Implement/match LegoPathActor::SwitchBoundary (#943)

* Implement/match LegoPathActor::SwitchBoundary

* Rename var
This commit is contained in:
Christian Semmler
2024-05-20 14:27:00 -04:00
committed by GitHub
parent 7538988f50
commit bc91fd2189
15 changed files with 131 additions and 22 deletions

View File

@@ -91,7 +91,7 @@ MxResult LegoRaceCar::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
}
// STUB: LEGO1 0x10014550
void LegoRaceCar::VTable0x98(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
void LegoRaceCar::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
{
// TODO
}