mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-23 16:34:06 +00:00
implement LegoGameState::StopPreviousAction (#511)
* implement RemoveFromWorld * fix unloading * Rename stuff, add default arg * Rename functions --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
@@ -38,8 +38,8 @@ MxResult ElevatorBottom::Create(MxDSAction& p_dsAction)
|
||||
|
||||
SetIsWorldActive(FALSE);
|
||||
|
||||
GameState()->SetUnknown424(5);
|
||||
GameState()->FUN_1003a720(0);
|
||||
GameState()->SetCurrentArea(5);
|
||||
GameState()->StopArea();
|
||||
|
||||
return result;
|
||||
}
|
||||
@@ -56,7 +56,7 @@ MxLong ElevatorBottom::Notify(MxParam& p_param)
|
||||
ret = HandleNotification17(p_param);
|
||||
break;
|
||||
case c_notificationTransitioned:
|
||||
GameState()->HandleAction(m_unk0xf8);
|
||||
GameState()->SwitchArea(m_unk0xf8);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user