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Support building isle with modern MSVC + msys2 (#421)
* cmake: detect older MSVC and define ENABLE_DECOMP_ASSERTS to enable decomp asserts * Add /Zc:__cplusplus to define __cplusplus with c++ version number * Silence deprecated CRT releated warnings * LegoCameraController overrids some methods that are not defined in its parent(s) * Tgl::Device::GetDrawnTriangleCount does not exist (FIXME: INCORRECT FIX -> Tgl::Device should be updated instead) * Remove copy/pasted APP_ICON from lego1 resource.h header * Implement empty ViewLODList::Dump method * Also enable "compat mode" for newer MSVC compilers * Only do decomp assertions when using older MSVC compilers * msys2 mingw compat (cannot pass reference of rvalue) * Fix msys2 mingw warning: declaration 'class Tgl::Group' does not declare anything * Add FIXME comment to LEgo3DView::m_previousRenderTime * LegoView1 is 16 bytes bigger then LegoView ==> 4 32-bit pointers * include string.h for strlen * Fix overrides * Fix constness of method * Fixes * Formatting * Add size assert for MxFrequencyMeter * ci: build isle with msys2 + msvc on GitHub actions * Set vcvars for msvc * msys2 needs the msys2 shell * Build in default shell * isle is not 64-bit yet (I think) * Print bitness * Use amd64_x64 cross tools * Minor updates * Add more names --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -3,13 +3,13 @@
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// Various macros to enable compiling with other/newer compilers.
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#ifdef __MINGW32__
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#if defined(__MINGW32__) || (defined(_MSC_VER) && _MSC_VER >= 1100)
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#define COMPAT_MODE
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#endif
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// Use `COMPAT_CONST` where something ought to be 'const', and a newer compiler would complain if it
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// wasn't, but we know it isn't 'const' in the original code.
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#ifdef __MINGW32__
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#if defined(__MINGW32__) || (defined(_MSC_VER) && _MSC_VER >= 1100)
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#define COMPAT_CONST const
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#else
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#define COMPAT_CONST
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