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Pad all single-digit hexadecimal values with zero (#504)
* Pad all single-digit hexadecimal values with zero * One more fix
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@@ -5,7 +5,7 @@
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#include "legostate.h"
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// VTABLE: LEGO1 0x100d5418
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// SIZE 0xc
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// SIZE 0x0c
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class HelicopterState : public LegoState {
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public:
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// FUNCTION: LEGO1 0x1000e0d0
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@@ -27,18 +27,18 @@ public:
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// FUNCTION: LEGO1 0x1000e0c0
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virtual MxBool SetFlag() override
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{
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m_unk0x8 = 0;
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m_unk0x08 = 0;
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return TRUE;
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}; // vtable+0x18
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inline void SetUnknown8(MxU32 p_unk0x8) { m_unk0x8 = p_unk0x8; }
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inline MxU32 GetUnkown8() { return m_unk0x8; }
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inline void SetUnknown8(MxU32 p_unk0x08) { m_unk0x08 = p_unk0x08; }
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inline MxU32 GetUnkown8() { return m_unk0x08; }
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// SYNTHETIC: LEGO1 0x1000e190
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// HelicopterState::`scalar deleting destructor'
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protected:
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MxU32 m_unk0x8; // 0x8
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MxU32 m_unk0x08; // 0x08
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};
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#endif // HELICOPTERSTATE_H
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