mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-23 00:14:22 +00:00
Support building isle with modern MSVC + msys2 (#421)
* cmake: detect older MSVC and define ENABLE_DECOMP_ASSERTS to enable decomp asserts * Add /Zc:__cplusplus to define __cplusplus with c++ version number * Silence deprecated CRT releated warnings * LegoCameraController overrids some methods that are not defined in its parent(s) * Tgl::Device::GetDrawnTriangleCount does not exist (FIXME: INCORRECT FIX -> Tgl::Device should be updated instead) * Remove copy/pasted APP_ICON from lego1 resource.h header * Implement empty ViewLODList::Dump method * Also enable "compat mode" for newer MSVC compilers * Only do decomp assertions when using older MSVC compilers * msys2 mingw compat (cannot pass reference of rvalue) * Fix msys2 mingw warning: declaration 'class Tgl::Group' does not declare anything * Add FIXME comment to LEgo3DView::m_previousRenderTime * LegoView1 is 16 bytes bigger then LegoView ==> 4 32-bit pointers * include string.h for strlen * Fix overrides * Fix constness of method * Fixes * Formatting * Add size assert for MxFrequencyMeter * ci: build isle with msys2 + msvc on GitHub actions * Set vcvars for msvc * msys2 needs the msys2 shell * Build in default shell * isle is not 64-bit yet (I think) * Print bitness * Use amd64_x64 cross tools * Minor updates * Add more names --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:

committed by
GitHub

parent
01f3168e71
commit
b996fff6fa
2
.github/workflows/analyze.yml
vendored
2
.github/workflows/analyze.yml
vendored
@@ -4,6 +4,7 @@ on: [push, pull_request]
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jobs:
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jobs:
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decomplint-isle:
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decomplint-isle:
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name: 'ISLE annotations'
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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steps:
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steps:
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@@ -18,6 +19,7 @@ jobs:
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python3 tools/decomplint/decomplint.py ISLE --module ISLE --warnfail
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python3 tools/decomplint/decomplint.py ISLE --module ISLE --warnfail
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decomplint-lego1:
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decomplint-lego1:
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name: 'LEGO1 annotations'
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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steps:
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steps:
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54
.github/workflows/build.yml
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54
.github/workflows/build.yml
vendored
@@ -3,7 +3,53 @@ name: Build
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on: [push, pull_request]
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on: [push, pull_request]
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jobs:
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jobs:
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build-current-toolchain:
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name: 'Current ${{ matrix.toolchain.name }}'
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runs-on: windows-latest
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defaults:
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run:
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shell: ${{ matrix.toolchain.shell }}
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strategy:
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fail-fast: false
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matrix:
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toolchain:
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- { name: 'MSVC', shell: 'sh', setup-cmake: true, setup-ninja: true, setup-msvc: true }
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- { name: 'msys2 mingw32', shell: 'msys2 {0}', setup-msys2: true }
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steps:
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- name: Set up MSYS2
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if: matrix.toolchain.setup-msys2
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uses: msys2/setup-msys2@v2
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with:
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msystem: mingw32
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install: >-
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mingw-w64-i686-cc
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mingw-w64-i686-cmake
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mingw-w64-i686-ninja
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- name: Setup cmake
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if: matrix.toolchain.setup-cmake
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uses: jwlawson/actions-setup-cmake@v1.13
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- name: Setup ninja
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if: matrix.toolchain.setup-ninja
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uses: ashutoshvarma/setup-ninja@master
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- name: Setup vcvars
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if: matrix.toolchain.setup-msvc
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uses: ilammy/msvc-dev-cmd@v1
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with:
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arch: amd64_x86 # Use the 64-bit x64-native cross tools to build 32-bit x86 code
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- uses: actions/checkout@v3
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- name: Build
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run: |
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cmake -S . -B build -DCMAKE_BUILD_TYPE=Debug -GNinja -Werror=dev
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cmake --build build
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build:
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build:
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name: 'MSVC 4.20'
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runs-on: windows-latest
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runs-on: windows-latest
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steps:
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steps:
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@@ -28,10 +74,8 @@ jobs:
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shell: cmd
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shell: cmd
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run: |
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run: |
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call .\msvc420\bin\VCVARS32.BAT x86
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call .\msvc420\bin\VCVARS32.BAT x86
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mkdir build
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cmake -B build -DCMAKE_BUILD_TYPE=RelWithDebInfo -G "NMake Makefiles"
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cd build
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cmake --build build
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cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo -G "NMake Makefiles"
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cmake --build .
