@
// VTABLE 0x100d4b90
// SIZE 0x68
class InfoCenterEntity : public BuildingEntity
{
class InfoCenterEntity : public BuildingEntity {
public:
// OFFSET: LEGO1 0x1000ea00
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f035c
return "InfoCenterEntity";
}
// OFFSET: LEGO1 0x1000ea10
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, InfoCenterEntity::ClassName()) || BuildingEntity::IsA(name);
}
};
#endif // INFOCENTERENTITY_H

View File

@@ -13,4 +13,3 @@ InfocenterState::~InfocenterState()
{
// TODO
}

View File

@@ -1,27 +1,25 @@
#ifndef INFOCENTERSTATE_H
#define INFOCENTERSTATE_H
#include "legostate.h"
#include "decomp.h"
#include "legostate.h"
// VTABLE 0x100d93a8
// SIZE 0x94
class InfocenterState : public LegoState
{
class InfocenterState : public LegoState {
public:
InfocenterState();
virtual ~InfocenterState();
// OFFSET: LEGO1 0x10071840
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f04dc
return "InfocenterState";
}
// OFFSET: LEGO1 0x10071850
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, InfocenterState::ClassName()) || LegoState::IsA(name);
}

View File

@@ -6,20 +6,19 @@
// VTABLE 0x100d6fb8
// SIZE 0x140
// Radio at 0x12c
class Isle : public LegoWorld
{
class Isle : public LegoWorld {
public:
Isle();
// OFFSET: LEGO1 0x10030910
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0458
return "Isle";
}
// OFFSET: LEGO1 0x10030920
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Isle::ClassName()) || LegoWorld::IsA(name);
}

View File

@@ -4,18 +4,17 @@
#include "legoactor.h"
// VTABLE 0x100d5178
class IsleActor : public LegoActor
{
class IsleActor : public LegoActor {
public:
// OFFSET: LEGO1 0x1000e660
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f07dc
return "IsleActor";
}
// OFFSET: LEGO1 0x1000e670
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, IsleActor::ClassName()) || LegoActor::IsA(name);
}

View File

@@ -44,7 +44,8 @@ IslePathActor::IslePathActor()
}
// OFFSET: LEGO1 0x1001a280
MxResult IslePathActor::InitFromMxDSObject(MxDSObject &p_dsObject) {
MxResult IslePathActor::InitFromMxDSObject(MxDSObject& p_dsObject)
{
return MxEntity::InitFromMxDSObject(p_dsObject);
}

View File

@@ -7,32 +7,28 @@
// VTABLE 0x100d4398
// SIZE 0x160
class IslePathActor : public LegoPathActor
{
class IslePathActor : public LegoPathActor {
public:
IslePathActor();
// OFFSET: LEGO1 0x10002ea0
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0104
return "IslePathActor";
}
// OFFSET: LEGO1 0x10002eb0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, IslePathActor::ClassName()) || LegoPathActor::IsA(name);
}
// OFFSET: LEGO1 0x10002ff0 TEMPLATE
// IslePathActor::`scalar deleting destructor'
inline virtual ~IslePathActor() override
{
IslePathActor::Destroy(TRUE);
}
inline virtual ~IslePathActor() override { IslePathActor::Destroy(TRUE); }
virtual MxResult InitFromMxDSObject(MxDSObject &p_dsObject) override; // vtable+0x18
virtual MxResult InitFromMxDSObject(MxDSObject& p_dsObject) override; // vtable+0x18
virtual void VTable0xcc(); // vtable+0xcc
virtual void VTable0xd0(); // vtable+0xd0
virtual void VTable0xd4(); // vtable+0xd4
@@ -43,11 +39,11 @@ public:
virtual void VTable0xe8(MxU32 p_1, MxBool p_2, MxU8 p_3); // vtable+0xe8
virtual void VTable0xec(); // vtable+0xec
inline void SetWorld(LegoWorld *p_world) { m_pLegoWorld = p_world; }
inline LegoWorld *GetWorld() { return m_pLegoWorld; }
inline void SetWorld(LegoWorld* p_world) { m_pLegoWorld = p_world; }
inline LegoWorld* GetWorld() { return m_pLegoWorld; }
private:
LegoWorld *m_pLegoWorld; // 0x154
LegoWorld* m_pLegoWorld; // 0x154
MxFloat m_unk158;
MxFloat m_unk15c;
};

