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Enforce vtable match (#464)
* vtable enforce
* Vtable progress
* IslePathActor subclasses
* LegoState subclasses
* LegoWorld subclasses
* Presenter progress
* Remaining presenters
* All but two that need new files
* Merge into vtable branch (#3)
* Implement MxDisplaySurface::VTable0x44 (#467)
* Update mxdisplaysurface.cpp
* add arguments to header
* Fix glitched bitmaps
* WIP fixes
* Match
* Fix
* Changes
* Fixes
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Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implmement PoliceState::VTable0x1c (#468)
* Implmement PoliceState::VTable0x1c
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implement Lego3DView::Render (#470)
* Implement Lego3DView::Render
* use MxDouble
* Revert "use MxDouble"
This reverts commit a006b60e20
.
* Begin work on Police class (#469)
* Begin work on Police class
* Use JukeBox::e_policeStation value
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implement MxDisplaySurface::CreateCursorSurface (#471)
* Update mxdisplaysurface.cpp
* Fixes
* Update legovideomanager.cpp
* Match to 100%
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
---------
Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
* Police fix
* Finish
* motocycle lower case
* Update historybook.h
* Update hospitalstate.h
* Update jetski.h
* Update legoinputmanager.h
* Update legolocomotionanimpresenter.h
* Update pizza.h
* Update act3shark.h
* Update ambulancemissionstate.h
* Update bumpbouy.h
* Update doors.h
---------
Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
This commit is contained in:
@@ -8,3 +8,51 @@ CarRace::CarRace()
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this->m_unk0x150 = 0;
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this->m_unk0x130 = MxRect32(0x16c, 0x154, 0x1ec, 0x15e);
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}
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// STUB: LEGO1 0x10016ce0
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MxResult CarRace::Create(MxDSAction& p_dsAction)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10016dd0
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void CarRace::VTable0x50()
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{
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// TODO
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}
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// STUB: LEGO1 0x10016f60
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undefined4 CarRace::VTable0x74(undefined4)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x100170e0
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undefined4 CarRace::VTable0x70(undefined4)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10017650
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undefined4 CarRace::VTable0x6c(undefined4)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x100177e0
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undefined4 CarRace::VTable0x78(undefined4)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10017900
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MxBool CarRace::VTable0x64()
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{
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// TODO
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return FALSE;
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}
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@@ -11,6 +11,13 @@ RaceState::RaceState()
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// TODO
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}
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// STUB: LEGO1 0x10016140
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MxResult RaceState::VTable0x1c(LegoFileStream* p_legoFileStream)
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{
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// TODO
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x10016280
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RaceStateEntry* RaceState::GetState(MxU8 p_id)
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{
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