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Move MxDirectDraw and MxDirect3D to mxdirectx (#413)
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LEGO1/mxdirectx/mxdirect3d.h
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226
LEGO1/mxdirectx/mxdirect3d.h
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#ifndef MXDIRECT3D_H
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#define MXDIRECT3D_H
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#include "../mxstl/stlcompat.h"
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#include "decomp.h"
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#include "mxdirectdraw.h"
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#include <d3d.h>
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class MxDirect3D;
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// SIZE 0xe4
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class MxAssignedDevice {
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public:
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enum {
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Flag_HardwareMode = 0x01,
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Flag_PrimaryDevice = 0x02
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};
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MxAssignedDevice();
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~MxAssignedDevice();
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inline unsigned int GetFlags() { return m_flags; }
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inline D3DDEVICEDESC& GetDesc() { return m_desc; }
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friend class MxDirect3D;
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private:
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GUID m_guid; // 0x00
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unsigned int m_flags; // 0x10
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D3DDEVICEDESC m_desc; // 0x14
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MxDirectDraw::DeviceModesInfo* m_deviceInfo; // 0xe0
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};
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class MxDeviceEnumerate;
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struct MxDriver;
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struct MxDevice;
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// VTABLE: LEGO1 0x100db800
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// SIZE 0x894
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class MxDirect3D : public MxDirectDraw {
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public:
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MxDirect3D();
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virtual ~MxDirect3D();
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virtual BOOL Create(
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HWND hWnd,
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BOOL fullscreen_1,
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BOOL surface_fullscreen,
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BOOL onlySystemMemory,
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int width,
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int height,
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int bpp,
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const PALETTEENTRY* pPaletteEntries,
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int paletteEntryCount
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) override; // vtable+0x04
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virtual void Destroy() override; // vtable+0x08
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virtual void DestroyButNotDirectDraw() override; // vtable+0x0c
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BOOL CreateIDirect3D();
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BOOL D3DSetMode();
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DWORD GetZBufferBitDepth(MxAssignedDevice* p_assignedDevice);
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BOOL SetDevice(MxDeviceEnumerate& p_deviceEnumerate, MxDriver* p_driver, MxDevice* p_device);
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inline MxAssignedDevice* GetAssignedDevice() { return this->m_assignedDevice; };
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inline IDirect3D2* GetDirect3D() { return this->m_pDirect3d; }
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inline IDirect3DDevice2* GetDirect3DDevice() { return this->m_pDirect3dDevice; }
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private:
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MxAssignedDevice* m_assignedDevice; // 0x880
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IDirect3D2* m_pDirect3d; // 0x884
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IDirect3DDevice2* m_pDirect3dDevice; // 0x888
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BOOL m_unk0x88c; // 0x88c
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undefined4 m_unk0x890; // 0x890
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};
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// SIZE 0x1a4
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struct MxDevice {
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MxDevice() {}
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~MxDevice();
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MxDevice(
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LPGUID p_guid,
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LPSTR p_deviceDesc,
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LPSTR p_deviceName,
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LPD3DDEVICEDESC p_HWDesc,
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LPD3DDEVICEDESC p_HELDesc
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);
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void Init(
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LPGUID p_guid,
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LPSTR p_deviceDesc,
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LPSTR p_deviceName,
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LPD3DDEVICEDESC p_HWDesc,
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LPD3DDEVICEDESC p_HELDesc
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);
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LPGUID m_guid; // 0x00
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char* m_deviceDesc; // 0x04
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char* m_deviceName; // 0x08
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D3DDEVICEDESC m_HWDesc; // 0x0c
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D3DDEVICEDESC m_HELDesc; // 0xd8
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int operator==(MxDevice) const { return 0; }
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int operator<(MxDevice) const { return 0; }
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};
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// SIZE 0x0c
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struct MxDisplayMode {
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DWORD m_width; // 0x00
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DWORD m_height; // 0x04
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DWORD m_bitsPerPixel; // 0x08
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int operator==(MxDisplayMode) const { return 0; }
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int operator<(MxDisplayMode) const { return 0; }
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};