View File

@@ -6,27 +6,26 @@
// VTABLE 0x100d9ec8
// SIZE 0x164
class Jetski : public IslePathActor
{
class Jetski : public IslePathActor {
public:
Jetski();
// OFFSET: LEGO1 0x1007e430
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f03d8
return "Jetski";
}
// OFFSET: LEGO1 0x1007e440
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Jetski::ClassName()) || IslePathActor::IsA(name);
}
private:
// TODO: Jetski fields
undefined m_unk160[4];
};
#endif // JETSKI_H

View File

@@ -5,19 +5,17 @@
// VTABLE 0x100d4fe8
// SIZE 0x144
class JetskiRace : public LegoRace
{
class JetskiRace : public LegoRace {
public:
// OFFSET: LEGO1 0x1000daf0
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0530
return "JetskiRace";
}
// OFFSET: LEGO1 0x1000db00
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, JetskiRace::ClassName()) || LegoRace::IsA(name);
}

View File

@@ -5,22 +5,20 @@
// VTABLE 0x100d4fa8
// SIZE 0x2c
class JetskiRaceState : public RaceState
{
class JetskiRaceState : public RaceState {
public:
// OFFSET: LEGO1 0x1000dc40
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f00ac
return "JetskiRaceState";
}
// OFFSET: LEGO1 0x1000dc50
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, JetskiRaceState::ClassName()) || RaceState::IsA(name);
}
};
#endif // JETSKIRACESTATE_H

View File

@@ -5,24 +5,22 @@
// VTABLE 0x100d8958
// SIZE 0x104
class JukeBox : public LegoWorld
{
class JukeBox : public LegoWorld {
public:
JukeBox();
// OFFSET: LEGO1 0x1005d6f0
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f02cc
return "JukeBox";
}
// OFFSET: LEGO1 0x1005d700
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, JukeBox::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // JUKEBOX_H

View File

@@ -5,25 +5,23 @@
// VTABLE 0x100da8a0
// SIZE 0x6c
class JukeBoxEntity : public LegoEntity
{
class JukeBoxEntity : public LegoEntity {
public:
JukeBoxEntity();
virtual ~JukeBoxEntity() override; // vtable+0x0
// OFFSET: LEGO1 0x10085cc0
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f02f0
return "JukeBoxEntity";
}
// OFFSET: LEGO1 0x10085cd0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, JukeBoxEntity::ClassName()) || LegoEntity::IsA(name);
}
};
#endif // JUKEBOXENTITY_H

View File

@@ -1,6 +1,7 @@
#include "jukeboxstate.h"
// OFFSET: LEGO1 0x1000f300
MxBool JukeBoxState::VTable0x14() {
MxBool JukeBoxState::VTable0x14()
{
return FALSE;
}

View File

@@ -5,24 +5,22 @@
// VTABLE 0x100d4a90
// SIZE 0x10
class JukeBoxState : public LegoState
{
class JukeBoxState : public LegoState {
public:
// OFFSET: LEGO1 0x1000f310
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f02bc
return "JukeBoxState";
}
// OFFSET: LEGO1 0x1000f320
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, JukeBoxState::ClassName()) || LegoState::IsA(name);
}
virtual MxBool VTable0x14() override; // vtable+0x14
};
#endif // JUKEBOXSTATE_H

View File

@@ -3,15 +3,14 @@
#include "lego3dview.h"
class Lego3DManager
{
class Lego3DManager {
public:
inline Lego3DView *GetLego3DView() { return this->m_3dView; }
inline Lego3DView* GetLego3DView() { return this->m_3dView; }
private:
int m_unk00;
int m_unk04;
Lego3DView *m_3dView;
Lego3DView* m_3dView;
};
#endif // LEGO3DMANAGER_H

