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Implement/match Isle::Escape (#950)
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@@ -165,7 +165,7 @@ void InfocenterDoor::Enable(MxBool p_enable)
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}
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// FUNCTION: LEGO1 0x10037cd0
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MxBool InfocenterDoor::VTable0x64()
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MxBool InfocenterDoor::Escape()
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{
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DeleteObjects(&m_atom, 500, 510);
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m_destLocation = LegoGameState::e_infomain;
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