(Proposal) Introduction of naming convention checker (ncc) (#322)

* Add ncc tool

* Add symlink

* Fixes

* Try this

* Try this

* Try this

* Try this

* Add include path

* Update style

* Update style

* Add more rules

* Fix style

* Update styles

* Fix name parameter

* Fix MxParam p

* Fix m_unk0x pattern

* Allow 4 digits for relative hex

* Add missing offset

* Fix some parameters

* Fix some vtables

* Fix more vtables

* Update rules, fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* Fix last issue

* Update readme

* Update readme

* Update CONTRIBUTING.md

* Fix annotations

* Rename

* Update CONTRIBUTING.md

* Update README.md
This commit is contained in:
Christian Semmler
2023-12-13 05:48:14 -05:00
committed by GitHub
parent 3b155bfe38
commit bc5ca621a4
303 changed files with 2592 additions and 1844 deletions

View File

@@ -12,8 +12,8 @@
class Score : public LegoWorld {
public:
Score();
virtual ~Score() override; // vtable+0x0
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
virtual ~Score() override; // vtable+0x0
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
// FUNCTION: LEGO1 0x100010c0
inline virtual const char* ClassName() const override // vtable+0x0c
@@ -23,9 +23,9 @@ public:
}
// FUNCTION: LEGO1 0x100010d0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(name, Score::ClassName()) || LegoWorld::IsA(name);
return !strcmp(p_name, Score::ClassName()) || LegoWorld::IsA(p_name);
}
// SYNTHETIC: LEGO1 0x100011e0
@@ -38,12 +38,12 @@ public:
virtual void VTable0x68(MxBool p_add) override; // vtable+68
void Paint();
MxLong FUN_10001510(MxEndActionNotificationParam& p);
MxLong FUN_100016d0(MxType17NotificationParam& p);
MxLong FUN_10001510(MxEndActionNotificationParam& p_param);
MxLong FUN_100016d0(MxType17NotificationParam& p_param);
void FillArea(MxU32 p_x, MxU32 p_y, MxS16 p_color);
protected:
undefined4 m_unkf8;
undefined4 m_unk0xf8;
ScoreState* m_state;
MxU8* m_surface;