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implement LegoGameState::StopPreviousAction (#511)
* implement RemoveFromWorld * fix unloading * Rename stuff, add default arg * Rename functions --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -19,5 +19,6 @@ MxBool FUN_1003ee00(MxAtomId& p_atomId, MxS32 p_id);
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void FUN_1003ef00(MxBool);
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void SetAppCursor(WPARAM p_wparam);
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MxBool FUN_1003ef60();
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MxBool RemoveFromWorld(MxAtomId& p_atomId1, MxS32 p_id1, MxAtomId& p_atomId2, MxS32 p_id2);
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#endif // LEGOUTIL_H
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