View File

@@ -3,14 +3,13 @@
#include "viewmanager.h"
class Lego3DView
{
class Lego3DView {
public:
inline ViewManager *GetViewManager() { return this->m_viewManager; }
inline ViewManager* GetViewManager() { return this->m_viewManager; }
private:
char unknown[0x88];
ViewManager *m_viewManager;
ViewManager* m_viewManager;
};
#endif // LEGO3DVIEW_H

View File

@@ -5,18 +5,17 @@
// VTABLE 0x100d52b0
// SIZE 0xa0
class Lego3DWavePresenter : public LegoWavePresenter
{
class Lego3DWavePresenter : public LegoWavePresenter {
public:
// OFFSET: LEGO1 0x1000d890
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f058c
return "Lego3DWavePresenter";
}
// OFFSET: LEGO1 0x1000d8a0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Lego3DWavePresenter::ClassName()) || MxWavePresenter::IsA(name);
}

View File

@@ -5,22 +5,20 @@
// VTABLE 0x100d4a70
// SIZE 0x10
class LegoAct2State : public LegoState
{
class LegoAct2State : public LegoState {
public:
// OFFSET: LEGO1 0x1000df80
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0428
return "LegoAct2State";
}
// OFFSET: LEGO1 0x1000df90
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoAct2State::ClassName()) || LegoState::IsA(name);
}
};
#endif // LEGOACT2STATE_H

View File

@@ -5,18 +5,17 @@
// VTABLE 0x100d5118
// SIZE 0x68
class LegoActionControlPresenter : public MxMediaPresenter
{
class LegoActionControlPresenter : public MxMediaPresenter {
public:
// OFFSET: LEGO1 0x1000d0e0
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f05bc
return "LegoActionControlPresenter";
}
// OFFSET: LEGO1 0x1000d0f0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoActionControlPresenter::ClassName()) || MxMediaPresenter::IsA(name);
}

View File

@@ -6,20 +6,19 @@
// VTABLE 0x100d6d68
// SIZE 0x78
class LegoActor : public LegoEntity
{
class LegoActor : public LegoEntity {
public:
LegoActor();
// OFFSET: LEGO1 0x1002d210
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0124
return "LegoActor";
}
// OFFSET: LEGO1 0x1002d220
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoActor::ClassName()) || LegoEntity::IsA(name);
}
@@ -33,7 +32,6 @@ public:
private:
undefined unk68[0x10];
};
#endif // LEGOACTOR_H

View File

@@ -5,18 +5,17 @@
// VTABLE 0x100d5320
// SIZE 0x50
class LegoActorPresenter : public LegoEntityPresenter
{
class LegoActorPresenter : public LegoEntityPresenter {
public:
// OFFSET: LEGO1 0x1000cb10
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f06a4
return "LegoActorPresenter";
}
// OFFSET: LEGO1 0x1000cb20
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoActorPresenter::ClassName()) || LegoEntityPresenter::IsA(name);
}

View File

@@ -3,8 +3,7 @@
#include "legopathactor.h"
class LegoAnimActor : public LegoPathActor
{
class LegoAnimActor : public LegoPathActor {
public:
};

View File

@@ -34,7 +34,7 @@ void LegoAnimationManager::FUN_1005f6d0(MxBool p)
}
// OFFSET: LEGO1 0x100619f0 STUB
MxLong LegoAnimationManager::Notify(MxParam &p)
MxLong LegoAnimationManager::Notify(MxParam& p)
{
// TODO

View File

@@ -5,24 +5,23 @@
// VTABLE 0x100d8c18
// SIZE 0x500
class LegoAnimationManager : public MxCore
{
class LegoAnimationManager : public MxCore {
public:
LegoAnimationManager();
virtual ~LegoAnimationManager() override; // vtable+0x0
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x8
// OFFSET: LEGO1 0x1005ec80
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f7508
return "LegoAnimationManager";
}
// OFFSET: LEGO1 0x1005ec90
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, ClassName()) || MxCore::IsA(name);
}
@@ -33,7 +32,6 @@ public:
private:
void Init();
};
#endif // LEGOANIMATIONMANAGER_H

