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Remove static storage specifier so vars can be found through datacmp (#1171)
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@@ -20,23 +20,23 @@ DECOMP_SIZE_ASSERT(LegoAct2, 0x1154)
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DECOMP_SIZE_ASSERT(LegoAct2State, 0x10)
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// GLOBAL: LEGO1 0x100f4474
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static undefined4 g_unk0x100f4474 = 0;
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undefined4 g_unk0x100f4474 = 0;
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// GLOBAL: LEGO1 0x100f43f0
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// GLOBAL: BETA10 0x101e14a8
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static MxS32 g_unk0x100f43f0[] = {
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MxS32 g_unk0x100f43f0[] = {
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Act2mainScript::c_tns030bd_RunAnim,
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Act2mainScript::c_tns030pg_RunAnim,
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Act2mainScript::c_tns030rd_RunAnim,
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Act2mainScript::c_tns030sy_RunAnim,
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Act2mainScript::c_tns051in_RunAnim,
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Act2mainScript::c_tra045la_RunAnim,
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Act2mainScript::c_tns030bd_RunAnim,
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Act2mainScript::c_snsx35ro_RunAnim,
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Act2mainScript::c_snsx36ro_RunAnim,
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Act2mainScript::c_snsx37ro_RunAnim,
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Act2mainScript::c_snsx48cl_RunAnim
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};
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// GLOBAL: LEGO1 0x100f4410
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static LegoChar* g_unk0x100f4410[] = {"bd", "pg", "rd", "sy", "ro", "cl"};
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LegoChar* g_unk0x100f4410[] = {"bd", "pg", "rd", "sy", "ro", "cl"};
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// FUNCTION: LEGO1 0x1004fce0
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// FUNCTION: BETA10 0x1003a5a0
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