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(Proposal) Introduction of naming convention checker (ncc) (#322)
* Add ncc tool * Add symlink * Fixes * Try this * Try this * Try this * Try this * Add include path * Update style * Update style * Add more rules * Fix style * Update styles * Fix name parameter * Fix MxParam p * Fix m_unk0x pattern * Allow 4 digits for relative hex * Add missing offset * Fix some parameters * Fix some vtables * Fix more vtables * Update rules, fixes * More fixes * More fixes * More fixes * More fixes * More fixes * More fixes * More fixes * Fix last issue * Update readme * Update readme * Update CONTRIBUTING.md * Fix annotations * Rename * Update CONTRIBUTING.md * Update README.md
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@@ -15,8 +15,8 @@ public:
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MxBackgroundAudioManager();
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virtual ~MxBackgroundAudioManager() override;
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virtual MxLong Notify(MxParam& p) override; // vtable+0x04
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virtual MxResult Tickle() override; // vtable+0x08
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virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
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virtual MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x1007eb70
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inline virtual const char* ClassName() const override // vtable+0x0c
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@@ -26,20 +26,20 @@ public:
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}
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// FUNCTION: LEGO1 0x1007eb80
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(name, MxBackgroundAudioManager::ClassName()) || MxCore::IsA(name);
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return !strcmp(p_name, MxBackgroundAudioManager::ClassName()) || MxCore::IsA(p_name);
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}
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void StartAction(MxParam& p);
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void StopAction(MxParam& p);
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MxResult PlayMusic(MxDSAction& p_action, undefined4 p_unknown, undefined4 p_unknown2);
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void StartAction(MxParam& p_param);
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void StopAction(MxParam& p_param);
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MxResult PlayMusic(MxDSAction& p_action, undefined4 p_unk0x140, undefined4 p_unk0x13c);
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void FUN_1007ee70();
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void FUN_1007ef40();
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void FadeInOrFadeOut();
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__declspec(dllexport) void Enable(unsigned char p);
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__declspec(dllexport) void Enable(MxBool p_enable);
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virtual MxResult Create(MxAtomId& p_script, MxU32 p_frequencyMS);
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void Stop();
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@@ -53,13 +53,13 @@ private:
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MxBool m_musicEnabled; // 0x8
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MxDSAction m_action1; // 0xc
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MxAudioPresenter* m_unka0;
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MxAudioPresenter* m_unk0xa0;
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MxDSAction m_action2; // 0xa4
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MxAudioPresenter* m_unk138;
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MxS32 m_unk13c;
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MxS32 m_unk140;
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MxAudioPresenter* m_unk0x138;
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MxS32 m_unk0x13c;
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MxS32 m_unk0x140;
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MxS32 m_targetVolume;
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MxS16 m_unk148;
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MxS16 m_unk0x148;
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MxAtomId m_script;
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};
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