Implement/match LegoAnimationManager::FUN_10062e20 (#967)

This commit is contained in:
Christian Semmler
2024-05-29 13:24:08 -04:00
committed by GitHub
parent 2f1aa58153
commit b978787f8f
11 changed files with 197 additions and 47 deletions

View File

@@ -72,14 +72,14 @@ public:
MxS32 p_dest,
float p_destScale
);
MxResult AddPathActor(LegoPathActor* p_actor);
MxResult FUN_1001fb70(
MxResult PlaceActor(LegoPathActor* p_actor);
MxResult PlaceActor(
LegoPathActor* p_actor,
LegoAnimPresenter* p_presenter,
Vector3& p_position,
Vector3& p_direction
);
void RemovePathActor(LegoPathActor* p_actor);
void RemoveActor(LegoPathActor* p_actor);
void FUN_1001fda0(LegoAnimPresenter* p_presenter);
void FUN_1001fe90(LegoAnimPresenter* p_presenter);
LegoPathBoundary* FindPathBoundary(const char* p_name);