View File

@@ -5,24 +5,22 @@
// VTABLE 0x100d7de8
// SIZE 0x74
class LegoAnimMMPresenter : public MxCompositePresenter
{
class LegoAnimMMPresenter : public MxCompositePresenter {
public:
LegoAnimMMPresenter();
// OFFSET: LEGO1 0x1004a950
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f046c
return "LegoAnimMMPresenter";
}
// OFFSET: LEGO1 0x1004a960
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoAnimMMPresenter::ClassName()) || MxCompositePresenter::IsA(name);
}
};
#endif // LEGOANIMMMPRESENTER_H

View File

@@ -4,27 +4,25 @@
#include "mxvideopresenter.h"
// VTABLE 0x100d90c8
class LegoAnimPresenter : public MxVideoPresenter
{
class LegoAnimPresenter : public MxVideoPresenter {
public:
LegoAnimPresenter();
// OFFSET: LEGO1 0x10068530
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f071c
return "LegoAnimPresenter";
}
// OFFSET: LEGO1 0x10068540
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoAnimPresenter::ClassName()) || MxVideoPresenter::IsA(name);
}
private:
void Init();
};
#endif // LEGOANIMPRESENTER_H

View File

@@ -1,18 +1,18 @@
#include "legobackgroundcolor.h"
#include "decomp.h"
#include "legoomni.h"
#include "legoutil.h"
#include "legovideomanager.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(LegoBackgroundColor, 0x30)
const char *g_delimiter = "\t";
const char *g_set = "set";
const char *g_reset = "reset";
const char* g_delimiter = "\t";
const char* g_set = "set";
const char* g_reset = "reset";
// OFFSET: LEGO1 0x1003bfb0
LegoBackgroundColor::LegoBackgroundColor(const char *p_key, const char *p_value)
LegoBackgroundColor::LegoBackgroundColor(const char* p_key, const char* p_value)
{
m_key = p_key;
m_key.ToUpperCase();
@@ -20,18 +20,18 @@ LegoBackgroundColor::LegoBackgroundColor(const char *p_key, const char *p_value)
}
// OFFSET: LEGO1 0x1003c070
void LegoBackgroundColor::SetValue(const char *p_colorString)
void LegoBackgroundColor::SetValue(const char* p_colorString)
{
m_value = p_colorString;
m_value.ToLowerCase();
LegoVideoManager *videomanager = VideoManager();
LegoVideoManager* videomanager = VideoManager();
if (!videomanager || !p_colorString)
return;
float converted_r, converted_g, converted_b;
char *colorStringCopy = strcpy(new char[strlen(p_colorString) + 1], p_colorString);
char *colorStringSplit = strtok(colorStringCopy, g_delimiter);
char* colorStringCopy = strcpy(new char[strlen(p_colorString) + 1], p_colorString);
char* colorStringSplit = strtok(colorStringCopy, g_delimiter);
if (!strcmp(colorStringSplit, g_set)) {
colorStringSplit = strtok(0, g_delimiter);

View File

@@ -5,11 +5,10 @@
// VTABLE 0x100d74a8
// SIZE 0x30
class LegoBackgroundColor : public MxVariable
{
class LegoBackgroundColor : public MxVariable {
public:
__declspec(dllexport) LegoBackgroundColor(const char *p_key, const char *p_value);
virtual void SetValue(const char *p_colorString) override;
__declspec(dllexport) LegoBackgroundColor(const char* p_key, const char* p_value);
virtual void SetValue(const char* p_colorString) override;
private:
float h;

View File

@@ -5,14 +5,13 @@
// VTABLE 0x100d6f50
// SIZE 0x30
class LegoBuildingManager : public MxCore
{
class LegoBuildingManager : public MxCore {
public:
LegoBuildingManager();
virtual ~LegoBuildingManager() override;
// OFFSET: LEGO1 0x1002f930
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f37d0
return "LegoBuildingManager";
@@ -22,7 +21,6 @@ public:
private:
void Init();
};
#endif // LEGOBUILDINGMANAGER_H