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- name: Upload Artifact
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- name: Upload Artifact
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uses: actions/upload-artifact@master
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uses: actions/upload-artifact@master
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@@ -44,6 +88,7 @@ jobs:
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build/LEGO1.PDB
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build/LEGO1.PDB
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compare:
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compare:
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name: 'Compare with master'
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needs: build
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needs: build
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runs-on: windows-latest
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runs-on: windows-latest
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steps:
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steps:
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@@ -109,6 +154,7 @@ jobs:
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LEGO1PROGRESS.*
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LEGO1PROGRESS.*
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upload:
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upload:
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name: 'Upload artifacts'
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needs: [build, compare]
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needs: [build, compare]
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/master' && github.repository == 'isledecomp/isle' }}
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if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/master' && github.repository == 'isledecomp/isle' }}
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@@ -2,8 +2,24 @@ cmake_minimum_required(VERSION 3.13 FATAL_ERROR)
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project(isle CXX)
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project(isle CXX)
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math(EXPR bits "8 * ${CMAKE_SIZEOF_VOID_P}")
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message(STATUS "Building ${bits}-bit LEGO Island")
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if (NOT bits EQUAL 32)
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message(WARNING "Only 32-bit executables are supported")
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endif()
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set(MSVC_FOR_DECOMP FALSE)
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if (MSVC)
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# Visual C++ 4.2 -> cl version 10.2.0
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if (CMAKE_CXX_COMPILER_VERSION VERSION_LESS "11.0")
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set(MSVC_FOR_DECOMP TRUE)
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endif()
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endif()
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message(STATUS "MSVC for decompilation: ${MSVC_FOR_DECOMP}")
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option(ISLE_BUILD_APP "Build ISLE.EXE application" ON)
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option(ISLE_BUILD_APP "Build ISLE.EXE application" ON)
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option(ISLE_USE_SMARTHEAP "Build with SmartHeap" ${MSVC})
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option(ISLE_USE_SMARTHEAP "Build with SmartHeap" ${MSVC_FOR_DECOMP})
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option(ISLE_USE_DX5 "Build with internal DirectX 5 SDK" ON)
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option(ISLE_USE_DX5 "Build with internal DirectX 5 SDK" ON)
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add_library(lego1 SHARED
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add_library(lego1 SHARED
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@@ -300,6 +316,29 @@ if (ISLE_BUILD_APP)
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endif()
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endif()
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if (MSVC)
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if (MSVC)
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if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "15")
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target_compile_definitions(lego1 PRIVATE _CRT_SECURE_NO_WARNINGS)
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if (ISLE_BUILD_APP)
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target_compile_definitions(isle PRIVATE "_CRT_SECURE_NO_WARNINGS")
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endif()
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endif()
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# Visual Studio 2017 version 15.7 needs "/Zc:__cplusplus" for __cplusplus
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if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "19.14.26428")
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target_compile_options(lego1 PRIVATE "-Zc:__cplusplus")
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if (ISLE_BUILD_APP)
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target_compile_options(isle PRIVATE "-Zc:__cplusplus")
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endif()
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endif()
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endif()
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if (MSVC_FOR_DECOMP)
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target_compile_definitions(lego1 PRIVATE "ENABLE_DECOMP_ASSERTS")
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if (ISLE_BUILD_APP)
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target_compile_definitions(isle PRIVATE "ENABLE_DECOMP_ASSERTS")
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endif()
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endif()
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if (MSVC_FOR_DECOMP)
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# These flags have been taken from the defaults for a Visual C++ 4.20 project (the compiler the
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# These flags have been taken from the defaults for a Visual C++ 4.20 project (the compiler the
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# game was originally built with) and tweaked slightly to produce more debugging info for reccmp.
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# game was originally built with) and tweaked slightly to produce more debugging info for reccmp.
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# They ensure a recompilation that can be byte/instruction accurate to the original binaries.
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# They ensure a recompilation that can be byte/instruction accurate to the original binaries.
