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Implement/match LegoAnimationManager::FUN_1005f6d0 and FUN_1005f700 (#871)
* Implement/match LegoAnimationManager::FUN_1005f6d0 and FUN_1005f700 * Use bool constants
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@@ -69,8 +69,8 @@ public:
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void Reset(MxBool p_und);
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void Suspend();
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void Resume();
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void FUN_1005f6d0(MxBool);
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void FUN_1005f700(MxBool);
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void FUN_1005f6d0(MxBool p_unk0x400);
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void FUN_1005f700(MxBool p_unk0x3a);
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MxResult LoadScriptInfo(MxS32 p_scriptIndex);
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MxBool FindVehicle(const char* p_name, MxU32& p_index);
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MxResult ReadAnimInfo(LegoFile* p_file, AnimInfo* p_info);
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@@ -136,10 +136,10 @@ private:
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MxLong m_unk0x30[2]; // 0x30
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MxBool m_unk0x38; // 0x38
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MxBool m_unk0x39; // 0x39
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undefined m_unk0x3a; // 0x3a
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MxBool m_unk0x3a; // 0x3a
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Unknown0x3c m_unk0x3c[40]; // 0x3c
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undefined4 m_unk0x3fc; // 0x3fc
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MxU8 m_unk0x400; // 0x400
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MxBool m_unk0x400; // 0x400
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undefined m_unk0x401; // 0x401
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MxU8 m_unk0x402; // 0x402
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MxLong m_unk0x404; // 0x404
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@@ -151,8 +151,8 @@ private:
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undefined4 m_unk0x41c; // 0x41c
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AnimState* m_animState; // 0x420
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LegoROIList* m_unk0x424; // 0x424
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undefined m_unk0x428; // 0x428
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undefined m_unk0x429; // 0x429
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MxBool m_unk0x428; // 0x428
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MxBool m_unk0x429; // 0x429
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undefined m_unk0x42a; // 0x42a
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MxBool m_suspended; // 0x42b
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undefined4 m_unk0x42c; // 0x42c
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