View File

@@ -5,21 +5,20 @@
// VTABLE 0x100d4718
// SIZE 0x88
class LegoCacheSound : public MxCore
{
class LegoCacheSound : public MxCore {
public:
LegoCacheSound();
virtual ~LegoCacheSound() override; // vtable+0x0
// OFFSET: LEGO1 0x10006580
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f01c4
return "LegoCacheSound";
}
// OFFSET: LEGO1 0x10006590
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoCacheSound::ClassName()) || MxCore::IsA(name);
}

View File

@@ -5,25 +5,23 @@
// VTABLE 0x100d57b0
// SIZE 0xc8
class LegoCameraController : public MxCore
{
class LegoCameraController : public MxCore {
public:
LegoCameraController();
virtual ~LegoCameraController() override; // vtable+0x0
// OFFSET: LEGO1 0x10011ec0
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0850
return "LegoCameraController";
}
// OFFSET: LEGO1 0x10011ed0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, ClassName()) || MxCore::IsA(name);
}
};
#endif // LEGOCAMERACONTROLLER_H

View File

@@ -13,7 +13,7 @@ LegoCarBuild::~LegoCarBuild()
}
// OFFSET: LEGO1 0x10024050 STUB
MxLong LegoCarBuild::Notify(MxParam &p)
MxLong LegoCarBuild::Notify(MxParam& p)
{
// TODO

View File

@@ -5,24 +5,23 @@
// VTABLE 0x100d6658
// SIZE 0x34c
class LegoCarBuild : public LegoWorld
{
class LegoCarBuild : public LegoWorld {
public:
LegoCarBuild();
virtual ~LegoCarBuild() override;
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x8
// OFFSET: LEGO1 0x10022940
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0504
return "LegoCarBuild";
}
// OFFSET: LEGO1 0x10022950
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoCarBuild::ClassName()) || LegoWorld::IsA(name);
}

View File

@@ -5,21 +5,20 @@
// VTABLE 0x100d99e0
// SIZE 0x150
class LegoCarBuildAnimPresenter : public LegoAnimPresenter
{
class LegoCarBuildAnimPresenter : public LegoAnimPresenter {
public:
LegoCarBuildAnimPresenter();
virtual ~LegoCarBuildAnimPresenter() override; // vtable+0x0
// OFFSET: LEGO1 0x10078510
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f05ec
return "LegoCarBuildAnimPresenter";
}
// OFFSET: LEGO1 0x10078520
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoCarBuildAnimPresenter::ClassName()) || LegoAnimPresenter::IsA(name);
}

View File

@@ -4,18 +4,17 @@
#include "legoraceactor.h"
// VTABLE 0x100da0d8
class LegoCarRaceActor : public LegoRaceActor
{
class LegoCarRaceActor : public LegoRaceActor {
public:
// OFFSET: LEGO1 0x10081650
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0568
return "LegoCarRaceActor";
}
// OFFSET: LEGO1 0x10081670
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoCarRaceActor::ClassName()) || LegoRaceActor::IsA(name);
}

View File

@@ -21,13 +21,13 @@ MxResult LegoControlManager::Tickle()
}
// OFFSET: LEGO1 0x10028e10 STUB
void LegoControlManager::Register(MxCore *p_listener)
void LegoControlManager::Register(MxCore* p_listener)
{
// TODO
}
// OFFSET: LEGO1 0x10028ea0 STUB
void LegoControlManager::Unregister(MxCore *p_listener)
void LegoControlManager::Unregister(MxCore* p_listener)
{
// TODO
}

