mirror of
https://github.com/isledecomp/isle.git
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Enforce vtable match (#464)
* vtable enforce
* Vtable progress
* IslePathActor subclasses
* LegoState subclasses
* LegoWorld subclasses
* Presenter progress
* Remaining presenters
* All but two that need new files
* Merge into vtable branch (#3)
* Implement MxDisplaySurface::VTable0x44 (#467)
* Update mxdisplaysurface.cpp
* add arguments to header
* Fix glitched bitmaps
* WIP fixes
* Match
* Fix
* Changes
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implmement PoliceState::VTable0x1c (#468)
* Implmement PoliceState::VTable0x1c
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implement Lego3DView::Render (#470)
* Implement Lego3DView::Render
* use MxDouble
* Revert "use MxDouble"
This reverts commit a006b60e20.
* Begin work on Police class (#469)
* Begin work on Police class
* Use JukeBox::e_policeStation value
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implement MxDisplaySurface::CreateCursorSurface (#471)
* Update mxdisplaysurface.cpp
* Fixes
* Update legovideomanager.cpp
* Match to 100%
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
---------
Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
* Police fix
* Finish
* motocycle lower case
* Update historybook.h
* Update hospitalstate.h
* Update jetski.h
* Update legoinputmanager.h
* Update legolocomotionanimpresenter.h
* Update pizza.h
* Update act3shark.h
* Update ambulancemissionstate.h
* Update bumpbouy.h
* Update doors.h
---------
Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
This commit is contained in:
@@ -19,3 +19,63 @@ Ambulance::Ambulance()
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this->m_unk0x13c = 40.0;
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this->m_unk0x17c = 1.0;
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}
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// STUB: LEGO1 0x10035f90
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void Ambulance::Destroy(MxBool p_fromDestructor)
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{
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// TODO
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}
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// STUB: LEGO1 0x100361d0
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MxResult Ambulance::Create(MxDSAction& p_dsAction)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10036300
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void Ambulance::VTable0x70(float p_float)
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{
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// TODO
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}
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// STUB: LEGO1 0x10036420
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MxLong Ambulance::Notify(MxParam& p_param)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10036860
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MxU32 Ambulance::VTable0xdc(MxType19NotificationParam& p_param)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10036ce0
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MxU32 Ambulance::VTable0xcc()
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10036e90
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void Ambulance::VTable0xe4()
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{
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// TODO
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}
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// STUB: LEGO1 0x10036f90
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MxU32 Ambulance::VTable0xd4(MxType17NotificationParam& p_param)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10037160
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MxResult Ambulance::Tickle()
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{
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// TODO
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return SUCCESS;
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}
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@@ -18,3 +18,10 @@ AmbulanceMissionState::AmbulanceMissionState()
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m_color4 = 0;
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m_color5 = 0;
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}
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// STUB: LEGO1 0x10037440
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MxResult AmbulanceMissionState::VTable0x1c(LegoFileStream* p_legoFileStream)
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{
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// TODO
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return 0;
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}
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@@ -23,12 +23,26 @@ Hospital::Hospital()
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NotificationManager()->Register(this);
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}
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// STUB: LEGO1 0x100746a0
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MxBool Hospital::VTable0x5c()
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{
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// TODO
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return FALSE;
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}
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// STUB: LEGO1 0x100747f0
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Hospital::~Hospital()
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{
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// TODO
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}
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// STUB: LEGO1 0x100748c0
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MxResult Hospital::Create(MxDSAction& p_dsAction)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10074990
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MxLong Hospital::Notify(MxParam& p_param)
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{
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@@ -36,3 +50,29 @@ MxLong Hospital::Notify(MxParam& p_param)
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return 0;
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}
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// STUB: LEGO1 0x10074a60
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void Hospital::VTable0x50()
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{
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// TODO
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}
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// STUB: LEGO1 0x10076220
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void Hospital::VTable0x68(MxBool p_add)
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{
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// TODO
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}
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// STUB: LEGO1 0x10076270
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MxResult Hospital::Tickle()
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10076330
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MxBool Hospital::VTable0x64()
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{
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// TODO
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return FALSE;
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}
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@@ -12,3 +12,10 @@ HospitalState::HospitalState()
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this->m_unk0x14 = 0;
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this->m_unk0x16 = 0;
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}
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// STUB: LEGO1 0x10076530
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MxResult HospitalState::VTable0x1c(LegoFileStream* p_legoFileStream)
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{
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// TODO
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return 0;
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}
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