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@@ -29,14 +29,14 @@ public:
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return !strcmp(p_name, ClassName()) || MxCore::IsA(p_name);
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return !strcmp(p_name, ClassName()) || MxCore::IsA(p_name);
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}
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}
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virtual void OnLButtonDown(MxPoint32 p_point) override; // vtable+0x30
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virtual void OnLButtonDown(MxPoint32 p_point); // vtable+0x30
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virtual void OnLButtonUp(MxPoint32 p_point) override; // vtable+0x34
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virtual void OnLButtonUp(MxPoint32 p_point); // vtable+0x34
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virtual void OnRButtonDown(MxPoint32 p_point) override; // vtable+0x38
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virtual void OnRButtonDown(MxPoint32 p_point); // vtable+0x38
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virtual void OnRButtonUp(MxPoint32 p_point) override; // vtable+0x3c
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virtual void OnRButtonUp(MxPoint32 p_point); // vtable+0x3c
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virtual void OnMouseMove(MxU8 p_modifier, MxPoint32 p_point) override; // vtable+0x40
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virtual void OnMouseMove(MxU8 p_modifier, MxPoint32 p_point); // vtable+0x40
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virtual MxResult Create(); // vtable+0x44
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virtual MxResult Create(); // vtable+0x44
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void SetWorldTransform(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3Impl& p_up);
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void SetWorldTransform(const Vector3Impl& p_at, const Vector3Impl& p_dir, const Vector3Impl& p_up);
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void FUN_100123e0(Matrix4Data& p_transform, MxU32);
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void FUN_100123e0(Matrix4Data& p_transform, MxU32);
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Vector3Data& FUN_10012740();
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Vector3Data& FUN_10012740();
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Vector3Data& FUN_100127f0();
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Vector3Data& FUN_100127f0();
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@@ -32,12 +32,16 @@ public:
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return !strcmp(p_name, LegoEntity::ClassName()) || MxEntity::IsA(p_name);
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return !strcmp(p_name, LegoEntity::ClassName()) || MxEntity::IsA(p_name);
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}
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}
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virtual MxResult Create(MxDSObject& p_dsObject); // vtable+0x18
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virtual MxResult Create(MxDSObject& p_dsObject); // vtable+0x18
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virtual void Destroy(MxBool p_fromDestructor); // vtable+0x1c
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virtual void Destroy(MxBool p_fromDestructor); // vtable+0x1c
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virtual void ParseAction(char*); // vtable+0x20
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virtual void ParseAction(char*); // vtable+0x20
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virtual void SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2); // vtable+0x24
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virtual void SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2); // vtable+0x24
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virtual void SetWorldTransform(Vector3Impl& p_loc, Vector3Impl& p_dir, Vector3Impl& p_up); // vtable+0x28
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virtual void SetWorldTransform(
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virtual void ResetWorldTransform(MxBool p_inVehicle); // vtable+0x2c
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const Vector3Impl& p_loc,
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const Vector3Impl& p_dir,
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const Vector3Impl& p_up
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); // vtable+0x28
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virtual void ResetWorldTransform(MxBool p_inVehicle); // vtable+0x2c
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// FUNCTION: LEGO1 0x10001090