View File

@@ -4,8 +4,7 @@
#include "mxcore.h"
// VTABLE 0x100d6a80
class LegoControlManager : public MxCore
{
class LegoControlManager : public MxCore {
public:
LegoControlManager();
virtual ~LegoControlManager() override; // vtable+0x0
@@ -13,20 +12,20 @@ public:
virtual MxResult Tickle() override; // vtable+0x8
// OFFSET: LEGO1 0x10028cb0
inline virtual const char *ClassName() const override // vtable+0x0c
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f31b8
return "LegoControlManager";
}
// OFFSET: LEGO1 0x10028cc0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoControlManager::ClassName()) || MxCore::IsA(name);
}
void Register(MxCore *p_listener);
void Unregister(MxCore *p_listener);
void Register(MxCore* p_listener);
void Unregister(MxCore* p_listener);
};
#endif // LEGOCONTROLMANAGER_H

View File

@@ -1,8 +1,8 @@
#include "legoentity.h"
#include "define.h"
#include "legoomni.h"
#include "legoutil.h"
#include "define.h"
DECOMP_SIZE_ASSERT(LegoEntity, 0x68)
@@ -13,7 +13,7 @@ LegoEntity::~LegoEntity()
}
// OFFSET: LEGO1 0x100114f0 STUB
MxLong LegoEntity::Notify(MxParam &p)
MxLong LegoEntity::Notify(MxParam& p)
{
// TODO
@@ -37,7 +37,7 @@ void LegoEntity::Reset()
}
// OFFSET: LEGO1 0x100107e0
MxResult LegoEntity::InitFromMxDSObject(MxDSObject &p_dsObject)
MxResult LegoEntity::InitFromMxDSObject(MxDSObject& p_dsObject)
{
m_mxEntityId = p_dsObject.GetObjectId();
m_atom = p_dsObject.GetAtomId();
@@ -60,14 +60,13 @@ void LegoEntity::Destroy(MxBool p_fromDestructor)
void LegoEntity::AddToCurrentWorld()
{
LegoWorld* world = GetCurrentWorld();
if (world != NULL && world != (LegoWorld*)this)
{
if (world != NULL && world != (LegoWorld*) this) {
// TODO: world->vtable58(this);
}
}
// OFFSET: LEGO1 0x10010e10
void LegoEntity::ParseAction(char *p_extra)
void LegoEntity::ParseAction(char* p_extra)
{
char copy[1024];
char actionValue[1024];
@@ -77,7 +76,7 @@ void LegoEntity::ParseAction(char *p_extra)
m_actionType = MatchActionString(strtok(actionValue, g_parseExtraTokens));
if (m_actionType != ExtraActionType_exit) {
char *token = strtok(NULL, g_parseExtraTokens);
char* token = strtok(NULL, g_parseExtraTokens);
m_actionArgString = new char[strlen(token) + 1];
strcpy(m_actionArgString, token);

View File

@@ -1,16 +1,15 @@
#ifndef LEGOENTITY_H
#define LEGOENTITY_H
#include "decomp.h"
#include "extra.h"
#include "mxdsobject.h"
#include "mxentity.h"
#include "mxvector.h"
#include "extra.h"
#include "decomp.h"
#include "mxdsobject.h"
// VTABLE 0x100d4858
// SIZE 0x68 (probably)
class LegoEntity : public MxEntity
{
class LegoEntity : public MxEntity {
public:
// Inlined at 0x100853f7
inline LegoEntity()
@@ -20,24 +19,24 @@ public:
__declspec(dllexport) virtual ~LegoEntity() override; // vtable+0x0
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
// OFFSET: LEGO1 0x1000c2f0
inline const char *ClassName() const override // vtable+0xc
inline const char* ClassName() const override // vtable+0xc
{
// 0x100f0064
return "LegoEntity";
}
// OFFSET: LEGO1 0x1000c300
inline MxBool IsA(const char *name) const override // vtable+0x10
inline MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoEntity::ClassName()) || MxEntity::IsA(name);
}
virtual MxResult InitFromMxDSObject(MxDSObject &p_dsObject); // vtable+0x18
virtual MxResult InitFromMxDSObject(MxDSObject& p_dsObject); // vtable+0x18
virtual void Destroy(MxBool p_fromDestructor); // vtable+0x1c
virtual void ParseAction(char *); // vtable+0x20
virtual void ParseAction(char*); // vtable+0x20
virtual void VTable0x24(); // vtable+0x24
virtual void VTable0x28(); // vtable+0x28
virtual void VTable0x2c(); // vtable+0x2c
@@ -67,7 +66,7 @@ protected:
// For tokens from the extra string that look like this:
// "Action:openram;\lego\scripts\Race\CarRaceR;0"
ExtraActionType m_actionType; // 0x5c
char *m_actionArgString; // 0x60
char* m_actionArgString; // 0x60
MxS32 m_actionArgNumber; // 0x64
};

