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Implement FUN_100b6e10 and MxRect32 adjustments (#390)
* Some WIP rect * Adjustments to MxRect32 * Spacing * Changes * Spacing * Spacing
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@@ -6,12 +6,7 @@
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class MxPoint32 {
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public:
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MxPoint32() {}
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MxPoint32(MxS32 p_x, MxS32 p_y)
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{
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this->m_x = p_x;
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this->m_y = p_y;
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}
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MxPoint32(MxS32 p_x, MxS32 p_y) { CopyFrom(p_x, p_y); }
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MxPoint32(const MxPoint32& p_point)
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{
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this->m_x = p_point.m_x;
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@@ -25,8 +20,14 @@ public:
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inline void SetY(MxS32 p_y) { m_y = p_y; }
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private:
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MxS32 m_x;
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MxS32 m_y;
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inline void CopyFrom(MxS32 p_x, MxS32 p_y)
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{
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this->m_x = p_x;
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this->m_y = p_y;
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}
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MxS32 m_x; // 0x00
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MxS32 m_y; // 0x04
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};
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#endif // MXPOINT32_H
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