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Improve naming, use virtual key constants (#979)
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b67af71f33
@@ -153,7 +153,7 @@ void IsleApp::Close()
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if (Lego()) {
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GameState()->Save(0);
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if (InputManager()) {
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InputManager()->QueueEvent(c_notificationKeyPress, 0, 0, 0, 0x20);
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InputManager()->QueueEvent(c_notificationKeyPress, 0, 0, 0, VK_SPACE);
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}
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VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveAll(NULL);
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