implement a few legonavcontroller functions (#718)

* implement a few legonavcontroller functions

* Match LegoNavController::ProcessJoystickInput

* Style

* Match LegoNavController::ProcessKeyboardInput

* Style

* Fix

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha
2024-03-24 10:30:12 -04:00
committed by GitHub
parent 3f03940fcb
commit b66e28ac5e
6 changed files with 207 additions and 17 deletions

View File

@@ -37,6 +37,7 @@ public:
virtual MxResult Create(); // vtable+0x44
void SetWorldTransform(const Vector3& p_at, const Vector3& p_dir, const Vector3& p_up);
void FUN_10012320(MxFloat);
void FUN_100123e0(const Matrix4& p_transform, MxU32 p_und);
Mx3DPointFloat GetWorldUp();
Mx3DPointFloat GetWorldLocation();