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Implement/match Isle::Escape (#950)
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@@ -57,7 +57,7 @@ public:
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// FUNCTION: LEGO1 0x10033170
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void VTable0x60() override {} // vtable+60
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MxBool VTable0x64() override; // vtable+64
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MxBool Escape() override; // vtable+64
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void Enable(MxBool p_enable) override; // vtable+68
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virtual void VTable0x6c(LegoPathActor* p_actor); // vtable+6c
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