View File

@@ -4,29 +4,26 @@
#include "mxcompositepresenter.h"
// VTABLE 0x100d8398
class LegoEntityPresenter : public MxCompositePresenter
{
class LegoEntityPresenter : public MxCompositePresenter {
public:
LegoEntityPresenter();
virtual ~LegoEntityPresenter() override; // vtable+0x0
// OFFSET: LEGO1 0x100534b0
inline const char *ClassName() const override // vtable+0xc
inline const char* ClassName() const override // vtable+0xc
{
// 0x100f06b8
return "LegoEntityPresenter";
}
// OFFSET: LEGO1 0x100534c0
inline MxBool IsA(const char *name) const override // vtable+0x10
inline MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoEntityPresenter::ClassName()) || MxCompositePresenter::IsA(name);
}
private:
void Init();
};
#endif // LEGOENTITYPRESENTER_H

View File

@@ -4,18 +4,17 @@
#include "legoanimactor.h"
// VTABLE 0x100d6c10
class LegoExtraActor : public LegoAnimActor
{
class LegoExtraActor : public LegoAnimActor {
public:
// OFFSET: LEGO1 0x1002b7a0
inline const char *ClassName() const override // vtable+0xc
inline const char* ClassName() const override // vtable+0xc
{
// 0x100f3204
return "LegoExtraActor";
}
// OFFSET: LEGO1 0x1002b7c0
inline MxBool IsA(const char *name) const override // vtable+0x10
inline MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoExtraActor::ClassName()) || LegoAnimActor::IsA(name);
}

View File

@@ -5,18 +5,16 @@
// VTABLE 0x100d89e0
// SIZE 0x70
class LegoFlcTexturePresenter : public MxFlcPresenter
{
class LegoFlcTexturePresenter : public MxFlcPresenter {
public:
LegoFlcTexturePresenter();
// OFFSET: LEGO1 0x1005def0
inline const char *ClassName() const override // vtable+0xc
inline const char* ClassName() const override // vtable+0xc
{
// 0x100f0634
return "LegoFlcTexturePresenter";
}
};
#endif // LEGOFLCTEXTUREPRESENTER_H

View File

@@ -1,20 +1,20 @@
#include "legofullscreenmovie.h"
#include "decomp.h"
#include "legoomni.h"
#include "legovideomanager.h"
#include "mxtypes.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(LegoFullScreenMovie, 0x24)
// 0x100f3be8
const char *g_str_enable = "enable";
const char* g_str_enable = "enable";
// 0x100f3bf4
const char *g_str_disable = "disable";
const char* g_str_disable = "disable";
// OFFSET: LEGO1 0x1003c500
LegoFullScreenMovie::LegoFullScreenMovie(const char *p_key, const char *p_value)
LegoFullScreenMovie::LegoFullScreenMovie(const char* p_key, const char* p_value)
{
m_key = p_key;
m_key.ToUpperCase();
@@ -22,12 +22,12 @@ LegoFullScreenMovie::LegoFullScreenMovie(const char *p_key, const char *p_value)
}
// OFFSET: LEGO1 0x1003c5c0
void LegoFullScreenMovie::SetValue(const char *p_option)
void LegoFullScreenMovie::SetValue(const char* p_option)
{
m_value = p_option;
m_value.ToLowerCase();
LegoVideoManager *videomanager = VideoManager();
LegoVideoManager* videomanager = VideoManager();
if (videomanager) {
if (!strcmp(m_value.GetData(), g_str_enable)) {

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