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// FUNCTION: LEGO1 0x10001090
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virtual void SetWorldSpeed(MxFloat p_worldSpeed) { m_worldSpeed = p_worldSpeed; } // vtable+0x30
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virtual void SetWorldSpeed(MxFloat p_worldSpeed) { m_worldSpeed = p_worldSpeed; } // vtable+0x30
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virtual void VTable0x34(); // vtable+0x34
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virtual void VTable0x34(); // vtable+0x34
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@@ -3,6 +3,7 @@
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#include "decomp.h"
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#include "decomp.h"
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#include "mxcore.h"
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#include "mxcore.h"
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#include "mxpoint32.h"
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#include <windows.h>
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#include <windows.h>
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@@ -39,7 +39,14 @@ void LegoActionControlPresenter::RepeatingTickle()
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ParseExtra();
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ParseExtra();
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}
|
}
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|
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#ifdef COMPAT_MODE
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{
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|
MxAtomId atom(m_unk0x54.GetData(), LookupMode_LowerCase2);
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|
InvokeAction(m_unk0x50, atom, m_unk0x64, NULL);
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|
}
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|
#else
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InvokeAction(m_unk0x50, MxAtomId(m_unk0x54.GetData(), LookupMode_LowerCase2), m_unk0x64, NULL);
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InvokeAction(m_unk0x50, MxAtomId(m_unk0x54.GetData(), LookupMode_LowerCase2), m_unk0x64, NULL);
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|
#endif
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m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
|
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
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m_currentTickleState = TickleState_Done;
|
m_currentTickleState = TickleState_Done;
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}
|
}
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@@ -71,7 +71,7 @@ void LegoCameraController::OnMouseMove(MxU8 p_modifier, MxPoint32 p_point)
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}
|
}
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|
|
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// FUNCTION: LEGO1 0x10012260
|
// FUNCTION: LEGO1 0x10012260
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void LegoCameraController::SetWorldTransform(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3Impl& p_up)
|
void LegoCameraController::SetWorldTransform(const Vector3Impl& p_at, const Vector3Impl& p_dir, const Vector3Impl& p_up)
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{
|
{
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CalcLocalTransform(p_at, p_dir, p_up, m_matrix1);
|
CalcLocalTransform(p_at, p_dir, p_up, m_matrix1);
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m_matrix2 = m_matrix1;
|
m_matrix2 = m_matrix1;
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||||||
|
@@ -36,7 +36,7 @@ void LegoEntity::ResetWorldTransform(MxBool p_inVehicle)
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|||||||
}
|
}
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||||||
|
|
||||||
// STUB: LEGO1 0x10010790
|
// STUB: LEGO1 0x10010790
|
||||||
void LegoEntity::SetWorldTransform(Vector3Impl& p_loc, Vector3Impl& p_dir, Vector3Impl& p_up)
|
void LegoEntity::SetWorldTransform(const Vector3Impl& p_loc, const Vector3Impl& p_dir, const Vector3Impl& p_up)
|
||||||
{
|
{
|
||||||
// TODO
|
// TODO
|
||||||
}
|
}
|
||||||
|
@@ -10,6 +10,7 @@
|
|||||||
|
|
||||||
DECOMP_SIZE_ASSERT(LegoVideoManager, 0x590);
|
DECOMP_SIZE_ASSERT(LegoVideoManager, 0x590);
|
||||||
DECOMP_SIZE_ASSERT(MxStopWatch, 0x18);
|
DECOMP_SIZE_ASSERT(MxStopWatch, 0x18);
|
||||||
|
DECOMP_SIZE_ASSERT(MxFrequencyMeter, 0x20);
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1007aa20
|
// FUNCTION: LEGO1 0x1007aa20
|
||||||
LegoVideoManager::LegoVideoManager()
|
LegoVideoManager::LegoVideoManager()
|
||||||
|
@@ -4,8 +4,12 @@
|
|||||||
#include "assert.h"
|
#include "assert.h"
|
||||||
