Implement/match LegoPathActor::SwitchBoundary (#943)

* Implement/match LegoPathActor::SwitchBoundary

* Rename var
This commit is contained in:
Christian Semmler
2024-05-20 14:27:00 -04:00
committed by GitHub
parent 7538988f50
commit bc91fd2189
15 changed files with 131 additions and 22 deletions

View File

@@ -72,7 +72,7 @@ void LegoCarRaceActor::VTable0x70(float p_float)
}
// STUB: LEGO1 0x10081d20
void LegoCarRaceActor::VTable0x98(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
void LegoCarRaceActor::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
{
// TODO
}

View File

@@ -71,7 +71,7 @@ MxResult LegoJetski::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
}
// STUB: LEGO1 0x100141c0
void LegoJetski::VTable0x98(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
void LegoJetski::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
{
// TODO
}

View File

@@ -38,7 +38,7 @@ void LegoJetskiRaceActor::VTable0x70(float p_float)
}
// STUB: LEGO1 0x100822d0
void LegoJetskiRaceActor::VTable0x98(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
void LegoJetskiRaceActor::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
{
// TODO
}