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Pad all single-digit hexadecimal values with zero (#504)
* Pad all single-digit hexadecimal values with zero * One more fix
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@@ -35,7 +35,7 @@ public:
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void FUN_1003a720(MxU32);
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void HandleAction(MxU32);
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inline MxU8 GetUnknownC() { return m_unk0xc; }
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inline MxU8 GetUnknownC() { return m_unk0x0c; }
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inline MxU32 GetUnknown10() { return m_unk0x10; }
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inline MxS32 GetCurrentAct() { return m_currentAct; }
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inline undefined4 GetUnknown424() { return m_unk0x424; }
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@@ -61,10 +61,10 @@ private:
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MxS32 ReadVariable(LegoStorage* p_stream, MxVariableTable* p_to);
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void SetROIHandlerFunction();
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char* m_savePath; // 0x0
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MxS16 m_stateCount; // 0x4
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LegoState** m_stateArray; // 0x8
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MxU8 m_unk0xc; // 0xc
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char* m_savePath; // 0x00
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MxS16 m_stateCount; // 0x04
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LegoState** m_stateArray; // 0x08
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MxU8 m_unk0x0c; // 0x0c
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MxU32 m_unk0x10; // 0x10
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MxS32 m_currentAct; // 0x14
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LegoBackgroundColor* m_backgroundColor; // 0x18
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