#include "lego3dview.h"
|
#include "lego3dview.h"
|
||||||
|
|
||||||
class Tgl::Renderer;
|
namespace Tgl
|
||||||
class Tgl::Group;
|
{
|
||||||
|
class Renderer;
|
||||||
|
class Group;
|
||||||
|
} // namespace Tgl
|
||||||
|
|
||||||
class ViewROI;
|
class ViewROI;
|
||||||
|
|
||||||
// ??? for now
|
// ??? for now
|
||||||
|
@@ -36,10 +36,8 @@ public:
|
|||||||
private:
|
private:
|
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ViewManager* m_pViewManager; // 0x88
|
ViewManager* m_pViewManager; // 0x88
|
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double m_previousRenderTime; // 0x8c
|
double m_previousRenderTime; // 0x8c
|
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|
ViewROI* m_pPointOfView; // 0x94
|
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ViewROI* m_pPointOfView; // 0x90
|
undefined m_unk0x98[0x0c]; // 0x98
|
||||||
|
|
||||||
undefined m_unk0x94[0x0c]; // 0x94
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x100aaf10
|
// SYNTHETIC: LEGO1 0x100aaf10
|
||||||
|
@@ -2,9 +2,13 @@
|
|||||||
#define _LegoView1_h
|
#define _LegoView1_h
|
||||||
|
|
||||||
#include "compat.h"
|
#include "compat.h"
|
||||||
|
#include "decomp.h"
|
||||||
#include "tglsurface.h"
|
#include "tglsurface.h"
|
||||||
|
|
||||||
class Tgl::Camera;
|
namespace Tgl
|
||||||
|
{
|
||||||
|
class Camera;
|
||||||
|
}
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
// LegoView
|
// LegoView
|
||||||
|
@@ -195,7 +195,12 @@ double TglSurface::Render()
|
|||||||
|
|
||||||
#ifdef _DEBUG
|
#ifdef _DEBUG
|
||||||
{
|
{
|
||||||
|
#if 0
|
||||||
|
// FIXME: Tgl::Device::GetDrawnTriangleCount does not exist
|
||||||
unsigned long triangleCount = m_pDevice->GetDrawnTriangleCount();
|
unsigned long triangleCount = m_pDevice->GetDrawnTriangleCount();
|
||||||
|
#else
|
||||||
|
unsigned long triangleCount = 0;
|
||||||
|
#endif
|
||||||
|
|
||||||
m_triangleRateMeter.IncreaseOperationCount(triangleCount - m_triangleCount - 1);
|
m_triangleRateMeter.IncreaseOperationCount(triangleCount - m_triangleCount - 1);
|
||||||
m_triangleCount = triangleCount;
|
m_triangleCount = triangleCount;
|
||||||
|
@@ -4,10 +4,13 @@
|
|||||||
#include "mxdirectx/mxstopwatch.h"
|
#include "mxdirectx/mxstopwatch.h"
|
||||||
#include "tgl/tgl.h"
|
#include "tgl/tgl.h"
|
||||||
|
|
||||||
class Tgl::Renderer;
|
namespace Tgl
|
||||||
class Tgl::Device;
|
{
|
||||||
class Tgl::View;
|
class Renderer;
|
||||||
class Tgl::Group;
|
class Device;
|
||||||
|
class View;
|
||||||
|
class Group;
|
||||||
|
} // namespace Tgl
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
// TglSurface
|
// TglSurface
|
||||||
|
@@ -3,6 +3,8 @@
|
|||||||
|
|
||||||
#include "mxtypes.h"
|
#include "mxtypes.h"
|
||||||
|
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
class MxDSFile;
|
class MxDSFile;
|
||||||
class MxDSObject;
|
class MxDSObject;
|
||||||
|
|
||||||
|
@@ -8,5 +8,3 @@
|
|||||||
#define LEGO1_LEAF5 108
|
#define LEGO1_LEAF5 108
|
||||||
#define LEGO1_LEAF3 109
|
#define LEGO1_LEAF3 109
|
||||||
#define LEGO1_BUSY 111
|
#define LEGO1_BUSY 111
|
||||||
|
|
||||||
#define APP_ICON 105
|
|
||||||
|
@@ -119,4 +119,11 @@ inline int ViewLODList::Release()
|
|||||||
return m_refCount;
|
return m_refCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef _DEBUG
|
||||||
|
inline void ViewLODList::Dump(void (*pTracer)(const char*, ...)) const
|
||||||
|
{
|
||||||
|
// FIXME: dump something
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
#endif // VIEWLODLIST_H
|
#endif // VIEWLODLIST_H
|
||||||
|
@@ -3,13 +3,13 @@
|
|||||||
|
|
||||||
// Various macros to enable compiling with other/newer compilers.
|
// Various macros to enable compiling with other/newer compilers.
|
||||||
|
|
||||||
#ifdef __MINGW32__
|
#if defined(__MINGW32__) || (defined(_MSC_VER) && _MSC_VER >= 1100)
|
||||||
#define COMPAT_MODE
|
#define COMPAT_MODE
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Use `COMPAT_CONST` where something ought to be 'const', and a newer compiler would complain if it
|
// Use `COMPAT_CONST` where something ought to be 'const', and a newer compiler would complain if it
|
||||||
// wasn't, but we know it isn't 'const' in the original code.
|
// wasn't, but we know it isn't 'const' in the original code.
|
||||||
#ifdef __MINGW32__
|
#if defined(__MINGW32__) || (defined(_MSC_VER) && _MSC_VER >= 1100)
|
||||||
#define COMPAT_CONST const
|
#define COMPAT_CONST const
|
||||||
#else
|
#else
|
||||||
#define COMPAT_CONST
|
#define COMPAT_CONST
|
||||||
|
@@ -1,7 +1,7 @@
|
|||||||
#ifndef DECOMP_H
|
#ifndef DECOMP_H
|
||||||
#define DECOMP_H
|
#define DECOMP_H
|
||||||
|
|
||||||
#if defined(_MSC_VER)
|
#if defined(ENABLE_DECOMP_ASSERTS)
|
||||||
#define DECOMP_STATIC_ASSERT(V) \
|
#define DECOMP_STATIC_ASSERT(V) \
|
||||||
namespace \
|
namespace \
|
||||||
{ \
|
{ \
|
||||||
|
Reference in New Issue
Block a user