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implement a few legonavcontroller functions (#718)
* implement a few legonavcontroller functions * Match LegoNavController::ProcessJoystickInput * Style * Match LegoNavController::ProcessKeyboardInput * Style * Fix --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -68,6 +68,17 @@ public:
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// SIZE 0x338
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class LegoInputManager : public MxPresenter {
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public:
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enum Keys {
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c_left = 0x01,
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c_right = 0x02,
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c_up = 0x04,
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c_down = 0x08,
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c_bit5 = 0x10,
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c_leftOrRight = c_left | c_right,
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c_upOrDown = c_up | c_down
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};
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LegoInputManager();
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~LegoInputManager() override;
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@@ -113,6 +124,8 @@ public:
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void ProcessEvents();
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MxBool ProcessOneEvent(LegoEventNotificationParam& p_param);
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MxBool FUN_1005cdf0(LegoEventNotificationParam& p_param);
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void FUN_1005c0f0();
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MxResult FUN_1005c160(MxU32& p_keyFlags);
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// SYNTHETIC: LEGO1 0x1005b8d0
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// LegoInputManager::`scalar deleting destructor'
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@@ -134,10 +147,8 @@ private:
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MxBool m_unk0x88; // 0x88
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IDirectInput* m_directInput; // 0x8c
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IDirectInputDevice* m_directInputDevice; // 0x90
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undefined m_unk0x94; // 0x94
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undefined4 m_unk0x98; // 0x98
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undefined m_unk0x9c[0xf8]; // 0x9c
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undefined m_unk0x194; // 0x194
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MxBool m_unk0x94; // 0x94
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MxU8 m_unk0x95[256]; // 0x95
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MxBool m_unk0x195; // 0x195
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MxS32 m_joyid; // 0x198
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MxS32 m_joystickIndex; // 0x19c
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