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Implement LegoWorld::Find (#489)
* Implement LegoWorld::FUN_100213a0 * Rename lists * Rename cursors * Rename cursor * Rename functions * Remove a comment * Rename more functions * Fix return type
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@@ -71,7 +71,7 @@ void LegoEntity::SetWorld()
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{
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LegoWorld* world = GetCurrentWorld();
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if (world != NULL && world != (LegoWorld*) this) {
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world->VTable0x58(this);
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world->Add(this);
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}
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}
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