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slight style tweaks to legogamestate and related members (#666)
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@@ -18,7 +18,7 @@ DECOMP_SIZE_ASSERT(ElevatorBottom, 0xfc)
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ElevatorBottom::ElevatorBottom()
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{
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NotificationManager()->Register(this);
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this->m_unk0xf8 = LegoGameState::e_noArea;
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m_destLocation = LegoGameState::e_undefined;
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}
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// FUNCTION: LEGO1 0x10018060
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@@ -60,7 +60,7 @@ MxLong ElevatorBottom::Notify(MxParam& p_param)
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ret = HandleClick((LegoControlManagerEvent&) p_param);
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break;
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case c_notificationTransitioned:
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GameState()->SwitchArea(m_unk0xf8);
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GameState()->SwitchArea(m_destLocation);
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break;
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}
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}
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@@ -84,12 +84,12 @@ MxLong ElevatorBottom::HandleClick(LegoControlManagerEvent& p_param)
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if (p_param.GetUnknown0x28() == 1) {
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switch (p_param.GetClickedObjectId()) {
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case 1:
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m_unk0xf8 = LegoGameState::e_infodoor;
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m_destLocation = LegoGameState::e_infodoor;
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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result = 1;
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break;
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case 2:
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m_unk0xf8 = LegoGameState::e_infomain;
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m_destLocation = LegoGameState::e_infomain;
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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result = 1;
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break;
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@@ -102,7 +102,7 @@ MxLong ElevatorBottom::HandleClick(LegoControlManagerEvent& p_param)
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}
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state->SetUnknown1c(1);
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m_unk0xf8 = LegoGameState::e_elevride;
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m_destLocation = LegoGameState::e_elevride;
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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VariableTable()->SetVariable(g_varCAMERALOCATION, "LCAMZI1,90");
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result = 1;
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@@ -133,6 +133,6 @@ void ElevatorBottom::Enable(MxBool p_enable)
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MxBool ElevatorBottom::VTable0x64()
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{
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DeleteObjects(&m_atom, 500, 999);
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m_unk0xf8 = LegoGameState::e_infomain;
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m_destLocation = LegoGameState::e_infomain;
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return TRUE;
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}
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