InvokeAction: take const atom (#837)

This commit is contained in:
Christian Semmler
2024-04-22 08:24:00 -04:00
committed by GitHub
parent f1688be263
commit b4f29ea6b0
5 changed files with 5 additions and 18 deletions

View File

@@ -19,11 +19,11 @@ class LegoTreeNode;
MxS16 CountTotalTreeNodes(LegoTreeNode* p_node);
void FUN_1003e050(LegoAnimPresenter* p_presenter);
Extra::ActionType MatchActionString(const char*);
void InvokeAction(Extra::ActionType p_actionId, MxAtomId& p_pAtom, MxS32 p_targetEntityId, LegoEntity* p_sender);
void InvokeAction(Extra::ActionType p_actionId, const MxAtomId& p_pAtom, MxS32 p_targetEntityId, LegoEntity* p_sender);
void SetCameraControllerFromIsle();
void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut);
void FUN_1003eda0();
MxBool RemoveFromCurrentWorld(MxAtomId& p_atomId, MxS32 p_id);
MxBool RemoveFromCurrentWorld(const MxAtomId& p_atomId, MxS32 p_id);
void FUN_1003ef00(MxBool);
void SetAppCursor(WPARAM p_wparam);
MxBool FUN_1003ef60();