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More legoracers functions (#1067)
* Implement/match LegoRaceCar::VTable0x70 * Fix datacmp errors * minor fix * Fix naming issue * Address review comments, part 1 * Address review comments, part 2 --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -38,7 +38,7 @@ public:
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override; // vtable+0x98
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MxResult VTable0x9c() override; // vtable+0x9c
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virtual void FUN_10080590();
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virtual void FUN_10080590(float);
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// FUNCTION: LEGO1 0x10012bb0
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virtual void FUN_10012bb0(float p_unk0x14) { m_unk0x14 = p_unk0x14; }
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@@ -4,7 +4,8 @@
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#include "legocarraceactor.h"
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#include "legoracemap.h"
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#define LEGORACECAR_UNKNOWN_STATE 0
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#define LEGORACECAR_UNKNOWN_0 0
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#define LEGORACECAR_UNKNOWN_1 1
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#define LEGORACECAR_KICK1 2 // name guessed
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#define LEGORACECAR_KICK2 4 // name validated by BETA10 0x100cb659
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@@ -86,9 +87,12 @@ private:
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LegoPathBoundary* m_unk0x7c; // 0x7c
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static EdgeReference g_edgeReferences[];
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static const SkeletonKickPhase g_skeletonKickPhases[]; // TODO: better name
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static const SkeletonKickPhase g_skeletonKickPhases[];
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static const char* g_strSpeedCopy;
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static const char* g_srt001ra;
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static const char* g_soundSkel3;
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static MxS32 g_unk0x100f0b88;
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static MxBool g_unk0x100f0b8c;
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};
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#endif // LEGORACERS_H
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