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Implement/match Isle::Escape (#950)
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@@ -149,7 +149,7 @@ void HistoryBook::ReadyWorld()
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}
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// FUNCTION: LEGO1 0x10082a10
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MxBool HistoryBook::VTable0x64()
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MxBool HistoryBook::Escape()
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{
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m_destLocation = LegoGameState::Area::e_infomain;
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return TRUE;
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