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SkateBoard: name m_unk0x160 -> m_pizzaVisible (#1269)
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@@ -1226,7 +1226,7 @@ MxBool Isle::Escape()
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if (UserActor()) {
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if (UserActor()->GetActorId() != GameState()->GetActorId()) {
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((IslePathActor*) UserActor())->Exit();
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m_skateboard->SetUnknown0x160(FALSE);
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m_skateboard->SetPizzaVisible(FALSE);
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}
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}
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@@ -1272,7 +1272,7 @@ void Isle::FUN_10033350()
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if (UserActor()) {
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if (UserActor()->GetActorId() != GameState()->GetActorId()) {
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((IslePathActor*) UserActor())->Exit();
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m_skateboard->SetUnknown0x160(FALSE);
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m_skateboard->SetPizzaVisible(FALSE);
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}
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}
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