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Implement/match Ambulance::HandlePathStruct (#1029)
* Implement/match Ambulance::HandlePathStruct * Add annotation
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@@ -10,6 +10,7 @@
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#include "legoinputmanager.h"
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#include "legomain.h"
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#include "legonamedtexture.h"
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#include "legopathstruct.h"
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#include "legosoundmanager.h"
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#include "legovideomanager.h"
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#include "legoworld.h"
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@@ -20,7 +21,6 @@
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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#include "mxstreamer.h"
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#include "mxtype19notificationparam.h"
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#include "mxtypes.h"
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#include "mxutilities.h"
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#include "mxvariabletable.h"
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@@ -367,7 +367,7 @@ void PlayCamAnim(LegoPathActor* p_actor, MxBool p_unused, MxU32 p_location, MxBo
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MxLong result = 0;
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if (world != NULL) {
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MxType19NotificationParam param(c_notificationType19, p_actor, 0x43, p_location);
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LegoPathStructEvent param(c_notificationPathStruct, p_actor, LegoPathStruct::c_camAnim, p_location);
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result = world->Notify(param);
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}
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