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Implement/match Act2Brick (#1169)
* Implement/match Act2Brick * Rename functions * Naming
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@@ -26,7 +26,7 @@ LegoActor::LegoActor()
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LegoActor::~LegoActor()
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{
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if (m_sound) {
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m_sound->FUN_10006b80();
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m_sound->Stop();
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}
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}
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