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// SIZE 0x190
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struct MxDriver {
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MxDriver() {}
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~MxDriver();
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MxDriver(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName);
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void Init(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName);
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LPGUID m_guid; // 0x00
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char* m_driverDesc; // 0x04
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char* m_driverName; // 0x08
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DDCAPS m_ddCaps; // 0x0c
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list<MxDevice> m_devices; // 0x178
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list<MxDisplayMode> m_displayModes; // 0x184
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int operator==(MxDriver) const { return 0; }
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int operator<(MxDriver) const { return 0; }
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};
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// clang-format off
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// TEMPLATE: LEGO1 0x1009b900
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// list<MxDevice,allocator<MxDevice> >::~list<MxDevice,allocator<MxDevice> >
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// clang-format on
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// clang-format off
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// TEMPLATE: LEGO1 0x1009b970
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// list<MxDisplayMode,allocator<MxDisplayMode> >::~list<MxDisplayMode,allocator<MxDisplayMode> >
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// clang-format on
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// TEMPLATE: LEGO1 0x1009b9e0
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// List<MxDevice>::~List<MxDevice>
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// TEMPLATE: LEGO1 0x1009ba30
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// List<MxDisplayMode>::~List<MxDisplayMode>
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// clang-format off
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// TEMPLATE: LEGO1 0x1009bf50
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// list<MxDriver,allocator<MxDriver> >::~list<MxDriver,allocator<MxDriver> >
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// clang-format on
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// TEMPLATE: LEGO1 0x1009bfc0
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// List<MxDriver>::~List<MxDriver>
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// Compiler-generated copy ctor
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// Part of this function are two more synthetic sub-routines,
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// LEGO1 0x1009c400 and LEGO1 0x1009c460
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// SYNTHETIC: LEGO1 0x1009c290
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// MxDriver::MxDriver
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// SYNTHETIC: LEGO1 0x1009d450
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// MxDriver::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x1009d470
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// MxDevice::`scalar deleting destructor'
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// VTABLE: LEGO1 0x100db814
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// SIZE 0x14
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class MxDeviceEnumerate {
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public:
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MxDeviceEnumerate();
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// FUNCTION: LEGO1 0x1009c010
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~MxDeviceEnumerate() {}
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virtual int DoEnumerate(); // vtable+0x00
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BOOL EnumDirectDrawCallback(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName);
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HRESULT EnumDisplayModesCallback(LPDDSURFACEDESC p_ddsd);
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HRESULT EnumDevicesCallback(
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LPGUID p_guid,
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LPSTR p_deviceDesc,
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LPSTR p_deviceName,
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LPD3DDEVICEDESC p_HWDesc,
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LPD3DDEVICEDESC p_HELDesc
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);
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const char* EnumerateErrorToString(HRESULT p_error);
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int ParseDeviceName(const char* p_deviceId);
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int ProcessDeviceBytes(int p_deviceNum, GUID& p_guid);
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int GetDevice(int p_deviceNum, MxDriver*& p_driver, MxDevice*& p_device);
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int FUN_1009d0d0();
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int FUN_1009d210();
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unsigned char FUN_1009d370(MxDriver& p_driver);
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unsigned char FUN_1009d3d0(MxDevice& p_device);
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static void BuildErrorString(const char*, ...);
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static BOOL CALLBACK
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DirectDrawEnumerateCallback(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName, LPVOID p_context);
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static HRESULT CALLBACK DisplayModesEnumerateCallback(LPDDSURFACEDESC p_ddsd, LPVOID p_context);
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static HRESULT CALLBACK DevicesEnumerateCallback(
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LPGUID p_guid,
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LPSTR p_deviceDesc,
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LPSTR p_deviceName,
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LPD3DDEVICEDESC p_HWDesc,
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LPD3DDEVICEDESC p_HELDesc,
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LPVOID p_context
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);
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static undefined4 FUN_1009d1a0();
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static undefined4 FUN_1009d1e0();
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friend class MxDirect3D;
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private:
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list<MxDriver> m_list; // 0x04
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unsigned char m_initialized; // 0x10
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};
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// VTABLE: LEGO1 0x100d9cc8
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// SIZE 0x14
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class MxDeviceEnumerate100d9cc8 : public MxDeviceEnumerate {};
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#endif // MXDIRECT3D_H
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